FoonLudum Dare ExplorerLD46 → Keep Plant Alive

Keep Plant Alive

By adafish and jeff-harper

View on ldjam.com

CategoryRankScoreCount
Overall3.254
Fun2.504
Innovation2.754
Theme4.254
Graphics3.504
Humor3.003
Mood2.504

Comments

darksaytan 2020-04-22 17:13

Well, it's a nice project and I like it. You need to give it morethan one try to know how to play it correctly. I had find that sometimes the player don't attack or walk properly, you get stuck in the objects that enemies drop or in the air, being unable to move or do anything and dying again and again xD

It would be nice if you had the help option in the menu in game, and not only in the main menu. I found that if I'm playing and click Esc -> Main Menu -> Start, the game go to the black screen before the game but not start de game, it keep in blackscreen all time.

I like the different rooms that the game have and the aesthetics, good job :)

I don't know if you can reach the surface because I didn't xD

marvin-chong 2020-04-24 06:16

The game is pretty okay to me. I really appreciate the level design, it is not easy in such a limited time frame.

I wish there was more responsiveness behind controls. For example, when the you click on a spot to walk to, there would be an arrow there or something, just like some sort of indicator.

The gameplay felt static after a while. I was just spamming left click and right clicking any item I see. It was okay at the start, but it felt stale after a while. The enemies began to feel more annoying than challenging.

The character models do work, but felt a bit iffy, especially when the characters start fighting, other than that, they were okay.

Overall, it is a functional game and it works pretty good.

ruddiculous 2020-04-25 20:14

Oh man I struggled at the beginning with controls, once I figured out I could click on objects as waypoints it got way better! I was really impressed by the xray shader effect that let me see my character and enemies through world obstacles, nice touch! This was definitely a tough game and got very frustrating at times, but there was something nice about it. I think this is a solid entry and though it has some obvious problems there are some positive takeaways: click travel, xray shader, level design, sound feedback. Nice work, keep jammin'!

sinci1 2020-05-12 17:54

Wow, this game is really well made, the art is fantastic and the gameplay while a bit repetetive is fun as well, it's a shame it doesn't have more votes, when you guys participate in the next jam you should probalby play other people's games, as you can get more voters that way!