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Becher

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TimestampSince previousGameBecher's comment
Apr 27 21:22:18 Infinity Dive ♥ 0 Realy simple concept but very innovant and well done ! So a good idea for ludum dare ;)
Apr 27 21:24:12 1m 54s Bunny Bunny Dig Dig ♥ 1 I already been impressed by your previous participation and once again you done very good and polished work!
Apr 28 13:44:55 16h 20m Corla ♥ 2 Good reuse of chess moves and other classic move of board game industry with rogue lite mecanics :) Really nice game ;) congrats
Apr 28 14:24:30 39m 35s Defiled Reflection ♥ 2 Omg it was so hard ha ha! have to think both side symmetrically and realy close timing. Realy nice concept and good use of the obstacle, gg :) Just thinking that the "blob" switching vertical to horizontal are not realy explicit with its animation, but i only noticed that ;)
Apr 28 14:37:56 13m 26s An Eggsellent Escape ♥ 1 Not sure i understood the connection with the theme but it's realy interesting ;) and great work for a compo! i suppose you are inspired by Bleed, am i right? The art is cool and the variety of levels offered are incredible if i could do a simple review i would say that jumping is hard to use, because hitbox is higher than character sprite and gravity is verry low. Maybe it's juste my feeling and i'm alone thinking that. But be carefull with reading input, we could jump repetitivly holding space ;) .
Apr 28 14:58:55 20m 59s And deeper goes the keeper ♥ 1 Realy unique experience! congrat ;)
Apr 28 15:53:16 54m 21s Parentage ♥ 1 sometimes it hard to really know where you're going, but otherwise your experience is really scary for a "thalassophobic" like me :) good work
Apr 28 16:06:17 13m 01s The Long Loneliness ♥ 1 music and art are realy cool, otherwise i'm not sure i understand when bullet hit you :( mood is realy great! congrat
Apr 28 16:19:04 12m 47s 6 Feet Under ♥ 4 Art and music is awsome :) mechanic is reaaaaaaally hard x) but so funny
Apr 29 18:14:39 25h 55m Dante's Harvest ♥ 0 Game is so hard :) maybe a bit more work on balancing could be enough to make the game really cool! Your art is great, concept realy innovant, and mecanics simple but efficient (maybe permit to choose action with key 1 2 and 3 ;) ) I highly recommend you to work a little more on the balancing because your game has a great potential for a jam !
Apr 29 18:26:31 11m 52s Depth Charger ♥ 1 Simple game but good for a compo ;) Choosing to work in 3D is a major challenge in these conditions so congratulations ! With a restart button, less life for bombs to encourage shooting mechanics, and a score could enhance the fun in your game I think ;)
Apr 29 19:23:42 57m 11s Deep Down 2 ♥ 0 Art, level and game feel are great ! realy good game, i love it :) Let's try hard to have a great score \o/ Maybe a visible timer could be a good feature
Apr 29 20:00:11 36m 29s Deeper Daddy ♥ 2 Simple game :) i like the mood, cute character and funny concept. don't understand the connection with theme and I would have preferred to be able to anticipate the fall of the blocks, with shadows on ground for example because be kill by a block that appears in front of you is a bit frustrating, and jump don't work when you are close to a wall Whatever your game touched me, don't realy know why. hope you'll fix it and maybe finish it ;)
Apr 29 20:30:17 30m 06s Clockwork Abyss ♥ 1 Yeah i have arrived to finish game :) realy cool and chill, and so beautiful! Just noticed that most of time, before youre lantern isn't enough improved, fish hiting you is full random, it's a bit frustrating, you don't have feeling to control at all. I don't know if this is the wanted feeling because it adds tension and it's cool too, and you have a chance to repair at time your submarine
Apr 30 09:34:57 13h 04m Deep fishing ♥ 0 Nice fishing game. Not convinced by wheel for go up/down line. Maybe slow down the ascent speed could make the experience better