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Power Glove
Power Glove
By Jorge Ortiz, prothean and wuzimu
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1439 | 3.39 | 21 | |
| Fun | 1610 | 3.13 | 21 | |
| Innovation | 1635 | 3.07 | 21 | |
| Theme | 853 | 3.81 | 21 | |
| Humor | 742 | 3.26 | 21 | |
| Mood | 708 | 3.66 | 20 | |
Comments
crazybot
2020-04-21 15:21
So cool to see another 3D game developer, we even use the same style (not completely but still)
The controls are Really awkward (I should be able to look around by moving my mouse) and the camera keeps going inside the walls. Honestly I'm very impressed with the art (so many detailed models!) but programming is clearly not your strong side.
The art is amazing but it really needs some better code :)
I had to try this when I saw the assets used! Love Synty's stuff, and you can see more of it on our game (we used the Dungeon Pack, this would be the Town Pack).
Great little concept, pretty unique, good interactions, love the idea of quests to get batteries. Missing a few colliders and a pause menu and I didn't see an overall score or anything? (length of time you gave your bro to play?). Honestly though, pretty darn good imo :)
lestat
2020-04-21 15:43
Nice game, fun and fits the theme. Good job!
png
2020-04-23 18:55
You filled the place with life, good job! It is interesting to talk to people and do small quests and explore the environment. The controls could be better and the text in the bubbles is sometimes hard to read when it intersects with the objects around it.
stuckne1
2020-04-24 02:51
Love the art style!
sam-minh
2020-04-24 12:03
The amount of art assets is ridiculous, how you managed to make so much is beyond me. The controls are clunky and the gameplay is difficult to figure out. Some onboarding would have been nice. There is a lot to explore but sadfly no time since you are playing on a timer. Overall a nice game.
kirbloid
2020-04-30 00:53
I really enjoyed the open world nature of this one, the almost quest feeling of it, and the way the theme and humor are used to give the player a reason to run around town. Playing it felt super solid with the right amount of jank an open world game should have, and you made the town feel pretty alive despite the limited time to put together this world.
Main suggestion would be to place a battery right near the starting point and generator so the player in-game knows how to power things and is given a little breathing room. Great job on the project!
There's so much to explore in this world. Awesome!
kromeboy
2020-05-08 18:16
good game, nice immersion in a small suburban microcosmos.
Some issue with the text: most of the time the balloons where off camera. Maybe a subtitle style could work better.
some clipping issue, like the solidity of the character was on the camera