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Feedback comments for LD46
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| Timestamp | Since previous | Game | Sinci1's comment | |
|---|---|---|---|---|
| Apr 24 14:42:05 | SeaTurtle Safety Squad | ♥ 1 | This is a nice game! I loved the art and the polish is awesome as well! for example, I love that the pickable objects are highlighted so you can know what items you should move! another thing I love is that you can sacrifice the crabs to the seagulls, it's a nice detail! Although I think some things can be improved upon: 1. I think that the game is a bit too long, if you die near the end [Like I did multiple times] you have to start all over again. I think what you could have done to fix this a bit would be to make it so that it's only like 10 meters, however, the closer you get to the end, the harder it gets, with more seagulls spawning & more crabs spawning as well. 2. There wasn't an initiative to try to save all the turtles, so after trying a few times I found it was best to eliminate all the turtles and keep only one :p, since then it was easier to just save one turtle, and there weren't any setbacks to doing this. A suggestion would be that you could make it so that the fewer turtles you have the harder it was, more seagulls and crabs would spawn, there would be more trash or something like that. 3. I think this is more of a technical bug but on two occasions I had only one turtle and a crab spawned right under it and the turtle died. A suggestion would be to make it that crabs can't spawn near turtles or that you can scare crabs before they can spawn. Overall it was a nice experience, it was a bit long, but I think it fit the theme perfectly, and I managed to get to the end, and I had a fun time while doing so! | |
| Apr 26 21:54:42 | 55h 12m | Hacker Boy | ♥ 5 | Wow, when I opened this game my jaw dropped from the polish! even though it was made by a team of people the polish and the attention to details is amazing! and the gameplay after you get the hang of it is fun as well! My only two main critisism's would be that the text is a bit too small to read, and in a game where time is crucial it's a bit annoying. The second complaint would be that some puzzles are a bit hard to understand, for example the ABC123 puzzle I couldn't really grasp on time. My suggestions would be to just make the text more readable, and also maybe make like a training level [I get that this is game jam and the game is super polished so you probably didn't have time for this, but] basicaly it would be like a level where you would learn all the different hacks and you would learn how to combat them! But apart from those two complaints the game is really well done! |
| Apr 26 22:01:31 | 6m 49s | I am Dog | ♥ 1 | Neat little game! I liked the minimalistic art style and the humor as well! the UI could be better but overrall I liked the game! |
| Apr 26 22:37:43 | 36m 12s | Me: Tree! | ♥ 1 | I like this game, it's innovative and it's fun! although I have to admit it's really slow in the beggnings [both the post jam and the offical version for me], I think two things you could have done to make this a bit better is 1st. Make it so that the water has a purpose other then removing leaves. Maybe [I admit this would have taken more work but] you could have had something like a rock-paper-scissors system, where there are 3 elements, Energy, Water, and something else, maybe sun or something, and you get Water by spending energy, you would get energy by spending sun, and you would get sun by spending water or something. Writing it out loud it doesn't really seem like a good idea but basically what I'm trying to say is it would be nice if you could use water to expand your tree! 2nd. Another Idea is that you could make it so that depending on the size of your tree, you would spend less/more energy on creating a new branch. So for example at the start you would need only 3 energy to create a new branch, and as your tree grew, so would that number, so when your tree is bigger it would require 10 energy to create a new branch or something like that. All in all I think this game has a ton of potential, and could be made into something awesome! you would just need to carefully balance the variables so that it's not too slow at the start but it's not too fast either. |
| Apr 26 23:50:40 | 1h 12m | Keep It Alive | ♥ 1 | Neat little game! I didn't manage to fill the plant bar since I needed to collect a lot of purple blobs, but it is a fun game! I liked it |
