Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → zguba
Feedback comments for LD46
zguba's games and stats for all events →
| Timestamp | Since previous | Game | zguba's comment | |
|---|---|---|---|---|
| Apr 22 17:43:52 | Breaking Point | ♥ 1 | Steering is really unsatisfying in my opinion, I feel like I'm struggling with the game instead the challange of avoiding cars. I'd also rather see some intense music instead cool down ambient :P | |
| Apr 22 17:51:15 | 7m 23s | Morose | ♥ 1 | I liked the old school rpg games vibe, all was good until I got stuck on "bugs" fight I guess. I was out of seeds, couldn't drag water unfortunately. unresponsive.png |
| Apr 22 18:00:39 | 9m 24s | Gregg | ♥ 2 | Hit reaction is way too disruptive in my opinion. Sounds of jet pack when double jumping and jumping itself should be more tooned, its hard on ears :P Also, when you display loading panel I can already move my character, died few times this way :) |
| Apr 22 18:20:09 | 19m 30s | Mirror | ♥ 0 | I like the idea although it took me some time to notice that the signs in the center of the screen is player. Also, my eyes hurt after playing more than 5 minutes :P |
| Apr 22 18:28:51 | 8m 42s | Plants'N'Ants | ♥ 2 | Sound of selecting the flower really hurt my ears :( Also, you should use UI bars in screen space so they don't get enormous size when you zoom in :D bug.png Depiste that game is quite nice, cheers :) |
| Apr 22 18:46:45 | 17m 54s | Unsplashed | ♥ 1 | First I want to let you know I like the idea of the puzzle but they definietly need more thought in design cause right now its just more of a arcade game than puzzle. Second, I found few game braking glitches. 1. You can push star into the block bug2.png 2. You can keep playing after time passed. Side note: animation of the wave could have been way prettier than it is now, more aligned and smooth, even using just DOTween :) Cheers! |
| Apr 22 19:06:35 | 19m 50s | RUSSIAN VIP | ♥ 2 | I've enjoyed the game although found a quite game braking glitch where you can push the VIP to the end of the route. This make the game much easier :D |
| Apr 23 19:29:48 | 24h 23m | Keep It Alive | ♥ 1 | Quite trilling at the begining duo to interesting mechanic of falling asteroids becoming solid blocks we can use to jump on. BUT. Distribution of the asteroids is, I assume, pure random. Thus on higher level game is boring due to wait time until certain amount of blocks get high enough to reach to portal. Cheers mate! |
| Apr 23 19:37:40 | 7m 52s | Pet Protecc TD | ♥ 2 | Well done! Although I got to say that sound effect of turret firing is super annoying and hurt my ears when two or more turrets get in sync. Since this sound is played so often and high rate it should be something super seamless. Cheers mate! |
| Apr 23 19:48:24 | 10m 44s | Captain Planet | ♥ 0 | After I died and pressed to play again my gun was stuck and I couldn't fire anymore :( |
| Apr 27 19:30:54 | 95h 42m | Untitled Sport Game | ♥ 2 | Dude I got sucked in trying to defeat the AI :D This is perfect game for a break on University or during lunch time at work. Great job! |
| Apr 27 19:39:23 | 8m 29s | Sector 7G | ♥ 0 | You definietly need to display more info on HUD, not just on mouse over event. Imagine having full grid of collers and checking every single one of them and stoping the game every few seconds. Additionaly you could make sprites more neutral color and lerp their color to red by max and current temperature. Cheers! |
| Apr 27 19:48:11 | 8m 48s | Entropia | ♥ 2 | I'm not entirely sure what have I done but I could press one of the inventory buttons over and over and received score for it. State of the game is visible on screen shot. I constatly clicked most left inventory item. bug4.png Btw I love the art style. Cheers! |
| Apr 27 20:00:18 | 12m 07s | Keep the Fire Alive FINAL | ♥ 0 | I love the art style! What drives me crazy tho is that controlled character is constantly pulled downside. It feels like playing with drifting analoge stick. Cheers! |
| May 2 23:10:42 | 123h 10m | Commandball | ♥ 2 | I like minimalistic design but struggled with inputs. 1) Any other input than supported by the game caused automatic search start which was super annoying. 2) I do not have numpad on my keyboard, so adding steering on it isn't a good idea. 3) Gamepad support didn't work for me for some reason. Cheers! |
| May 2 23:20:12 | 9m 30s | CPR Simulator | ♥ 0 | I have no issue with the game other than sound could be slightly less harm for ears. When time passed I was hoping to get next stage, kind of like "Dumb ways to die" mobile game ;) Cheers! |