Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Tesseract
Feedback comments for LD46
Tesseract's games and stats for all events →
| Timestamp | Since previous | Game | Tesseract's comment | |
|---|---|---|---|---|
| Apr 20 12:52:01 | Let's stick together | ♥ 2 | Interesting mechanics, I'd like to try more levels of this. The interactions when pushing rocks are hard to discover if you think they don't exist - rock->trap destroys both; rock->anything else destroys rock. | |
| Apr 20 13:15:25 | 23m 24s | Sabotage Body Gaurd | ♥ 1 | Fun game. The jar file runs on Linux, but gets very slow after the first level (making it much easier, so I couldn't tell if the enemies were harder). I needed to disable my second screen to get the shooting direction correct. Getting past "Landing..." sometimes took a while and pressing various keys helped (beware: escape quits). |
| Apr 20 22:35:26 | 9h 20m | There is no plant B. | ♥ 0 | I couldn't get the linux version to work, possibly because I'm using xmonad(a tiling window manager). My screen goes black for a few seconds, then returns to normal. The program does not terminate, but gives the following console output: ``` Set current directory to /home/.../Linux Found path: /home/.../Linux/ThereIsNoPlantB.x86_64``` |
| Apr 20 23:42:32 | 1h 07m | Don't taste the lava | ♥ 2 | Very well polished - nice animations, perfect learning curve, no bugs I could see. I finished the last level with 3 pieces left over. |
| Apr 20 23:49:22 | 6m 50s | YAB | ♥ 1 | Took me embarrassingly long to realize there was any strategy to it, but it was fun once I did. |
| Apr 22 23:02:15 | 47h 12m | Life | ♥ 2 | I also made a game-of-life based game, but went in a different direction. I really like what you did here, it makes very nice use of game of life patterns. |
| Apr 22 23:22:38 | 20m 23s | Life | ♥ 0 | Hi, I really like this game, particularly the space battle idea. I also made a game-of life based game, but went in a different direction (multiplayer, on a persistent world). In a sense it's dual to your game since the nominal goal is to keep your cells alive and you play by placing cells rather than removing them. |
| Apr 23 00:54:48 | 1h 32m | Conway's Garden of Life | ♥ 1 | Hi, I also made a game based on Conway's game of life, but took it in a different direction. I really like the way your game makes me think about GoL in ways I hadn't before - for example, are there any setups where you can live while harvesting everything which lives 3 turns? If you get to a rotating pattern of 3 cells of a 2x2, that works, but can you reach that from a single initial setup while harvesting everything as soon as possible? |
| Apr 24 01:50:38 | 24h 55m | One Step Darker | ♥ 0 | The animations are slow, and are particularly frustrating when the character turns more than 360 degrees, but the puzzles were fun, and I like how the light fading means they get harder as you move. |
| Apr 24 17:09:49 | 15h 19m | Keep Gannet alive | ♥ 1 | Simple, but surprisingly hard. It was fun to play. |
| Apr 24 23:14:41 | 6h 04m | Down to Earth | ♥ 1 | I like the idea and the feeling of shooting asteroids with coconuts, but it seems like I could keep the last flora and fauna alive forever - I got to 4000 before giving up. |
| Apr 25 00:34:45 | 1h 20m | This game is broken don't play it | ♥ 0 | I got it to run on Linux (needed to install pygame) and by reading the code, I realized that you need to click a blue square then a grey square (moving the blue square and making sometimes making new ones?), but couldn't work out the rules. It looks you've written an AI for green, but it runs pretty slowly (I must wait several seconds between moves). |
| Apr 25 00:38:01 | 3m 16s | Linux Simulator 2020 | ♥ 0 | Great game, but a very steep learning curve. I found that I didn't have time to follow the tutorial, and if I start off well, then requests increase faster than I can afford hardware. I only felt able to get the hang of it when I was stuck at 1 user. At that point, about 24 requests were succeeding each day and 8 were timing out, but I couldn't diagnose why requests were timing out (I tried blocking various request types with iptables, and that didn't help me). |
| May 2 00:16:44 | 167h 38m | Game of Life+ | ♥ 1 | Very well made. Some of the levels were pretty hard, I enjoyed solving them. I particularly liked the glider level. The animations for cells being born/dying were a very nice touch. I'm using Linux, but got ``` Error: Couldn't load project data at path ".". Is the .pck file missing? If you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension). ``` (repeated twice). It worked when I downloaded the source and ran the executable from inside the source folder. |
| May 8 23:13:31 | 166h 56m | Life Alive | ♥ 1 | Loved it. I'd like to see how it plays out with many players at once. |