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Feedback comments for LD46
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| Timestamp | Since previous | Game | verrazano's comment | |
|---|---|---|---|---|
| Apr 20 15:01:52 | Shape Select! | ♥ 1 | Nice little game, very solid. I love the click sound you get on a success reminds me of a home run in smash brothers. My brain doesn't work fast enough to reconcile the two different criteria so I didn't feel like I got to far haha. | |
| Apr 20 15:09:16 | 7m 24s | A drop of light. | ♥ 1 | The mood, graphics, and sound were all fantastic. I wish the enemies/game had a little bit more depth and the jumping was a bit more responsive. I think you accomplished a lot in the compo and really did good with the sound effects especially that glorious light sound. |
| Apr 20 15:23:26 | 14m 10s | Plant Stranding | ♥ 0 | Though I appreciate the strand type game joke. The game was really unforgiving and unclear. I think the game looks good and especially the 2d sprite in a 3d world + music was good. |
| Apr 20 15:36:21 | 12m 55s | Protect the Pup! | ♥ 1 | I liked the turret models and the derpy dog. And I got a kick out of the gameover voice over. The game seemed to bug out towards the end unfortunately the boss alien was stuck in a tree on it's side. When It died the game crashed. |
| Apr 20 15:54:38 | 18m 17s | Swarm | ♥ 1 | A simple concept perfectly executed. You really took the time to polish the game and it shows. Tutorial, 10 levels a score system a mute button. Good job. I really liked level 10 it was a really good difficulty I just wish there were a few more levels at that difficulty. |
| Apr 20 16:01:05 | 6m 27s | Bob The Bog Roll Defender | ♥ 1 | That was one of the best LD games I've played. Brought me back to the old flash game days. I love your voice over lines they were super funny and the game play was very satisfying. |
| Apr 20 16:07:17 | 6m 12s | Monolithique | ♥ 1 | This is like space invaders on steroids super duper cool. The arts style is awesome. I had been shooting the drop pods initially and then I stopped because they weren't doing anything so I was surprised when they started shooting! The game did get difficult really quick all of a sudden I wish it would last longer and maybe have a nuke you could shoot to clear the screen or something like the panic button in geometry wars. |
| Apr 20 16:26:46 | 19m 29s | Embers | ♥ 0 | I'm amazed that you made this during ludum dare. This is an insanely well polished game good job. I love that you explained the basic crafting recipes. But as soon as I saw that purple ore I knew what was up and I made my self a crystal axe. Amazing arts, great sound effects. |
| Apr 20 17:00:15 | 33m 29s | Final Instruction | ♥ 1 | I love the theme of the game it's perfect. Some research/drone on a deserted outpost could be antartica could be another planet but we don't know whats happened to the outside world or why you have this task. You just must keep it alive. At first it wasn't obvious to me where the oxygen pump was and that tripped me up. I was the important notifications stayed on the screen a lot longer especially in the tutorial. However the art style, sound and concept are all on point. Great job. |
| Apr 20 18:13:28 | 1h 13m | Human Spiderweb | ♥ 1 | Good game concept. Especially when it got to the 2-3 colonists. I wish the the space pirates maybe had a vision cone so you could understand it felt like they were seeing you around corners often. |
| Apr 20 18:26:11 | 12m 43s | Skip A Beat | ♥ 2 | The art and sound was very well done. It's a simple game, but the beating heart sound effect is really good, when you're in the middle of the game there's a really good rhythm sound to it that is satisfying. Another really good touch was automatically start the game again after failing. |
| Apr 20 18:53:51 | 27m 40s | Supermarket Showdown | ♥ 1 | Great job on the game. I like tower defenses a lot. I do wish there was a fast forward button for the earlier levels. |
| Apr 20 19:20:57 | 27m 06s | Wayfarers | ♥ 4 | I liked the game a lot, it was very original and well polished good music and theme. 42 brave men and women gave their lives to the mammoth so I could see a crystal oasis. I only wish that you had had time to maybe implement random level generation for replayability. Great work. |
| Apr 20 19:30:08 | 9m 11s | Letter to Thomas | ♥ 2 | Dang that was a super interesting game. Must have take for every to make all those scenes. I liked how the text was paced such that you could read it all while walking to the other side of the frame and then there were little obstacles you had to get over and look away from the story for a moment. The game was beautiful and I liked the story I'm glad you got to make this game and share this story with everyone. Also the sound effects were pretty good. --- Two minor suggestion (not game related): You should update your link to be a windows build so people aren't confused. And you should make your itchio page link back here, there's an option on the edit page. |
| Apr 20 19:33:41 | 3m 33s | Lights Out | ♥ 1 | Could you upload the game as a zip file? |
| Apr 20 19:40:20 | 6m 39s | Bestseller | ♥ 2 | Took me a while to figure out how to balance the bar at the top very interesting. I like the art and the rag time music. Good job. |
| Apr 20 19:49:47 | 9m 27s | A Meatball | ♥ 0 | I like the game solid, wish there were more levels. My only complaint was that the goal could be a little frustrating bumping you away so you couldn't get in the center.. |
| Apr 20 19:59:28 | 9m 41s | Out Of Harms Way | ♥ 1 | That was really cool, you put in a lot of features, I wish I had somebody to play it with, it seemed really difficult as a single person. |
| Apr 20 21:57:28 | 1h 58m | The Acolyte | ♥ 1 | I liked the game, I wish you had done more with the concept, maybe more enemies or abilities - but alas we are all constrained for time. Not much in the way of the theme in this game though. Also please remember to always bind multiple control options even if it's just wasd and arrow keys. |
| Apr 20 22:01:51 | 4m 23s | Keep the Triangle alive! | ♥ 1 | It's kind of like a bullet hell game where you don't have to move yourself. I liked the unique graphics and the music was fun and bouncy. |
| Apr 20 22:11:12 | 9m 21s | ADRENA-LINE | ♥ 0 | The game core was a great idea. Like the sliding block puzzles in zelda on steroids. It'd be very interesting to see the code for generating the levels - I did notice that there were levels where you could get permanently stuck. |