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masterkrepta

Feedback comments for LD47

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TimestampSince previousGamemasterkrepta's comment
Oct 9 01:51:36 TimelineTV ♥ 0 The visuals are really cool. There seems to be a difference in the amount of damage each type of zombie could take, which was a nice touch
Oct 9 02:02:51 11m 15s Stuck in Room ♥ 1 The movement was a little difficult to get the hang of how you move, but i like the bullet bouncing mechanic.
Oct 9 02:09:23 6m 32s Dinosaur Game Level 1 ♥ 0 Having never played the this is the only level, i really was enjoying this take on it. I did enjoy coming at it fresh.
Oct 14 01:04:16 118h 54m Loop Cure ♥ 1 I like the atmospheric effect for setting the mood. I did notice that the player doesn't move exactly to the point i click on, so I found myself overshooting the target to get the pickups. There were also times where I felt i was close enough to get the pickup where it seemed unresponsive, so maybe increase the radius of the colliders would help. Well done.
Oct 14 01:11:26 7m 10s Prayer Circle Peril ♥ 0 That music is suprisingly catchy!. The actual mechanic was really interesting. I barely made it to the end, having lost most of my cultists to fireballs near the end. maybe i should have been more careful.
Oct 14 01:19:22 7m 56s The Deja Brew ♥ 0 I dont usually finish these types of story based games, but I sure did with this one. Music was great, the humor kept things amusing. I got some Groundhog Day vibes while playing through the looping days.
Oct 18 17:14:33 111h 55m Spooky Mansion ♥ 2 You managed to recreate the feelings I had playing one of my favorite games growing up (Adventure for Atari), minus the dragons. I really found the game fun and challenging at times. The way I felt like I was constantly rotating around the house, like it was one large cylinder shape was really clever way to make it feel like a loop. I did get stuck a few times, i accidently sent the elevator to the 3rd floor when i was in the basement, and had to reload the game to get out of it, but other than that bug I had a fun time playing this. Love the ghost flowing in the breeze effect on the player.
Oct 21 01:58:41 56h 44m Shadow ▲○■ ♥ 1 I did enjoy the style of the combat, once i figured it out it was a lot of fun to play. I found myself actually having to plan ahead to land my shots
Oct 24 01:11:17 71h 12m A Duck in Time ♥ 2 The game itself was very fun. The parallax was a bit of an issue, It started to mess with my vision for a minute. The effect also made the platforms and gameplay element very hard to see. I think some more contrast between the foreground and background would be a huge improvement.