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Arscene

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TimestampSince previousGameArscene's comment
Oct 5 18:24:04 LoopLab ♥ 1 I feel like some feedbacks are missing, it is hard to understand what is happening at first. Congrats on your game anyway !
Oct 5 18:29:38 5m 34s Run a circle ♥ 1 This would be a great mobile game ! Controls are a bit jerky when you spam the inputs.
Oct 5 18:42:55 13m 17s Fancy Trash ♥ 3 I had a blast ! Great game !
Oct 5 19:02:05 19m 10s Skycrawler ♥ 0 Very nice ! The movement feels great !
Oct 5 19:03:20 1m 15s Stuck In Paris ♥ 4 Been there, done that. Really like the game !
Oct 5 19:16:49 13m 29s Danger Beat ♥ 1 Awesome take on the theme ! Really good game !
Oct 5 19:33:26 16m 37s LineLoop ♥ 1 I really like what you did ! Your movement mechanic is awesome, I really liked your game ! I would consider adding lives or an indicator to point enemy out of the screen, just to be able to plan a little bit what you will do. Amazing job !
Oct 5 20:03:49 30m 23s RbLoop ♥ 0 I love your take on the theme ! It's quite difficult, but the concept is amazing.
Oct 5 20:14:07 10m 18s RoboBlast ♥ 3 Awesome ! Thanks for letting us choose how the camera behaves ! I love the fact that you can shoot in all sorts of directions. The sound design is incredibly good. I don't really understand why the audio shouts "too slow" when you jump into monsters, but anyway awesome game!
Oct 5 20:22:09 8m 02s SYNTH WIZARD ♥ 0 I really enjoyed this game! It took me a moment to understand, but it feels very polished. Nice entry !
Oct 5 20:32:56 10m 47s The Looper's Path ♥ 1 I expected more games like this given the theme. The fact that we can't press a button to place a robot (skip the iteration) makes the game kind of slow. Oh and the controls, it would have been more intuitive to make the controls move according to the grid instead of the camera. Anyway I really like your entry, awesome job !
Oct 10 11:30:40 110h 57m CONTRAST ♥ 1 It is a nice entry, I would say that I would have enjoyed the game a lot more if the collisions were tighter. I feel like you can get stuck without having your circle visually colliding with the environment. The music is pretty good ! You could add some audio effects for the ennemies and the projectiles, it would increase the mood in your game ! Other than that, good job !
Oct 10 12:11:40 41m 00s The Curse of Cattenburg ♥ 2 This is one of the best entry I have played so far, congrats ! You did a pretty good job for the audio, it suits the gameplay really well. Visually speaking it is stunning. And you created so many things in such short notice. I don't think that it is a good idea to be able to dodge / escape fights. The best aspect of your game is the fighting, you should encourage the players to fight. If you think about your goal in the game then you don't really want to fight if you have a choice. I would suggest to make the fight mandatory and change the type of the tile once you character leaves it. I did not quite understood what the different stats meant for the characters: WISDOM and LUCK. It does not seem to have any impact. There are some bugs here and there and you could add some visual / audio feedbacks (when you don't have any action point for instance), but hey ! It is an awesome entry !
Oct 10 12:18:12 6m 32s Countercl0ckwise ♥ 0 If you keep moving against the long block while spamming jump you the game becomes very easy ✌️ It got me busy for a while, nice entry !
Oct 10 12:25:05 6m 53s Time Saver ♥ 2 A tutorial would be welcome, I am not quite sure how to progress. I tried a bunch of times, but I always run out of time pretty quickly. Otherwise the game looks good, congrats on your entry !
Oct 10 12:33:01 7m 56s Stuck in the Clock ♥ 1 Very relaxing game, I don't know why, but I constantly get the feeling that I am cheating the game. I would love to see a visual feedback on the player when i can I jump again.
Oct 10 13:21:34 48m 33s Chaos in the Cabin ♥ 3 Loved the idea, loved the chaos and the mood. Great voice acting.
Oct 13 17:33:11 76h 11m The Turning Point ♥ 1 I really enjoyed your game, your take on the theme is quite unique. You managed to picture the daily routine quite well. Game wise I have some feedbacks for you: For the train scene, the main element (the one that the user will look at the most) is located on the top right of the screen. I expect the action to be easily readable, putting in the center (somehow) would improve the comprehension. Otherwise I really like the way you implemented QTEs. For the second scene (working), since you need the keyboard it would be nice to have the input to be automatically focused. For the third scene (room), I am not quite sure what the purpose of this scene is. From what I understand you simple pass a message, that you are too tired from your routine to do anything. Yet I feel like having to do the dishes or clean your room / appartement would enhance your point / message. Overall you could add feedbacks when the user does a QTE right/wrong or when the user enters the correct/incorrect word at work. Even if it is just a sound I am not always sure if I did the task right :) Really nice entry, I played for a while !