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Feedback comments for LD47
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| Timestamp | Since previous | Game | Galse87's comment | |
|---|---|---|---|---|
| Oct 5 15:04:36 | LifeLoop | ♥ 3 | Geez. This is so sad. I ended up suiciding. Dammmmmmn. Just get my 5 star mood. | |
| Oct 5 19:56:01 | 4h 51m | Hyperloop hell | ♥ 4 | 3 feedbacks: (IMO) the player walks too slow, as I need to walk quite a bit; There should be a way to not skip the bad guys dialog. They talked too fast, so I could not hear; It's kinda hard to read the font. |
| Oct 5 20:07:49 | 11m 48s | Ghost loop | ♥ 1 | Were I supposed to give that thing that asked me the potion the potion? I couldn't find it later. |
| Oct 5 22:28:55 | 2h 21m | The Titan's grave | ♥ 1 | This game was secretly made by the creators of Cuphead lol. Jokes aside, it really reminds me of a game called "Titan Souls". I only wish there was a way to change the controls you know? Like left mouse to shoot, right mouse to dodge, WASD to move. Also, the last phase was really hard. Good stuff! |
| Oct 5 22:43:48 | 14m 53s | Orbit | ♥ 0 | I must say that the game is fun, but I have some feedback: The sound design is kinda weird. Imagine I had like 27% of fuel and then I hit an obstacle. I wouldn't know if I'm dead or not ( before I read it on the text, of course ). Also the sprites for fuel and the obstacle that takes more fuel are weird IMO. The fuel does not look like a gallon and the other obstacle looks like candy ( lol ). Another problem I had was that basically started dead. What happened was: I got into a level that had 7 obstacles and 2 were next to where I spawned. I instantly died. Also, some levels are waaaay harder than others ( this 7 obstacles one for example ). |
| Oct 5 22:56:21 | 12m 33s | LoopHole | ♥ 2 | The mage enemy and the skeleton one feel really cheap. IMO, I should not be able to go from 3 to 0 health. What I'd like the game to have is: if you take damage, you become invulnerable for like 0,6 seconds or so. Also, please consider making a Web build on your next games. |
| Oct 6 12:44:35 | 13h 48m | DIMENSION LOOP | ♥ 1 | The thing that "talks" to me is funny. Get my 5 star humor. |
| Oct 6 13:03:16 | 18m 41s | Last Minute | ♥ 0 | ieam |
| Oct 6 13:39:16 | 36m 00s | Dr.Loop's Final Run | ♥ 2 | I had a couple of problems/feedbacks. Those are: the jump feels buggy, like there is "motion blur". The jump sound sounds weird. There should, in my opinion, an idle animation ( just moving the player 1 pixel lower ). Also, sometimes when you change scene you might float. |
| Oct 6 13:50:04 | 10m 48s | WhileLoops | ♥ 1 | I thought on doing a game on while loops but did not think it'd be cool. This was quite cool lol |
| Oct 6 14:04:04 | 14m 00s | Encircled | ♥ 1 | I was not able to see barely anything on the non-full screen mode. The gun was inside the player (???). The UI also is not visible ( Set the canvas to "Scale with Screen Size" ) and therefore I was not able to know my health. Maybe you could have added screen shake to make it feel more juicy? |
| Oct 6 14:13:56 | 9m 52s | Screw these loops! | ♥ 1 | You use discord in light theme???? pfffffffffffffffffffffff |
| Oct 6 15:38:31 | 1h 24m | Brick'd Out | ♥ 0 | Howdy! I must say playing it felt quite rewarding with those cool sounds, screenshake and particles. Good job! The controls feels a bit weird tho. Wish there were more levels anyways. |
| Oct 6 15:51:28 | 12m 57s | The Paradox Effect | ♥ 1 | 7.PNG Damn this idea and execution was fun... and confusing lol. Maybe you guys could have added some music tho? |
| Oct 6 15:59:27 | 7m 59s | Snack 'N' Jack | ♥ 1 | I liked the game, but I've been having a ton of problems with not having ammo. Maybe you could have added a sidearm with infinite ammo? Or just make the drop rate of ammo bigger? I had fun and the game has juice ( screenshake and SFX ). The music is also good. What are the Cola and the Cheese used for tho? |
| Oct 6 17:52:16 | 1h 52m | Lööp Runner | ♥ 1 | The UFO sound is really annoying IMO, and even tho I disabled those 2 sounds the UFO sound played. I'd play this as a mobile game tho. |
| Oct 6 18:46:58 | 54m 42s | Sleepy Hamster | ♥ 1 | The music is really cool and having a "Beats Nailed" feature is dope. Also, you should consider saying here ( LD Website ) that you have a Web GL build, because you do, and more people might want to play your game if it is Web GL. |
| Oct 7 13:35:54 | 18h 48m | Space Loop | ♥ 1 | The aim not being accurate is a bit annoying IMO. Also, the sound effects were quite loud. |
| Oct 7 13:43:46 | 7m 52s | Loop | ♥ 1 | lol. wonder what happens when the 60 minutes timer runs out. |
| Oct 7 15:25:09 | 1h 41m | The Magician's Maze | ♥ 1 | Controlling the camera feels really hard IMO. I'm also quite slow, which is annoying as the game is about trial and error. |
| Oct 7 18:28:00 | 3h 02m | Stuck In A Loo | ♥ 1 | Ehhh I was able to go beyond the level: wth2.PNG |
| Oct 7 23:49:16 | 5h 21m | Puzzle Pong | ♥ 1 | devbuild.PNG This was soo fun! Congrats! Just two things, I really missed an explanation to how the gravity thing worked and that you could move more than one piece per level, as ( as far as I knows ) on the "tutorial" there was only one needed to move. |
| Oct 8 00:02:56 | 13m 40s | Fort Loop | ♥ 2 | Wonder how I'm supposed to get past through the "This is impossible" level lol Edit: ohhhhhhh Edit 2: yey3.PNG Damn this was good. |
| Oct 8 15:52:45 | 15h 49m | Loop Train | ♥ 1 | Really fun! Some music would be nice tho. You said the game is unbalanced, but I don't think one hit late game s19loop.PNGhould take more than 50% of your health bar. |
| Oct 21 21:55:44 | 318h 02m | Chamber | ♥ 0 | I really liked this game. One small piece of feedback tho: being obligated to buy something is not good IMO. Once I was with few blood ( begin of a run ) and therefore had only 2 options, but both are kind of bad at the long run, so yeah that was annoying. ( There was another piece of feedback but I forgot ). Great game! |