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alaah

Feedback comments for LD48

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TimestampSince previousGamealaah's comment
Apr 27 01:59:36 RAMnesia ♥ 2 If Ribbon was too short then Ramnesia just kept on giving. I have played 1 game this event and I already have a winner. 2021-04-27 03_59_50-C__..._2021-04-27 02_54_41-Ludum Dare 48.png _ 1_930 file(s) _ 20.00% _ 19.png
Apr 28 17:19:38 39h 20m Mine The Beat ♥ 2 This game is way too easy, [idk why](https://i.imgur.com/x5WVjjD.png). The huge input delay makes it honestly difficult to enjoy. It feels out of sync by half a phase, all the time. It's really a shame because the audio&visuals are top notch.
Apr 28 17:33:48 14m 10s Mine of Mine (web) ♥ 1 I'm not sure if it's intended or not but you can stick to the walls and float.
Apr 28 17:52:54 19m 06s Project Orpheo ♥ 1 That's one way to avoid making walk animations, you madlad. My only complaint is that backtracking isn't fun so the way back could have been something else (unless I missed it)
Apr 28 18:21:40 28m 46s The Deepest Threat ♥ 1 Either the regular mobs are too easy from like stage 2 onwards, or the boss is too strong. Some minibosses could have smoothed out the difficulty spike. Amazing game overall and surprisingly engaging for an idle game.
May 3 02:36:41 104h 15m aphorism.io ♥ 1 I played it with my team a few days ago and we only had one gripe: during the voting stage, answers should be shuffled and anonymous, like in CAH.
May 3 03:02:54 26m 13s Eros and Psyche ♥ 0 The 15 puzzle really messed with me due to its awkward inverted key binding but I eventually cleared it. Props for the storytelling aspect and a unique interpretation of the theme.
May 3 14:23:59 11h 21m Ludum Deep thought ♥ 1 Really nice idea and it could be wonderful with enough players. I think there should be at least an option to go back if you don't want to display the entire tree at once. Otherwise I'm just talking to myself for the most part.
May 3 15:33:41 1h 09m Fluffy the Slime's Underground Adventure ♥ 1 Most people put little effort into play+rate as you can see here. The instructions for Lv1 are VERY clear. Lv7 is not hard because you can just stay in one spot and only shoot nearby monsters. It's not a tower defense. Overall it's a nice set of minigames but they were too easy and I hated the music. I had a lot of fun though.
May 13 10:03:10 234h 29m Blackout ♥ 5 This is the indisputable winner of this jam. I'm blunt and good at pointing out mistakes, but this game doesn't have any. You left me speechless for a solid while, as you saw live. It's insane how you animated even some one-time events with rotoscopic accuracy. I don't think I've seen anything like this in a jam, at least not in recent memory.
May 13 10:17:11 14m 01s Where's my dynoMITE? [LD48] ♥ 2 Thank you for tuning in; I had a blast. This game has a certain jam charm to it which is not a bad thing but you definitely have a large room for improvement in the art department. The puzzles were pretty good and the lack of real death mechanics makes the game unintentionally relaxing. And of course I love you for using so much voice acting.
May 13 11:03:44 46m 33s Penguins can't fly ♥ 1 There are so many dangers to account for at the same time but I really liked it after I had got the gist of it. Although I still think the mobs with a ranged attack might be a bit overkill. It's impressive how you managed to make full and good-looking 3D graphics in a compo. It could pass as a full game from the shareware era. And I love you for the voice acting. [I played it live](https://www.twitch.tv/videos/1011129873?t=0h50m39s)
May 13 12:07:12 1h 03m Crown of the Mountain King ♥ 1 It's always impressive to see a game made for an old system, especially when you push it to its limits with 50FPS. It's refreshing after playing dozens upon dozens of Unity games that need [redacted]MB of memory to draw a square. I love the level design; it works both ways and it's significantly harder on the way back, giving you time to learn the mechanics. The lack of x axis inertia is a bit strange although it works fine. I didn't rate it in audio because frankly the beeps got quite annoying pretty fast but I'm not familiar enough with the ZX Spectrum to be able to blame you for it. [I played it live](https://www.twitch.tv/videos/1011129873?t=1h18m45s)
May 13 12:40:53 33m 41s Bubbly ♥ 2 Thanks for sharing the game with me. The audiovisuals are top notch and the world generator is quite impressive for a jam game. The gameplay is a bit too harsh, combining low fov with extreme gravity, making many deaths seemingly chance-based (although, granted, my gaming skills are quartered when I'm streaming). I also think the ball should be easier to retrieve.
May 13 12:48:18 7m 25s PANEMUAN ♥ 1 Thank you for sharing this game with me. It was an honor to play it. Please, please don't use copyrighted music next time because it damages gameplay videos/streams.