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Feedback comments for LD46
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| Timestamp | Since previous | Game | ThePirateNun's comment | |
|---|---|---|---|---|
| Apr 23 21:38:17 | Ihctogamat | ♥ 0 | Super interesting game! It was certainly not what I was expecting! The mood you put together with the office was very fun, and to mess with that once the pet comes out was really fun to see. I also think the music really adds to the experience, so awesome job. I think if this was paired with gameplay with a bit more substance it could be a really awesome experience because the story of it is very intriguing. Awesome job! | |
| Apr 23 21:43:09 | 4m 52s | Keep it (Alfred) Alive | ♥ 1 | This was a super interesting game! that core mechanic of the obstacles destroying the platform and not Alfred is really cool and there's a lot of room to expand on that. The visuals were clear and communicated what they needed to, though there were 1 or two times were I wasn't exactly sure why the platform was destroyed. But again, with some more levels and development, this could be a super cool project. Nice Job! |
| Apr 23 21:48:11 | 5m 02s | A World On Fire | ♥ 0 | This was a nice submission! The escalation of the fires and the audio on them really makes for a stressful and interesting experience. I think there are definitely ways to add to this to make it into a bigger project! Well done! |
| Apr 23 21:58:37 | 10m 26s | Living Light | ♥ 1 | Super cool game, I really enjoyed it!!! My high score was 225. The controls felt smooth and the enemies were understandable but still challenging. I loved the opening, and the mood you created with the audio and the graphics was really great. I really loved the levels when the design played with the lighting mechanic a lot, like the level with all of the circles. I think the shining light is an area where this game really shines (hahahah) so its awesome to see other aspects of the design lean into that. I'd love to see a campaign mode or something like that that includes checkpoints and gives the room to tell more of a story, cause I really love the world you created here. Wonderful game, awesome job! |
| Apr 23 22:18:55 | 20m 18s | Little Light Of Mine | ♥ 2 | This was a really cool game! I loved the mood; the really interesting and dark graphics style as well as the 2d assets worked really well with the music/ambient sounds. I think it would have been nice to have slightly more movement speed, because it just felt a bit sloggy at times, but that also does contribute to the overall spooky feel. It would have been nice to have a bit more communication about what the temperature indicator means in realtion to the enemies. It would be nice to know what that indicates. The balancing could have slightly more difficult in the early levels, and the later levels felt impossible, but balancing is very tough for jams anyway! Awesome job, cool game! |
| May 7 23:24:14 | 337h 05m | Welcome Home | ♥ 1 | This was a fun one! I think it would help to have a bit more explanation about how to play, but I figured it out after a little bit of clicking around. I also found it very difficult, considering the second level started with a ton of turrets and not much cover. It wouldn't have been too bad if there was a checkpoint at the start of each level, but instead it brings you back to the start. I like the basic mechanics though, and I think it mas potential with a bit more development. Nice Job! |
| May 7 23:37:22 | 13m 08s | Planet Guardian | ♥ 1 | Well done, I really liked this game! The graphics looked really great, and the overall mood that you got with the music and the lightning along with the graphics was really great. The gameplay was fun and scaled up at a nice pace to make each game quick. I really appreciate the map in the corner, because once I figured out that I should use it, it made everything more manageable. Awesome job, and please keep working on this! |
| May 7 23:49:48 | 12m 26s | Astronautical | ♥ 0 | Well done! I really liked the core of this game, the orbit idea with a bit of resource management is super cool! I think it would be cool to see the orbiting play into the game a little bit more than it did, because I really enjoyed the moments when I realized how to aim based on the orbits and things like that. I enjoyed the simple graphics, and the music was well done also. I think the sound effect could use a little more variation, but we all know content is tough to make in such a short time. I'd love to see more content in this game and I hope you keep working on it and refining it. Awesome job! |
| May 8 00:02:03 | 12m 15s | Mushie | ♥ 1 | This is a super cool little game! I really enjoyed the graphics, and the colors really gave it a cool mood and feel. I think if this game has a little bit of bug fixing and polish (you can jump infinitely when pressed against a wall and sometimes I would just get randomly turned around) it would feel even better. i also think, it might be nice to make respawning a little quicker to make the game flow a little better. It's a very interesting concept, and it was very fun to aim the mushrooms and get better with trial and error. I really liked it and I hope you keep developing it moving forward! |
| May 8 00:20:31 | 18m 28s | Lively Spirit | ♥ 1 | I think this game has a really cool hook and I really like how the moving between bodies mechanic works! The soul powder mechanic was also a really good addition! I think it could definitely use a lot more polishing and bug testing moving forward (keep fiddling with the play speed and the different animations to make it feel more grounded), but well done on making 7 levels for a game jam! I also think the tutorial would work a lot better as an in-game tutorial, but I know that's tough to do for a jam. Well done! |
| May 8 00:32:24 | 11m 53s | The Offer | ♥ 1 | Wow, I really loved this!! I know everyone's saying this, but the Limbo style is really awesome and looks great in this game! The graphics are super well done, and honestly, silence suits this game pretty well (and that's coming from an audio guy!). It could probably use some ambient sounds to make it breathe a bit, but I think that it's good to make it feel empty like it is now. I think if this game had a bit more substantial gameplay it would be even more incredible. but the story is chilling, the game looks good, and it's one of my favorites of this jam! Awesome job! |
