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Sam Minh

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TimestampSince previousGameSam Minh's comment
Apr 24 11:06:09 Keep Them Alive ♥ 1 I really like the mood of the game with the creepy music. The concept of the game is interesting and fits with the theme very well. I would have loved to see a bit more onboarding as the second level is already very difficult because of the bullets that were flying over the whole screen.
Apr 24 11:16:03 9m 54s Elnelis ♥ 2 Wauw a very good entry. It's fun and challenging. The art is very charming and the theme is solid. I don't mind the difficulty too much but checkpoints would have been nice at some point. Doing the same moments over again once you figured them out is not that engaging. Very good LD entry, nice job!
Apr 24 11:29:26 13m 23s A Fairy Tale ♥ 1 Very nice atmosphere and audio. The mood is a 5/5. It's a very nice short experience.
Apr 24 11:41:41 12m 15s Alien Operation ♥ 1 The game has the best atmosphere I have seen so far. The voice acting is very great, if not humerous and silly at times. It looks like a really well made point and click adventure type game. I sadly could not figure out what I was supposed to do. Maybe some more info would help? Nice entry!
Apr 24 11:44:45 3m 04s Space Junk ♥ 1 A fun little game. Failry simpel but solid. The timing was difficult to get right for me.
Apr 24 11:55:19 10m 34s YoYo - A Wacky Weapon Arena ♥ 1 A very very good entry. This game is super fun to figure out. The upgrades are really interesting to explore and exploit. The combat is fast-paced and balanced. Also captain america + jojo vs robots is hilarious!
Apr 24 11:58:16 2m 57s Milk Dungeon ♥ 2 This game is hilarious xD For acutal gameplay I was confused and it's quite a basic bar management, but the theme and voice acting makes it all worth it. Also the first game where I want to show others the losing screen xD
Apr 24 12:03:06 4m 50s Power Glove ♥ 1 The amount of art assets is ridiculous, how you managed to make so much is beyond me. The controls are clunky and the gameplay is difficult to figure out. Some onboarding would have been nice. There is a lot to explore but sadfly no time since you are playing on a timer. Overall a nice game.
Apr 26 14:57:07 50h 54m Sachka, Heal-sitter ♥ 6 This was a real surprise. I thought I was going to play a RPG type game, but it turned into a social exploration of the guild dynamics I see in online gaming. It was a really refreshing and interesting ludum dare entry and definitively worth playing. The gameplay itself served it's purpose and was good enough to stay engaging.
Apr 26 15:09:21 12m 14s Alien Intensive Care ♥ 1 Pretty neat looking game. I got stuck on the minigame with the blood and bandages, I didn't know what I was supposed to do. I really like the concept of having to be in sync with the heartbeat.
Apr 26 15:13:55 4m 34s Le LÉGUME ♥ 1 This game is hilarious. From the artsyle to the theming. I have never seen it before. The game is very difficult. I had to have the whole disease chart on my second screen to figure out what I was supposed to do, and when I thought I knew my time was out or a new disease was already working away at the vegetable.
Apr 26 15:23:22 9m 27s Eco Therapy ♥ 1 The game looks very nice and the music and atmosphere is well done. A very good first entry. Balancing bars is a very good start when making games. The next step would be to explain how to play the game to the player. - You could lock a few bars and objects at the start. This way you can prevent an overload of options and information to the player. Then they can explore the game in layers. - It was unclear what I could interact with. You could highlight them or add icons. Onboarding could also work. - It was unclear what each object did, a tooltip or some icons could help here as well. - The bars themselves were filling up very quickly and draining very quickly, resulting in a pretty fast game over state. I hope to see you in the future!
Apr 26 15:37:21 13m 59s Cells ♥ 1 I cost me a few tries to understand what I was doing, but when I did, it was a blast. The strategic gameplay was really interesting. The balancing of short term and long term game is really well done. I got to level 9 but I had no reason to make any of the green resource, and I only needed a few orange ones. It feels like there is something missing. I can also imagine that getting to the later levels you would have to micromanage a lot of blue resources. A very nice put together game that is visually pleasing and creates a great atmosphere!