| May 10 21:09:14 | 333h 18m | SAVE THE DINOS! | ♥ 1 | This is a fun mini game! I liked it a lot, the art style is nice to look at, and the gameplay loop is short but fun as well :D, the only two things that I have feedback about are that 1st. I found that around a minute and a half, or 1:30, the meteors become so frequent that it’s super hard to avoid them, and usually I die at around that time, [my final highscore is 1:35 btw :p]. and the 2nd thing is that I’m not really sure what purpose does having more dinosaurs serve, like it’s easier I think to have just two dinosaurs, and then try to defend those dinosaurs. I think if you expand this game in the future, you could maybe design it so that the dinosaurs give you a certain currency, and the more dinosaurs you have the more of that currency you have, and that currency can help you buy upgrades or equipment, and that equipment can help you defend against the meteors more, or something like that. Overall it’s a fun mini game, and I liked it :D also the fact that you can pause is a nice feature as well, so many games don’t have it [including mine :p], so I like that you added it! |
| May 10 21:32:11 | 22m 57s | DataHunter | ♥ 1 | This is a quite nice game, here’s what I liked, the game was very polished, even though you didn’t make the art, I still think it’s a skill to put pre-made art & animations together, and you did that very well! For example I love the background animations, the screen shake when you shoot, all these little details that you didn’t have to put but you put it in anyway, I admire that :D My only I guess real piece of feedback would be that while the game is super polished, I feel as if the gameplay could be improved, for example with the aiming, I would have liked to see maybe being able to hold UP and aim UP, or something along those lines, a bit more then where you look that’s where you shoot. Or with the levels, it would have been nice to explore more then one level [although I’m guessing you ran out of time, I can relate to that feeling :p] Overall I do think that the game is super polished, from the character animations, to the shooting, to the UI [honestly the UI is awesome!] I do think in your next jam game you should take a bit more time to polish the gameplay , and when you do, you’ll have an awesome super polished game with polished gameplay! P.S: I apologize if I was a bit too harsh, I’m really glad that you finished a gamejam game and I hope I do not discourage you from participating in future jams. I look forward to seeing your entry in Ludum Dare 47 ! |
| May 10 21:44:31 | 12m 20s | Dunkman | ♥ 1 | Wow, this is an amazing game honestly! It’s polished, it’s fun, it’s innovative, I love the core gameplay loop, and while it is a bit challenging it’s still awesomely-fun! I sadly didn’t manage to get to the end, I attempted four times and almost got to the end all 4 times but didn’t manage to. I think the only minor complaint I have is that I wish the enemies were a bit more visible before they attacked, and that you can tell where they are going to attack, sometimes I get a bit confused on where they are going to attack and I end up losing a health, but that’s a very minor critique, honestly the game is super fun! I love it :D |
| May 10 22:00:37 | 16m 06s | Dying Flame | ♥ 0 | Honestly this game is awesome, I don’t know why but I really love this game, the polish is great, like the transition between areas, or how the skeletons talk, the art is also fantastic to look at, the lighting looks beautiful, the gameplay is fun, I just love everything about this game, you all really did a fantastic job! I could really see this as a great full game. The only critique I have is that the Dying Flame element of the game felt a bit disconnect from everything else, like you couldn’t really recharge it, or do anything with it, it felt like a timer without a purpose. Overall I like this game a lot and I hope you'll do more with this in the future :D |
| May 10 22:03:22 | 2m 45s | Primed | ♥ 1 | Short but sweet game, polish through the roof, and the humor is great as well, I like this one! Just wish there was more to this game :p |
| May 10 22:08:13 | 4m 51s | Keep it alive | ♥ 1 | A simple but sweet game, the artstyle is neat, and the gameplay although simple is fun. I only wish there was a reason to get the logs after the bar is already full, maybe like a score or something, but other then that, I like this game :D |
