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Feedback comments for LD47
fractalsunrise's games and stats for all events →
| Timestamp | Since previous | Game | fractalsunrise's comment | |
|---|---|---|---|---|
| Oct 6 16:04:29 | Survive the Temple | ♥ 0 | I really liked how polished this game felt; the graphics and movement were really slick. Like other people have said the UI in the top can get in the way, but maybe it can be laid out more horizontally across the top (like have the time slider to the right of the text, etc.) to make it a thin bar. The sounds felt a bit harsh or biting and I would have liked it better if the sounds were more gentle. But overall it was really fun. I especially liked how fun it felt to dash mid-jump. Great job! | |
| Oct 6 19:02:51 | 2h 58m | Stuck in a Portal | ♥ 0 | This was really fun! I liked the feeling of exploration and advancement. I think I would have enjoyed it a bit more if it was top-down rather than side to side; that way I wouldn't have to worry about digging myself into a hole while exploring. But overall great job! I kept wanting to go on just one more resource run... thanks for making it! |
| Oct 6 20:24:35 | 1h 21m | Crazy Running Cow | ♥ 1 | This was fun but pretty hard for me. At first I thought the lights on the checkpoints were things I had to avoid. It was so much fun drifting around with the cute crazy cow; great job! |
| Oct 6 20:38:23 | 13m 48s | Mouseherd | ♥ 1 | I like this game; it has a great mechanic that has some surprising depth to it. It was really fun and not too hard, and the mice were cute! Great job! |
| Oct 6 20:50:08 | 11m 45s | Leten Paradox | ♥ 1 | Great job! It was pretty tricky but fun. |
| Oct 7 02:00:10 | 5h 10m | Oroboro | ♥ 0 | I liked it! Once I figured out what to do and lost enough times to know where things were without being lost, it got more exciting trying to dodge all my past selves. It was tricky enough that winning felt really good! At one point I got stuck in the place where the three yellow shapes are supposed to be put and had to restart, and sometimes the quotes on the game over screen were too long to fit so they got cut off, but overall it was a really fun game. Great job! |
| Oct 7 02:36:29 | 36m 19s | Choo Choo Circuit | ♥ 2 | I thought this game was fun; it took some thinking to make sure the trains wouldn't hit each other! I was surprised when I flipped a switch as a train was going by and half the train went across the switch, but it made sense and I was still able to win. I really liked how the main menu had a switch you could click to see how to play; that was a nice touch. Great job! |
| Oct 7 02:55:21 | 18m 52s | Raceabout | ♥ 1 | I liked it! Sometimes obstacles popped up right in front of me, but not too often; it would be neat if they could spawn in a region behind the car so you would be able to see them coming. Thanks for making it; great job! |
| Oct 7 04:08:52 | 1h 13m | Hiccup Time | ♥ 3 | I really like your game idea; it's clever and very funny. Even after I had been playing for a while, the hiccups always made me laugh. I thought the bars that showed the rewind point and the hiccup time were very effective. It was a bit frustrating when the ingredients I worked hard to get were stolen so often - I wish there was a way to keep the ingredients I got - but overall a really good game. Great job! |
| Oct 7 04:59:32 | 50m 40s | Core Guard | ♥ 2 | I really liked the epic character poses and the yellow trails; it was especially fun to duck under and jump over the red obstacles. I found the aiming and shooting to be a bit difficult and would have appreciated something to show if I was hitting the enemies or not. Also it would be nice if the core health was more at the top rather than taking up so much of the screen. But overall, it was really fun; great job! |