Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → WubbaDuck

WubbaDuck

Feedback comments for LD46

← LD45   LD55 →

WubbaDuck's games and stats for all events →

TimestampSince previousGameWubbaDuck's comment
Apr 20 03:30:49 Torchkick ♥ 1 This is great! I had a bunch of fun juggling the torch. It did seem a bit hard to predict where the torch was going to go, but I think I kinda got the hang of it.
Apr 20 03:43:33 12m 44s Ecorobotical ♥ 1 Haha! This was funny. After a while getting stuck on level 7 I ended up just drifting the robot around for a while 🤣
Apr 20 03:58:02 14m 29s Tumble Baby ♥ 3 This was great! Is it bad that not only did I have fun figuring out all of the puzzles, but I also had a lot of fun seeing how many different way the baby could... umm... cease to exist. 😆 Well done!
Apr 20 04:13:18 15m 16s Wavering Divinity ♥ 1 Well done! I really like the idea. And it gave a really nice challenge to find the balance. The graphics were great too.
Apr 20 04:22:26 9m 08s Planet Parasites ♥ 0 This was entertaining. I found myself pretty much using the tornado and flies abilities to clear out chunks of dudes. Well done.
Apr 20 04:29:55 7m 29s Fire Logs ♥ 1 I really like the mechanic idea. The music got a little obnoxious though. The graphics are fun.
Apr 20 04:56:05 26m 10s Do not venture into the darkness ♥ 1 This was great! I like idea a lot. And I would love to see this expanded upon.
Apr 20 05:16:07 20m 02s A Night In The Dark ♥ 3 I really like the concept. Like you said, we had a similar idea with fueling the fire. The movement and controls were a bit clunky and hard to work with. I really like the art direction.
Apr 20 16:02:18 10h 46m Luna Blanca ♥ 1 This is a cool idea. I like the graphics and music. Its a fun little adventure to search around the moon.
Apr 20 16:47:33 45m 15s Scoop ♥ 1 Cool little game. The movement speed made it a little hard to aim and grab the food. But I like the idea.
Apr 21 02:22:07 9h 34m Keep Hostages Alive ♥ 0 I'd love to see you finish this. I like the concept but it seems to be a bit buggy. The aim speed was jacked through the roof. The spawning of bad guys and win detection seem to be off as well. But I think this would be fun if completed.
Apr 21 02:44:28 22m 21s Spirit Of Dying ♥ 2 Well done! Graphics and audio were spot on. It was quite a challenge (which I really enjoy). 👍
Apr 21 03:01:58 17m 30s Keep the Love Alive ♥ 1 Well done! This was a ton of fun. My wife and I played it for quite a while.
Apr 21 03:27:31 25m 33s Todd and Bobb's Excellent Adventure ♥ 2 Great graphics and concept. The enemies were not very responsive to the torch and moved pretty fast to attack. Maybe increase the effective distance of the torch and give the enemies a little bit of slower movement to give Bobb and Todd a fighting chance.
Apr 21 04:02:33 35m 02s Pyro Peril ♥ 1 This was great! I love the slime. And the graphics in general. The controls fit well with the level design, but the arrow knock back was a little strong. I would _love_ to see this expanded with more levels. Well done.
Apr 21 04:12:16 9m 43s Dungeon Farmer ♥ 0 Ha! I totally posted a comment on the wrong game. Your link is still busted btw.
Apr 21 04:31:12 18m 56s AMBER ♥ 2 I like the idea. The visuals are also quite pleasing. I think the biggest issue I ran into was the hit boxes on the trees seem to be a bit off. I expected to be able to walk behind trees but it seems like they didn't work that way.
Apr 21 04:40:33 9m 21s AC ⚡ DC 🔋 ♥ 2 Art style was simple and interesting. I like the idea, but it seems like there's a bunch of polish missing. I would have fiddled around for longer but there seems to be a big issue with the mouse binding to a single window. I run multiple monitors and the mouse escaped out the side. So when I would shoot it would select a window on another monitor. Keep working on this! I think this could go places as kind of a first person tower defense kind of thing.
Apr 21 05:34:09 53m 36s MELT ♥ 1 This was fantastic! I love the art, music, idea, controls, etc. Well done! I'd love to see more levels. I could burn a lot of time with this game.
Apr 21 16:38:36 11h 04m Keep the flame alive ♥ 1 I like the mechanic idea, but those hit boxes kill it for me. I ended up getting the fuel stuck on the clouds and other pieces of terrain that I didn't think would be a problem. The pathing of the flame was kinda janky and inconsistent. The art and sound were nice! With some AI cleanup on the flame and some polish on the hit boxes of the fuel drops this would be a lot more playble and quite a bit of fun. Suggestion: Maybe play around with making the fuel drag and drop from a toolbar with a limited supply of each. That way the player would have more control over where they place the fuel and it would add a bit of a puzzle element to it since you would have limited resource. This would go along with having the flame AI prefer certain fuel types. I encourage you to keep working at this. It could become a really cool game! If you do, ping me. I'd love to see where you go with it.
Apr 22 02:18:30 9h 39m Universal Friend Organization (UFO) ♥ 1 This was really entertaining. I like the concept. The momentum of the UFO was a little much though. I constantly overshot the planets or was going so slow that I had a hard time getting there within the time limit. But overall, well done!
Apr 22 02:28:37 10m 07s Atlantoid Plantoid ♥ 1 The web player is just showing a grey box after I click "Start Game"
Apr 22 02:36:07 7m 30s Overwatch ♥ 1 This was cool but way too short. I like the suspenseful mood. I would _love_ to see this expanded and made longer.
Apr 23 01:09:59 22h 33m Don't Kill Death (Or Die Trying) ♥ 1 This was a blast! I will actually be going back to this game and playing it more! Well done. It felt very responsive and is a really cool idea. It felt like I kept getting better as I played more. This is a gem.