| May 10 22:30:10 | 21m 57s | Station Escape | ♥ 0 | I like this game, I like the space rats, :p, the UI is polished, and I can see that you spent a lot of work on this game because it really shows, I like the amount of content, and I like the game in general! :D [although there was a technical problem which was that the resolution was messed up, so I couldn't really finish the game sadly] And it's a shame that you only have 3 votes, however, since I see that this is your first jam, Here are some tips that I think you should try and do in your next game-jam 1. Make a web version, the majority of people don't want to download a game and would much rather play it in the browser, so if possible it would be great if you could make a web version, since then more people are more likely to play it! 2. Play & Rate & Comment on other people's games, I see that you have rated 0 games so far and I get that, you're probably busy, or you just don't have the motivation to play other people's games, but it's worth it. For starters, you'll be more active in the community! You'll try other people's games that they made over the weekend, and, one of the main things is that if you play other peope's games, then your game is more likely to get recommended, Ludum Dare has a system where depending on how much games you played the more likely it is that your game will be recommended to people, and apart from that system if people see that you played their game they will generally try out your game as well! so I highly suggest that you play other people's LudumDare submissions. 3. Market your game! what I mean by this is post your game in [game dev] discords, on the Ludum Dare front page [by making a new blog post] etc. but don't go overboard, if you overpromote people might get sick of you constantly promoting your own game, try to promote your game enough so that people see it, but not too much so that people get sick of it. 4. Make a tutorial for your game! if you don't have the time to put it in the game, then you can write on the ludum dare post the controls, what's your objective, etc. That way people can know what they need to do in the game [I was a bit confused with the controls for this game at the start, I wasn't sure how to move!] 5. And finally, have fun, this one is a bit of a cliche, but a point of a game jam is to have fun! to learn new things while making a cool game and participating in an event. I geniunly hope to see you in Ludum Dare 47 with your new gamejam game! seeya then :D |
| May 10 22:56:23 | 26m 13s | SUBMERGED | ♥ 0 | Nice game! the art style is unique and it looks great, and I love how the UI design is a part of the enviornemt, honestly the whole game is great, it's just that the third level is a bit too difficult and long, I tried to complete it 2 times but I died both times sadly, but overall I like how the game turned out :D |
| May 10 23:05:19 | 8m 56s | Finn the Fox | ♥ 1 | Awesome job! the game is fantastic, I know a lot of people have already probably said this but I love the art style! the music is nice as well. And I just love the polish in general, such as the To-do-list tutorial, or how every level is different in some way, it's not just the same level but more difficult. Overall this is a really nice game, and I'm glad I played it :D |
| May 10 23:14:52 | 9m 33s | A 90s Game! | ♥ 0 | A Decent game, I liked it! I liked the art style, and I also liked the general mood of the game, positives vibes! I also like how you made a pause menu, and the general polish such as making it so that different menu's have different themes! The feedback I would give would be to give collecting trash a purpose, there wasn't really any incentive to collect the trash, maybe make it like you have to collect 50 trash and you would win the game. But apart from that the game is decent :D |
| May 10 23:48:03 | 33m 11s | Will of the Wisp | ♥ 4 | Wow wow wow, this game is amazing, I don't know where to begin, first of all it's amazing that you all managed to finish this for a game jam! like this is a game I would expect took like 6 months of work, not 3 days! but even apart from the fact that it's a game jam, everything is so well done and polished! I love the animations & the art, I love the music, the SFX design, the dialouge, the humor [it's great] the gameplay, and that before-ending [unfortunatley i did not expirience the ending because after the withers went away my game froze], I won't spoil it but that was unexpected. Overall I really love this game, the only problem is that there are serious lag spikes for some reason that made the game very hard to play, I'm not sure what's causing them, but even with them this game was a great expirience! Well done to all of you, well done! |
