Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → SamLeCreator
Feedback comments for LD46
SamLeCreator's games and stats for all events →
| Timestamp | Since previous | Game | SamLeCreator's comment | |
|---|---|---|---|---|
| Apr 21 06:21:20 | Mycelium | ♥ 3 | The polish here is top notch! From the animations to something as simple as your choice of palette, it just works as one. It for sure took a few runs and quick deaths before I really understood what I was doing, but tight gameplay once I had the hang of it. If you're looking to make Mycelium quicker to understand for new players, some more visible information about the timing and size of enemy waves would be a neat touch. | |
| Apr 21 06:51:51 | 30m 31s | ADRENA-LINE | ♥ 1 | 'Satisfying' feels like an understatement. With only 5 colours, a box, a button and walls, you've made a game I have to catch myself from replaying too much. The only real criticism I can make is the distance from the theme, like you mentioned. It took me a moment to make the connection between you and Roguelight - but it's no surprise, you have a knack for satisfying games that offer so much more than you'd think for their size. |
| Apr 21 07:14:51 | 23m 00s | Tiny Fragments | ♥ 3 | Very well polished, smooth animations, and satisfying sound design! Just the right length. I'd be interested to know if you were in any way inspired by Magic Moving Mansion Mania - the designs seem to have taken similar paths. In any case, very fun to play, thoroughly enjoyed. |
| Apr 21 08:56:26 | 1h 41m | B R U I S E S | ♥ 3 | Wow, I'm really glad I found this. The mood was set brilliantly from the start, and the artstyle helped set it - even the colour palette. Because I'm pretty terrible at point-and-click games this took me a lot longer than 5 minutes, but even still I felt like experiencing more of this story. Sweet job. |
| Apr 24 10:51:17 | 73h 54m | Haywire | ♥ 1 | An entry polished to this level is always a welcome find - but even behind the polish this is some tight game design. Drew: Surprisingly calming and not too over-the-top visual style, makes the game that much more replayable. Matt: Got really into the music, wish more people tried their hand at a 5-beat track :) |
| May 11 00:34:58 | 397h 43m | Reef Rush | ♥ 0 | Fun highscore game. Expanding your reef while fending off sharks was pretty enjoyable! Although, I kept getting hit from behind when sharks would sneak up on me. An audio queue for approaching enemies would probably help in that regard, but otherwise, great game! |
| May 11 00:39:25 | 4m 27s | Protector Of Zinoth | ♥ 1 | Good to see 3D models in a 2D game! Good controls and overall, a fun experience. I like the how you used your movement mechanic to block projectiles as well, and the wave system was a welcome surprise! Good job! |
| May 11 00:46:09 | 6m 44s | Attack on Lizilla | ♥ 0 | I loved it! It's really cool that your attacks can also level buildings, and I was surprised how much difficulty that added. Boaty McBoatFace might be an outdated meme, but City McCityFace definitely got a chuckle out of me. All the weapons were unique and pretty well balanced, except for the nuke of course, which got you five stars for humor! Great job! |
| May 11 00:50:33 | 4m 24s | Alive: the game | ♥ 0 | Cool game! Yeah the movement controls were a little unconventional, but they weren't unusable. It actually added another layer of difficulty, which I think benefited the gameplay. Would love to see a larger map, but otherwise, I really enjoyed it! Good job. |
| May 11 01:01:32 | 10m 59s | Keep it alive: A love story | ♥ 1 | Five stars across the board! I absolutely loved this game! Fantastic animation that you don't usually see in jam games, and a really cute story line too. Puzzle difficulty was perfect, and your mechanics were really readable. I especially liked the "don't get too far away" mechanic, which added that little something. Impressed you also had time to do cut scenes and volume control for master, music, and SFX. Congrats on 20 ratings, and great job! :) |
| May 11 01:11:09 | 9m 37s | Zombie Movie Break | ♥ 1 | Enjoyed it! Had trouble finding ammo but I think that's the point. Really impressed to see such a graphically refined game in the jam! Cool that you can strafe with Q and E too. Good game, well done! |
| May 11 01:15:41 | 4m 32s | The Last Lighthouse | ♥ 1 | Moooooooooood. Really somber game, but really fun! Took me so long to get past the first obstacle, but worth it! I'm impressed to see so many 3D models in a jam game. Great game, well done! |