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Feedback comments for LD47
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| Timestamp | Since previous | Game | offlebaggins's comment | |
|---|---|---|---|---|
| Oct 6 14:28:05 | Leten Paradox | ♥ 1 | Very cool concept! I like how quickly things amp up. There were a couple times where enemies seemed to spawn directly on top of me and shoot me which was annoying. I think having a bit more health would be nice. Besides that though I found it very fun. I think there are many different directions you could go if you wanted to expand it | |
| Oct 6 15:15:04 | 46m 59s | Constituent | ♥ 4 | This was great! I think all the mechanics used were super interesting and worked well together. I really liked watching over my automated robot army put the ball in the hole at the end of each level. A couple minor gripes: The next level button kept sending me back to the first level Some of the later levels can feel a bit tedious. Maybe if there was a way for you to edit a robot mid timeline it would help with this? Overall though, great job! |
| Oct 6 17:03:30 | 1h 48m | Revenge of the zombie attack | ♥ 2 | Fun game! There was a nice progression from start to finish and the music and sound was well done. |
| Oct 6 18:38:08 | 1h 34m | INCORPORATION CORP. | ♥ 2 | Nice job! It was fun running through the level and spamming space |
| Oct 7 00:59:26 | 6h 21m | Gunguin | ♥ 1 | I loved all the pictures! I think they moved a bit too quickly though, especially when you die. The delayed explosion on bullets took me a minute to get but I thought it was a cool mechanic. Nice job! |
| Oct 7 14:54:56 | 13h 55m | Nucleus Loop | ♥ 2 | Nice work! I enjoyed the art style. The gameplay was simple but fun! |
| Oct 7 15:10:37 | 15m 41s | PRISON STATION O | ♥ 1 | This was great! It was a little overwhelming at first but once I got used to juggling all the moving parts I found it really fun. I think the meteors are a bit too aggressive (Or I may just be handling them wrong). Most of my deaths were from a lack of oxygen |
| Oct 7 17:09:57 | 1h 59m | CRYSOPHILIST | ♥ 1 | Nice job! The scoreboard is a nice touch, I got second place! I like how high you get propelled when you jump on enemies and how you can chain those jumps together. The different seasonal level effects like wind were cool too. |
| Oct 7 21:44:45 | 4h 34m | Project R.O.O.M | ♥ 1 | Ha our games are kind of similar although yours is much creepier! Great atmosphere. The looping effect was well done. |
| Oct 8 02:23:01 | 4h 38m | Black Hole | ♥ 1 | Fun game but pretty hard! I couldn't make it past the 4th level. I think adding a texture to the platforms would make it a bit easier to tell how far away they are, especially with the spinning ones. I liked how you could use the ghosts to your advantage by jumping on them! Nice job! |
| Oct 8 16:18:30 | 13h 55m | Hook and loop | ♥ 1 | Very fun game with some solid level design! I died a ton in the last couple levels but I really enjoyed it! I think there is a lot of potential here for more platforming mechanics like buttons or moving platforms that could work well with the movement. At times I think it could be a bit hard to tell which direction you're going to grapple in. Nice work! |
| Oct 9 03:43:31 | 11h 25m | Cyber Blob | ♥ 1 | Great graphics and atmosphere! My only gripes: I think the monster was a bit too easy to maneuver around. I also spent a lot of time looking for a third lever not realizing it was actually a button. Other than that amazing work! |
| Oct 9 16:27:40 | 12h 44m | CONTRAST | ♥ 1 | Cool mechanic. I think the level was balanced well so you could focus on just one side at times without dying. I think the door puzzles were my favorite part. Nice job! |
| Oct 9 17:08:33 | 40m 53s | Awesome Ludum Boat Race | ♥ 1 | This is a super fun mechanic! I like how you can kind of drift around corners if you manage your speed correctly. I think adding the ability to paddle backwards could be cool. It would help for when you get turned around and I think it would make drifting easier. I enjoyed the art style. Great game! |