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dinosire

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TimestampSince previousGamedinosire's comment
Oct 4 23:46:08 Prelude to a Squish ♥ 1 This is so chill and felt therapeutic to play after grinding to make a game over the weekend. I had fun absent-mindedly jumping up and down while listening to the music. I like the idea of the level being made out of the music notes too, thanks for posting!
Oct 4 23:51:56 5m 48s Dynamo ♥ 1 I really like this idea, and it really fits the theme well. As others have said, you can cheese the game by just holding the arrow. I found the controls a little hard to grasp at first as well. Overall though, it's very stylish, good work in such a short time!
Oct 5 00:05:07 13m 11s SORO BORO ♥ 6 Like others have said, this game looks and sounds amazing. I love the extra beat the rockets add to the music. It was hard to tell when the rocket hit the enemies as it didn't blow up on contact with them, and the death animation wasn't clear (it looked like I was still playing, perhaps screen shake/sounds/colours would have made this more clear?). Overall though, this is amazing for such a short amount of time, great work!
Oct 5 00:12:09 7m 02s Danger Beat ♥ 2 I looooved the style of this game, and getting all of the music going was so satisfying. Really interesting take on the theme, great work!
Oct 5 00:15:57 3m 48s Plane Loop ♥ 1 Cute game, love the 3D graphics, and the colours you chose were really nice to look at! Took me a bit to get a hang of the controls, but I was able to pretty quickly get to the ground after a few minutes. Neat concept!
Oct 5 00:22:33 6m 36s Gravity Loop ♥ 0 Wow, really cool take on the theme, and like others have said, super impressive you were able to get this done in time. Took me a little bit to figure out what the goal was, and to navigate the menus, but that might be due to me not being very familiar with Pico-8. Overall though, one of the most impressive things I've seen so far, great work!
Oct 5 00:27:42 5m 09s Collateral Damage ♥ 1 Love love love this idea, so cool. The sounds are nice and crunchy, it feels really nice to play and look at too! Like others have said, it seems a little too hard, perhaps you could have started with larger enemies. I think this was a great submission to the jam, you could really expand on this idea as well, allowing the player to jump between rings and switch between shooting inwards and outwards, having external and internal threats, lots of possibilities!
Oct 5 00:41:44 14m 02s Loop Deleter ♥ 3 Really nice puzzle game making good use of the theme, great work! I appreciate your thoughtfulness in adding tutorial levels at the start, although I would have like the relevant information distilled in less words. Overall, great work!
Oct 5 00:51:20 9m 36s Raised by Serpents ♥ 0 Really neat concept, I like your idea of "loop within a loop". I agree with the others, it was a little confusing understanding how to control the game, and after I captured a bunch of dragons, it was impossible to lose. Overall though, great work! The art and sounds were great!
Oct 5 00:56:04 4m 44s Before It Loops ♥ 1 Suuuuper aesthetic game, love the music and how it changes when you get the triangle. I found the reloading at checkpoint controls a little jarring, as I'd often be holding a direction when I died, and expected to keep going in that direction when I reloaded. Other than that, really neat take on the theme, very well executed, great job!
Oct 5 01:07:10 11m 06s Loopy Hoop ♥ 1 WOW! This has to be my favourite game of the jam so far. I'll admit, I didn't get it at first, but after realizing the health packs made my hoop bigger I had a much better go of it. Then I thought "oh this is too easy now, I'll just keep crushing these fools", then the lazers started firing. It took me a while to realize they were coming from horrific creatures that I could only push back with the hoop, but it was so cool to see them for the first time. The last 10 seconds were the most intense I've felt in a jam game. Kudos to you, I love everything about this game. Nailed the theme, the art, and the sounds.
Oct 5 01:13:52 6m 42s a Damsel a Day ♥ 0 Really cute game, love the art! The music is sooooo catchy I legit wanna just listen to this on it's own. Nice take on the concept too, really impressive that you got this done in 2 days.
Oct 5 01:23:46 9m 54s loops ♥ 1 This is a hilarious concept, and super beautiful in graphics/music/mood. The controls were super hard to figure out though, some basic tutorial could have helped, and it seemed that the controls flipped if you were hit by one of the spinning things. Really neat, really weird, great stuff.
Oct 5 01:33:16 9m 30s Loop Invader ♥ 1 Really cool take on the theme, very impressive that you were able to make this and so many levels in such a short time. The game does feel rather complicated, but you've done your best to clear that up with the in-depth tutorial both in the game and in the description. Good work!
Oct 5 01:40:12 6m 56s Endless Ocean Cleanup ♥ 1 Really cute game, props to you for raising awareness through the jam! I found the boat a little slow to control, and it was a but unclear if I was supposed to drop the collected garbage off somewhere and how to go faster. Overall though, I really like the art and concept. Great work!
Oct 5 01:47:22 7m 10s Infinite Pinball ♥ 0 Really neat take on the theme, I think this was the perfect place to explore this idea. I'm not much of a fan of pinball, but I must say it's impressive you made a level that (at least to me) didn't have any places you could get stuck in. I would have liked more interactability in this game (as others have already mentioned), but overall this is a really cool experiment. Great work!
Oct 5 01:58:37 11m 15s It Is A Loop ♥ 1 Good job making a complete game in just 48 hours! Like other have said, it's lacking a bit in mechanics, but what you do have is really solid. If you were wanting to expand on this, it could be improved by making multiple rings that you can jump between with the other arrow keys and reducing the amount of time you need to sit on a glowing section to close it. Overall great work!
Oct 5 02:07:07 8m 30s Virtual Chicken Staring Contest ♥ 1 Lol this is hilarious, I liked the touch of the screen darkening, thought my eyes were going on me, good touch.
Oct 5 02:08:50 1m 43s Core Defense ♥ 1 Really good execution of the theme! The art is very solid, effects and sounds are really juicy, good work there. As others have mentioned, it's a bit repetitive, but there's only so much you can do in 2 days. Great work!
Oct 5 22:13:22 20h 04m Grind ♥ 1 Ugh this is too real, amazing job!
Oct 6 05:47:49 7h 34m DEATH STRING ♥ 1 Man this is a really impressive entry. I thought I was clever coming up with "sticking enemies in loops, not you", but my solution seems a looooot less cool and polished than yours, the rope physics are really cool, and the sound / FX are super juicy, I had a blast playing. That being said, I did find the controls a little weird, as I kept holding the left click thinking it would cast the rope farther. Using the same button to throw / pull back didn't click with me, but that might just be my personal preference. I'm not sure if this was a deliberate design decision, but it would have been nice to be able to retract the loop when it was electrified, although that might make things too easy. I also think some kind of visual indicator to know how much rope you have left would have been helpful. Anyway, I think this is really the most polished, complete, innovative, and on-theme Jam game I've played so far, great job!