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PopDaddyGames

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TimestampSince previousGamePopDaddyGames's comment
Oct 6 00:53:43 (Nu) Da Drum ♥ 2 It looks like that you might have a pretty good understanding of color theory. You seemed to use colors that either complemented or contrasted from one another purposely. I reckon if the art design / direction (overall aesthetic decision) was A.) more cohesive, and B.) more direct / clear, that your color theory application would be superb. That being said, as it stands, the multi layered artwork just leaves the screen looking like a mess. I dont really understand the project, if I am being honest, and really only was able to play for about 3 minutes- before getting caught in an audio / clipping loop. A+ on capturing the theme: caught in a loop.
Oct 6 01:03:22 9m 39s Hyperspace Slingshot ♥ 0 We played for a few minutes- only got through 1.5 levels. I like the backward mechanic / scoop- it's a nice twist on this space game mechanic. The inclusion of cutscenes was superb- excellent work there. SFX were nice and arcade-y, definitely a plus. Overall pretty good. No negative critique to speak of.
Oct 6 01:17:10 13m 48s Space Cat ♥ 3 I love this game. To be honest, this might just be one of my favorite uber-indie jam games. The theme is superb. Colors- excellent. Amateur style pixel art, great. Gameplay is slow, but I feel it was purposely so. A+ for effort, and I'll definitely check out your future efforts.
Oct 6 01:51:07 33m 57s Hellscape ♥ 1 Excellent controls, barring just a few hiccups. The future of the project looks cool as heck. Easy to play in the sense that you can jump right in and go. The controls are very straight forward, but absolutely most importantly-- RESPONSIVE. The input did not have stutter or delay. The character controller, as designed, did exactly what I told it to do. Every time I failed, for the most part, I felt like it was -me- failing, not the game. I rated a 4 overall- I enjoyed the effort and would surely play a follow up.
Oct 6 02:21:59 30m 52s Without My Arms ♥ 1 This is raw 5's. Pure perfect. Absolutely love this.
Oct 6 02:55:09 33m 10s Divine Drifter ♥ 5 This game is a real treat to play! It has 6 levels that very fairly 'ramp you up' to the point where the final level is both a challenge, but also surmountable. It remains fun the entire time. There is a leaderboard so if you want to challenge yourself to crush others- this is a great offering. The music and sfx are great- they match the theme and keep you pulled into the environment quite well. There is a tremendous amount of polish on the overall GUI experience, both in and out of gameplay, to enhance the experience. Even though there were 'juicy' bits during the gameplay, they were subdued enough to not distract you-- yet loud enough to provide fun info. I did not at any point feel as though it was not purposeful decisions in design. A+ -- this is a masterpiece LDJam entry. Keep an eye on this team- their future work is likely to be incredible.
Oct 6 03:17:41 22m 32s con-junc-tion ♥ 2 This is an incredible game! Super tough to solve the puzzle mechanics. Needs to be fleshed out with more levels, and ultimately brought up to a full mobile release. Great SFX- inclusion of humorous elements and notes from the characters in the world. SKill required!
Oct 6 03:30:45 13m 04s Periphery ♥ 1 Superb audio. Very responsive and accurate input. Challenging levels yet attainable. Love the inclusion of the unlockable speed attack mode.
Oct 6 03:41:47 11m 02s The Titan's grave ♥ 1 The controls are absolutely super tight. They are responsive- and the abundance of actions on screen are kinda perfect. Enough to be low-end paying attention, but not so much as to be hella distracting. Colors are perfect. SFX are easy to listen to- no complaint. I would love to see many levels not just the 3. Excellent jam entry.
Oct 6 03:44:31 2m 44s Progress ♥ 1 This is the game that we have all been waiting for. I am glad to say that we experienced 100% of what this game has to offer, and are not worse for it. Thank you for submitting your game to the jam.
Oct 6 03:54:26 9m 55s Möbi's Trip ♥ 1 This is a super clever twist on the pun-of-a-name, and is aptly related to the theme! Excellent job, and great use of simple tools to complete an entire game experience.
Oct 6 04:08:01 13m 35s The Facility ♥ 2 Cool use of the looping pattern and trying to, with audio, tell the player how to break out of the loops. Pretty straight forward design, I liked the feeling. Please continue with the idea and create a short, full, narrative experience.
Oct 7 01:46:02 21h 38m L8ps ♥ 1 You nailed the loop for sure. There is no forgiveness on the collisions so, if you like that kind of difficulty in a game then this is superb. The artwork is simple and straightforward. This is not a problem so much as it is just a statement- it could be more stylized or more intense, but as it is- is fine.
Oct 7 02:02:08 16m 06s Beyond Death ♥ 7 Like I mentioned in the stream- you could add footsteps to the animation cycle to ensure that a step plays as the character steps. That being said- you already did a great job with the sfx and this isnt a necessary change. The OST is absolutely superb! I definitely think I could listen to this as a background album while working on projects or just as a nice, chill, music experience. Gameplay loop is great- you definitely implemented the LOOP mechanics quite well- forcing the player to think about some of their actions. As you saw on the stream, I even let myself fall prey to 'thinking death was the end' even though I had just learned your lesson. Great job here! I did like this work- and will definitely keep an eye out for your future projects.
Oct 7 02:22:31 20m 23s Chrysanthemums Fragrance ♥ 1 Music - the rolling background audio definitely sets a wonderful tone. The audio sfx match the on screen actions (vhs, etc) in a way that I rather liked. The GUI sfx of course were excellent feedback to know that I was still accurately interacting with the game. I like that items that cannot interact with eachother still have gui prompts, asking you to check if they can interact. It would have been easier to just cut that out and prevent any gui prompt if one wasnt possible but, including that adds to the sense of exploration. I did not get beyond crafting potions, so I can't speak to anything after that point, but everything up to there was great. The notes, along with the bloody rooms etc, definitely helped to keep me in a state of unease. Superb work!
Oct 7 02:51:21 28m 50s Chronos Time Warp ♥ 3 Excellent work for such a small game- did a good job forcing the player back and using the loop mechanic of- ya died, time to start over! I love credits, and showing your 'actors'.
Oct 7 03:21:50 30m 29s Pillars of Anguish ♥ 2 Very cool loop idea. The inclusion of the humorous jabs at the player really stepped up the overall feeling of the game. The inputs were nice and precise- so great effort there. The game crashed on a pause after the joke 'press' escape', and so that's where I left off.
Oct 7 04:05:37 43m 47s Tip of My Tongue ♥ 1 Excellent idea, and great execution! This game will make a thesaurus out of you! Easy to play and pick up- the only advice I have is to A.) Make the map smaller, or add a map and B.) a prompt when you get to the end telling you to press Enter to step forward the mission. I loved this!
Oct 7 04:11:02 5m 25s Stuck In A Loop ♥ 1 Wow. The way you played with the 'can only go right' rule is actually superb. I know the game looks simple visually but you really did a cool job giving the player a few 'what the heck' moments. Superb entry!
Oct 7 04:23:02 12m 00s Frozen Potency ♥ 2 This is a fascinating entry. I really love the 4th wall break of the 'character on the monitor.' There needs to be some effort put into balancing the game, but aside from that this is a superb entry. Love the high score tracking. Music - A+
Oct 7 11:13:00 6h 49m HONK II ♥ 1 This game was very well put together! This team definitely did a great job pulling some familiar favorites into a new package. The music itself is a true pleasure and definitely keeps you in! :)