| May 9 00:19:08 | 23h 46m | Peacock Potions | ♥ 3 | Well done, I really liked this game! Nice job balancing in the time frame of a game jam (that's always so tough), and it feels really good to play! It was a nice touch to have an element of the personal life as well! The mood was very nice, and the art style and music worked very well together. I think this game could just use a little bit of visual polish and a bit more variety on the audio side and it would be pretty perfect. Awesome job, and I hope you keep developing this moving forward! |
| May 9 00:35:00 | 15m 52s | Frog | ♥ 0 | This was a cute game! The graphics were nice and I enjoyed the simple audio. I think with more polishing and content this could be a very neat game! Well done! |
| May 9 01:01:16 | 26m 16s | Lumina Mori | ♥ 0 | Interesting game! I really enjoyed the mood that you set up with the dark lighting and the cool music! I couldn't find any ammo, and I felt like the movement was very slow. Well done on the mood though, and I hope you keep working on this in the future! It's definitely got potential! |
| May 9 01:12:49 | 11m 33s | Protect the Queen! | ♥ 1 | This was a super cute game! I enjoyed the style, and the voice acting was super fun as well! I think this game could use a bit more balancing, considering i was able to beat the game pretty easily by placing down a bunch of honey producing bees at the beginning. I also came across a bug (hahahaha) at one point where my honey dipped (hahahaha) into the negative. Overall I had a good time! Well done! |
| May 9 02:46:58 | 1h 34m | Keep Burning | ♥ 1 | Well done i enjoyed this game! It was really fun because of simplicity, but I think a bit more difficulty scaling as the game goes on would make it even better. Nice Job! |
| May 9 02:55:03 | 8m 05s | Ding | ♥ 0 | This was a fun game! I liked the simplicity of it and I think it served the mechanic well. I think a more unified art style and some more audio/music would be really great in this one. The boss battle was really fun, and because the boss had such interesting movement it made me really wanna keep trying. But even after a couplle of tries I couldn't beat the boss - he's a tough one! I had fun, well done! |
| May 9 03:05:31 | 10m 28s | Pollinate | ♥ 0 | This was a really nice game! The graphics were absolutely beautiful, and the calm music added to that to really make a nice mood! The movement was pretty tough at first but got easier over time, maybe you could control looking around with the mouse? Overall I really enjoyed this and I hope to see this expanded and added to in the future! |
| May 9 04:17:05 | 1h 11m | Disco Boy | ♥ 0 | Wow I really loved this game! That's such an interesting idea, and executed very well! The gameplay feels very nice, and it's supepr fun to get better at aiming as it goes on. I would suggest making a limit on how fast the player can shoot, because for me, aiming was the most fun part. But, there were some levels where the dominant strategy was to just spam the shoot button while letting the gun spin. I also feel like there was definitely something fun about letting the gun spin and having to line up shots that way (could be an interesting mode to explore). The graphics were simple but served the game really well, and the level titles added a lot of personality to the game. I think that's one of the reasons why I liked this so much: this game is absolutely dripping with personality! The awesome groovin' soundtrack hooked me in right away, and all of the sound effects really added to the experience and fit right in. it's also super rare to see more than a few levels in a jam game, so amazing job getting together a good amount of content! Well done and I look forward to seeing where this game goes in the future! |
| May 9 18:56:46 | 14h 39m | Lively | ♥ 2 | The visual style was very cool, and I think with some more development of the gameplay this could be a cool project! |
| May 9 19:02:08 | 5m 22s | Prometheus | ♥ 1 | This was a cool game! I really enjoyed the visual style and the mood that you set up with the ambient audio as well. I think more gameplay would suit this game really well, and further development of the story that you presented would be super cool too! Overall I enjoyed it, well done! |
| May 9 19:10:12 | 8m 04s | Plant Boy | ♥ 1 | This was a super cute little game! The visuals and the audio were really nice and created a nice mood. unfortunately, the controls with turning around really kept me from enjoying the gameplay as much as I could have. I think if that could be ironed out this would be a really great project! I still enjoyed though, great job! |
| May 9 19:24:21 | 14m 09s | Constance | ♥ 1 | Wow, this was a pretty incredible game! I really enjoyed the visual style, it was really stunning throughout. The audio was also awesome! Great music, and the voiceovers were a really well done touch that add a lot to the feel of the theme. The mood you guys created was really awesome, and had such a distinct style and personality that makes it really special! The gameplay was very tense and fun, though at times I found it extremely difficult to get the bodies back to the house. So, I didn't have as many opportunities as I would've liked to try out the body cutting mechanic. Overall though, it was a really cool project, probably the most polished game I've seen this jam. Awesome job, and I hope to see this game get some more love in the future! |
| May 9 21:51:32 | 2h 27m | ORB | ♥ 3 | This was a nice idea! I really enjoyed the visual style and the lighting. I think the gameplay could use some tweaking because it felt like there were just a few too many things to manage and move around. the audio matched the style pretty well, but I think some background music would be awesome as well. Overall, I enjoyed it, well done! |
| May 9 22:05:17 | 13m 45s | Food Chuck | ♥ 2 | Dang this was a super fun game! The visuals were super well done! I find it honestly hard to believe that all of that content was made in one weekend! Well done! Everything looks good and fits in the style very well. The gameplay itself is very fun! I love how chaotic the game gets over time. As far as balancing goes, it was very good, but I did feel like it was kind of easy to keep the fuel up. Maybe a consequence for blowing up the other cars or a more quickly diminishing fuel tank would help? Well, better for it to be too easy than too hard! The audio on this is absolutely killer! The soundtrack slaps, and the voice saying all of the foods honestly really adds to the personality of the game. Awesome job! All of this stuff really came together to make a solid mood. The game style and personality from every element, and they all serve each other. Awesome job with uniformity between the different pieces of the puzzle. Awesome job, well done, and an extra shoutout to whoever came up with ratstick! |