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Keep Hostages Alive
Keep Hostages Alive
By paste0x78 and paste0x78
| | | | Percentile
|
|---|
| Category | Rank | Score | Count | LD46 | Ever |
|
| Overall | | 2.63 | 6 | | | |
| Fun | | 2.30 | 7 | | | |
| Innovation | | 2.25 | 6 | | | |
| Theme | | 2.70 | 7 | | | |
| Audio | | 1.50 | 6 | | | |
| Humor | | 1.67 | 5 | | | |
| Mood | | 2.00 | 7 | | | |
Comments
wubbaduck
2020-04-21 02:22 ♥ 0
I'd love to see you finish this. I like the concept but it seems to be a bit buggy. The aim speed was jacked through the roof. The spawning of bad guys and win detection seem to be off as well. But I think this would be fun if completed.
paste0x78
2020-04-21 02:29 ♥ 0
Yeah there was some weirdness with the menu. Just fixed that, any future updates I'll add to a postjam build. :)
texz
2020-04-21 17:27 ♥ 0
Nice idea ! You should do updates ! :)
ashashza
2020-04-23 20:14 ♥ 0
Cool idea. I looked at the room behind me at one point and I liked the detail on the desk and seeing my cash pile :)
It was really tough for me to tell the baddies and the goodies apart. I wondered if highlighting them good / bad in some way when I focused on them would have helped.