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Feedback comments for LD46
Team Prosit's games and stats for all events →
| Timestamp | Since previous | Game | Team Prosit's comment | |
|---|---|---|---|---|
| Apr 19 22:56:20 | CAMPFIRE | ♥ 1 | Congrats! Very polished. I also liked the music and the mood that it gave me. | |
| Apr 20 09:40:25 | 10h 44m | Satisfy'n: Keep the Love Alive | ♥ 1 | @psychic-ash I solved disabling the protection for that website. |
| Apr 20 09:48:28 | 8m 03s | The floor is lava! | ♥ 2 | At the beginning it's hard, probably making a lot of people give up. I was giving up as well but I like challenges so I kept trying. Good job. The music is a bit repetitive but i like that it could be muted. |
| Apr 20 10:03:37 | 15m 09s | The Game of our Lives | ♥ 1 | We really needed something like this after two days of craziness, thank you. Relaxing |
| Apr 20 10:17:13 | 13m 36s | Keep the Fire alive | ♥ 1 | Great idea. I loved the music. It's a bit hard to understand why sometimes you loose after a few seconds that you leave your fire to find other wood even if the fire was big and how to avoid it. |
| Apr 20 10:26:39 | 9m 26s | The Creature Dies. | ♥ 2 | I had a similar idea by I didn't use it because I thought that it'd be like cheating. But I didn't think that I could balance this with a good music and a meaning at the end of the game. Also, it makes you think that you feel guilty not pressing the button even if it's only a game. |
| Apr 20 12:11:50 | 1h 45m | Keep the GameBoy alive. (on GameBoy Advance) | ♥ 0 | Good job! I like this kind of games where you need to concentrate, react quickly and remember difficult patterns. It'd be great having some GBA music in the background. |
| Apr 20 12:18:27 | 6m 37s | Lighthouse Keeper and the Shadow Pirates | ♥ 1 | I like the kickback, it gives you the feeling of shooting with a cannon. I also find great the idea that you can shoot the static light damaging it but having a stronger shoot for the enemies. Great art, a had fun playing it. |
| Apr 20 12:40:38 | 22m 11s | VillageQuake | ♥ 0 | The music is really fun. It's difficult to understand what is damaged so I ending up clicking everywhere losing the concept of the game. But I think it's a good project and with some extra hours of work it'll be a very enjoyable game! |
| Apr 20 12:50:05 | 9m 27s | Keepin' Alive | ♥ 3 | It's a good idea. I would the difficulty easier at least at the beginning. I ended up pressing every button losing the meaning of the game. I mean, I like difficult games, but if it's too hard from the beginning it becomes frustrating. |
| Apr 20 13:02:12 | 12m 07s | Karmagotchi - A virtual friend | ♥ 0 | I played a lot because the song was familiar. I think you took inspiration from "Without You" from Avicii, am I right? Anyway, great job! |
| Apr 20 13:12:11 | 9m 59s | Keep My Keep Alive | ♥ 1 | Great idea, I suggest using a different font as other said. I liked the idea of punishing a bad press stooping you for a few seconds avoiding people pressing every single button. Good job! |
| Apr 20 13:15:57 | 3m 46s | Keep him alive! | ♥ 0 | There are some audio bugs but I restarted the game and I solved it. |
| Apr 20 13:26:19 | 10m 22s | Light from a star | ♥ 1 | You had a great idea and well developed in only two days. I give you my feedback in case you'd like to polish this game a make a bigger one with more levels. It's impossible to make a perfectly balance a game in two days. At the end of every level I felt like "oh my God, fortunately I survived" and not "yes! I made it". Everything happens too fast. I'd make the level last longer and make the bars rising and decreasing slower. But, again, good job! I gave you 5 stars in Theme and Innovation |
| Apr 20 13:34:06 | 7m 47s | Akula | ♥ 1 | Good job, it took 2 rounds to make me clear how to manage the shark without letting him die even eating the fishes and birds. But it's clear, if you touch the sand it slows you down. The only thing that I'd change is that this game doesn't let you make a mistake. When you touch the sand once you're f****d, it's difficult to gain energy again ;) |
| Apr 20 13:43:22 | 9m 16s | Keep it Alive, Keep them Alive | ♥ 1 | Good game, I like puzzles and this have potential. Probably people not familiar with this genre will have troubles understanding that it's possible to take some "rules" that you have already placed in order to finish the level, I'd make it clear maybe with a hint or a tutorial. |
| Apr 20 13:57:36 | 14m 14s | Eggscuse me! | ♥ 0 | Good job for making it in only two days. Good puzzles requires a lot of work and balance. I couldn't find the solution in one of the first levels so I stopped, but I'l play more when I'll have more time. Good job |
| Apr 20 14:11:42 | 14m 06s | Uncle Dale's Farm | ♥ 1 | The uncle's voice made me laugh a lot. Good idea letting you plant only some seeds at the beginning, it'd terrible to manage all that stuff without an initial easy phase. |
| Apr 20 14:54:46 | 43m 04s | My Pet's Dungeon | ♥ 1 | I've never played this genre and you gave me the opportunity. I like the sprites and the music. |
| Apr 20 15:02:15 | 7m 29s | Dad Day | ♥ 0 | I wanted to change plan as well so I understand the lack of time. One suggestion that could have made the difference. I found that if I grab a baby I can keep him as long as I want letting me pay attention only to the other one. This could be avoided in two ways: 1) when you grab a baby you can't move as well; 2) you can keep the baby only for a few seconds. |
| Apr 20 15:46:36 | 44m 21s | Xtreme gardening 2020 | ♥ 1 | I loved it, good mechanics, good puzzles. The voice of the player when he falls it's too funny. |