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Guillem Serra

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TimestampSince previousGameGuillem Serra's comment
Oct 6 17:58:15 Until All Ends ♥ 1 Very good use of the theme as a strong metaphor! That said, I would say that the audio is hard to understand wile being the most important part, at least for me, and you can easily escape from attackers. The pixel art is lovely, overall good job!
Oct 6 18:14:55 16m 40s Re-Slash ♥ 1 Perfect merging of hack n slash and a puzzle game, good quality overall!
Oct 6 18:33:33 18m 38s Beyond Death ♥ 7 Awesome job, well done for everyone in the team. I'd say sometimes the camera doesn't help and it makes difficult to see any traps, but that's it.
Oct 6 18:38:55 5m 22s Aztec Ride ♥ 2 Graphics and Audio are completely incredible, very well done!
Oct 6 18:55:04 16m 09s Pixel Dance Party ♥ 0 I've played the fixed version and the numbers don't appear. It may be a bug so be aware!
Oct 6 19:02:16 7m 12s Once More, Dear Friends ♥ 1 Excellently designed, very innovative mechanic!
Oct 6 19:07:48 5m 32s Die with the spikes ♥ 1 The camera doesn't let to see some tiles, at least happened to me; and that makes me impossible to select a 1/5 option on the edges. Good game overall!
Oct 7 17:30:29 22h 22m My Hat ♥ 2 This is very impressive, super-cute! Also, what does the little man in the bush do!?
Oct 7 17:39:48 9m 19s NightmESCHER ♥ 1 Reminded my of Etherborn, very cool. I particularly liked the end of the first level, I thought there was a deeper meaning into it. Also I would make the teleport based on the character position instead of the clicking point! Good job.
Oct 7 17:45:23 5m 35s Oplo ♥ 1 Technically speaking, great game! ;)
Oct 7 17:51:22 5m 59s Twisted Citadel ♥ 1 Fantastic palette, it catched my attention from the first moment I saw. Good game, great job!
Oct 7 18:18:09 26m 47s Skycrawler ♥ 0 The core mechanic is very well executed, nice work!
Oct 7 18:24:03 5m 54s Seeker ♥ 1 Nice work, kept on whistling. Simple work but a very interesting concept.
Oct 7 18:39:37 15m 34s Roll it up ♥ 2 Yes! You can do it Sysiphus! Absurdly push the ruck up although people don't want you to! Awesome concept, beautiful art, and I would say that at least for me the first try was too easy, and you're rewarding more the loosing than the winning, why not making the opposite and spawning ghosts when you reach the top and then (again, absurdly) die? So winning would make a harder and faster level with more ghosts, and loosing just repeat the last level.
Oct 7 19:20:57 41m 20s Everything is Garbage ♥ 0 What can I say, one of the best games i've played in this jam! Congratulations! A part from the design and the feedback I also love the idea behind it.
Oct 10 13:21:31 66h 00m Copy ♥ 1 I agree with the memorization puzzles being a little too punishing, though I may have not understood them. The tank-walking not adapting to the camera may not be the best option for me, but I love the visuals of the game.
Oct 10 13:28:43 7m 12s i++ ♥ 1 Fantasting simple game, it doesn't need more! I find the effect of every square element moving when the player moves very interesting and innovative. Good job!
Oct 10 13:38:16 9m 33s Before It Loops ♥ 1 Excellent game! The aesthetics are on point, and I love the detail of the music change after picking up a triangle. I would only say the same as @listonos about the re-pressing of the buttons after dying.