| May 12 15:50:15 | 40h 02m | Feeding Words | ♥ 1 | This was a super fun game! honestly words games are not really my thing but this was a fun take on the word game genre! This is also one of the more creative games I saw during this jam, for example I love how you incorporated the powerups, and how they use the chess move patterns. And the UI is really great as well, like the laser that connect the words and how it highlights which letter you can go on next. My two main complaints would be that it was a bit hard to learn when I first booted it up, I didn't know why I kept dying, and I didn't know that you can use a power by clicking on it [like the Z ability]. and the second complaint is that after the second powerup it gets a bit too difficult for me personally, I think a mode selection [easy, medium, difficult] would be nice for this game. Overall I think this is a fun game, and I could see it being a great full game as well! |
| May 12 16:15:39 | 25m 24s | Keep the Planet Alive | ♥ 2 | Good game! The artstyle is unique and has it's charm, I especially love how the game increases in complexity, but not being too overwhelming [well, the last level was a bit overwhelming]. The story while simple is nice as well! and I have to say that ending, I wasn't expecting that :p Here are two bits of feedback that I have: 1. The last level was a bit too difficult, on the first try I died, and on the second at the start of the level I had 4 pieces of land, and at the end only one. 2. The controls are a bit confusing, especially on the last level when it gets really hectic, I think the controls could have maybe been a bit more simpler, maybe make it so that when you hold the down arrow it looks down, and when you let go of it it automatically looks back up instead of having to toggle looking up and down with the R key Overall this is a fun and simple game that gets progressivly more difficult, and it kept me engaged till the end, I like it a lot :D |
| May 12 16:30:51 | 15m 12s | Tanks For Nothing | ♥ 0 | For being the most disliked fish he sure does get a lot of visitors :p I really liked this game, it's polished, the controls are intuitive and easy to learn. The music is awesome! and one of my favorite points is how balanced everything is, while it did get more difficult, it never felt like it was unfairly difficult, I love how you can use the money to stay alive longer, overall it's a really fun arcade game and I liked it! P.S: My final score was 6:55, it was tough but I did it! 05_12_2020_ApplicationFrameHost_308__06_31_10PM.png |
| May 12 16:44:24 | 13m 33s | DemolitionX Jam | ♥ 3 | This is quite a big project for ludumdare, multiplayer & it being a 3D game is a very difficult thing to be able to make in a jam, so it's amazing that you managed to pull it off! The game itself is rather fun, I like how the car dynamically gets damaged, depending on how much health you lose. and I also like the game in general, it's a neat game. I'm guessing the models are from the asset store since it's hard to model a full car for a jam game, so I won't rate it on the graphics section [although if you did make the car, first of all wow, and second of all let me know so I can update my rating] Overall I like the game, it's a big project for a game jam, and it turned out really well considering how big it is. Gameplay wise I'm not really sure what the point is, I personally don't really like driving games so it's probably not for me. but I can't say that I dislike it considering how much effort appears to have been put into it :) |
| May 12 17:24:30 | 40m 06s | Super Survival Ball | ♥ 1 | Decent game, I liked it, although at one point it felt like I couldn't really die unless I got bored, but I liked the game overall! |
| May 12 17:35:28 | 10m 58s | Life Alive | ♥ 1 | I don't really understand Conway's game of life, so this game on a personal level didn't really click with me, but I have to say even though as a player it didn't click for me, as a dev I have to say this gmae is really polished, first of all I love how it's multiplayer, I mean it's difficult making a multiplayer game already, but making a multiplayer game for a jam is amazing! not to mention some of the other polished elements, such as allowing the player to watch what's unfolding from a bird eye's view. Or how when the player moves it plays a sound effect. Stuff like that makes this game a nice expirience, even if you're not familar with Conway's game of life :) |
| May 12 17:54:42 | 19m 14s | Keep Plant Alive | ♥ 0 | Wow, this game is really well made, the art is fantastic and the gameplay while a bit repetetive is fun as well, it's a shame it doesn't have more votes, when you guys participate in the next jam you should probalby play other people's games, as you can get more voters that way! |
| May 12 19:41:18 | 1h 46m | Leap Of Faith | ♥ 1 | I didn't manage to finish the game as I'm a bit short on time, but I like it, it has a nice art style and a unique moving mechanic. A piece of feedback I would give is that it takes a bit too long for you to be able to shoot again, but apart from that it's a great game! I might attempt to finish it some other time :D |