Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → Guillem Serra
Feedback comments for LD50
Guillem Serra's games and stats for all events →
| Timestamp | Since previous | Game | Guillem Serra's comment | |
|---|---|---|---|---|
| Apr 4 18:26:13 | T Knight againts the Hydra | ♥ 1 | Great graphics and animations, good job! | |
| Apr 4 18:40:57 | 14m 44s | Best Dream Ever | ♥ 0 | LD50.png Hi! I believe you need to add other files a part from the .exe |
| Apr 4 18:43:40 | 2m 43s | One Sided Pong | ♥ 0 | "We couldn't find your page" on your link! |
| Apr 4 18:51:24 | 7m 44s | Your end is... Cat? | ♥ 3 | That was funny! I think there were too many lines of texts, but as a cat owner, good job on the narrative! |
| Apr 4 18:59:41 | 8m 17s | Global Eggstermination | ♥ 1 | The lack of sounds for the robots makes it difficult to know when they're behind you, and to know when a black robot is shooting the generator. Good job overall! |
| Apr 9 06:30:28 | 107h 30m | VargaVinter | ♥ 4 | That was really impressive, loved the voice acting, the art, the overall mood of the game. Fantastic job! |
| Apr 9 06:40:22 | 9m 54s | A Drag on Chaos | ♥ 1 | I love the minimalistic artstyle and the overall simplicity. Good decision on using the Shapes package, and well done ambient music! |
| Apr 9 06:46:59 | 6m 37s | Spin Impact | ♥ 1 | Fantastic game! I loved how you can see the enemies going up the cube. The minimalistic art was a very smart approach, as is equally easy to make as pleasant to the eyes. Great work! |
| Apr 9 06:56:31 | 9m 32s | Protect The Light | ♥ 1 | Very well done for two days! Loved how the game feel of the bow, how it strikes the enemies. The difficulty progression is excelent. I found the rock-picking in the tutorial a little confusing, and maybe picking the light could be a direct player mechanic, like with E button. Amazing job! |
| Apr 9 07:06:11 | 9m 40s | Hyper Keepy Ups Turbo | ♥ 1 | Overall the game is a very good entry, it looks polished in every aspect. What I can say though is that shooting the same direction that you walk didn't feel good as was limiting my movements. Maybe that was the idea, but it makes the game hard in a way that for me is just via limiting the player controls. That said, awesome job!! |
| Apr 9 07:40:12 | 34m 01s | Eschaton, Dark Forest of the | ♥ 1 | I loved the characters sprites, it's like an evolution of Space Invaders :) The atmosphere you created is pretty unique. |
| Apr 9 07:52:07 | 11m 55s | Last Bastion of Wizardom | ♥ 0 | Nice first try! And you start with the easiest engine, UE5! I see you like challenges. I had some bugs, idk why in some parts I couldn't shoot or at least couldn't see the blue fire. I couldn't hear correctly the talking in the beginning. Well done and keep on the gamedev adventure! |
| Apr 10 08:18:58 | 24h 26m | This Special War | ♥ 1 | Great atmospherics! The game was too short for me, and so it kinda didn't felt like fitting the theme. Other than that, I was easily inside the mood, and for the short amount of time we had and the theme you chose, that's a big accomplishment! Thanks for your submission. |