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Feedback comments for LD46
OhFiddleDiddle's games and stats for all events →
| Timestamp | Since previous | Game | OhFiddleDiddle's comment | |
|---|---|---|---|---|
| Apr 21 06:39:56 | Rodent Crossing: COVID Edition | ♥ 1 | A fun little Crossy Road clone. I don't know if you intended for God Mode to be available, but it's available without being able to afford it, in this build. My only suggestion for the future would be to make really repetitive noises (like the mouse squeak) have a couple of variations, just so it doesn't sound as reptitive. All round though, very well done! Kepp up the great work. | |
| Apr 21 14:33:29 | 7h 53m | Dungeon of Robots | ♥ 1 | I love the idea of a roguelike with a companion. Well done, keep up the great work. :D |
| Apr 22 07:35:48 | 17h 02m | Cool Plants / Chill Beats | ♥ 1 | I didn't rate the game, because when I launched it everything was fine, but when I press "New Game" it loads, but then I only get a black screen. I hear about 0.5 seconds of music, and I can move the mouse but it's locked to the centre of the screen. No one else seems to be having any issues but I thought I'd let you know. :) I'm running Windows 10, on a pretty decent machine. I tried restarting, changing resolution and changing the window mode, but nothing worked. But by the sounds of the other comments you did a great job, so keep up the good work. :) |
| Apr 22 07:45:41 | 9m 53s | LIFE:anti-viral | ♥ 1 | I am incredibly heart-broken to discover John Conway has passed away. The Game Of Life was one of the first things I made in Unity. RIP. As some other people have mentioned, more help in-game understanding what was going on would be helpful, but otherwise very cool concept and quite fun. Keep up the great work. |
| Apr 22 07:51:22 | 5m 41s | Iguanathon | ♥ 2 | This is such a funny idea for a game, I'm jealous I didn't think of it. Not gonna lie, I didn't make it to the ocean but I gave it a fair few cracks, those snakes are just too quick haha. Well done, keep up the amazing work. |
| Apr 22 08:03:25 | 12m 03s | Ambulance Drifter | ♥ 5 | Very fun, and cool concept. :) I got 20 on my first try and 31 on my second try. My only suggestion would be that it would have been great if it popped up with what I had to do for each patient, because it's hard to remember. So if I picked up a yellow patient it would say "DRIVE SAFE" or something like that. Anyway, well done, and keep up the great work. :D |
| Apr 22 08:22:03 | 18m 38s | Task Manager | ♥ 3 | Very nice art style, I really like it. :) Main thing the game needed IMO is some kind of failure state (unless there was one and I was just too good?). Overall though, quite fun. Keep up the great work! :D |
| Apr 22 08:31:04 | 9m 01s | The Given Path | ♥ 2 | The stealth movement system was really cool, I would love to see a similar system in a full game. I think I would have really enjoyed the card system, but I forgot what colors beat which other colors, and it wasn't obvious in-game. So some more in-game tips about the rules of the card game would have been very helpful. Also more visual information like numbers on the health bar, and debuffs (so you can see how long they're stunned for, etc..) Otherwise very well done! Keep up the amazing work. |
| Apr 22 08:39:59 | 8m 55s | Dragon Eggs: Greatest Hits Edition | ♥ 2 | This is a genuinely fun game, you've done really well. Only suggestions I've got would be with the game speed. The gameplay itself is SO much fun, but waiting for the pieces to move and the dice to roll can be a bit tedious. However I love this idea so much, I might make a physical version for me and my friends to play! Keep up the great work! |
| Apr 22 08:54:12 | 14m 13s | Rumble in the Bronchs | ♥ 1 | Fun little top down shooter. I'd recommend putting the "how to play" as a mandatory screen once the player clicks play. Most players tend not to read those unless they're forced to, or unless they've already died because they didn't know how to play haha. I also agree with some of the other comments about the pacing, the speed could have been picked up a bit to make it more action packed. Overall though, very well done, keep up the great work. :D |
| Apr 22 10:09:08 | 1h 14m | Keep the download running | ♥ 1 | Very good job on the level design. I wish you committed to the "horror" aspect a little bit more (although I wouldn't have been able to play it if there was a jump scare) but this has fantastic creepy-pasta slenderman type vibes. Some audio would have also added a lot to the mood, and creepiness. Overall though well done, keep up the amazing work. |
| Apr 22 10:21:57 | 12m 49s | hype dream | ♥ 2 | This game is phonemonal. The art is absolute incredible, amazing job. The gameplay itself is hilarious, I was immedaitely overwhelemed and anxious, but a mixture of the cute art and calming music kept me playing. :D My only feedback (and I mean it, because as far as game jam's go this is pretty perfect) is that the end of the game didn't really give me any feedback on how well I did. The cat was sad, but I wasn't sure why, or if it actually had anything to do with my performance. Overall though amazing job, I hope to see more from this team in the future. :D |
| Apr 22 10:40:37 | 18m 40s | Keep The Spirit Stone Allive | ♥ 2 | Gorgeous game, even if you didn't make the assets you definitely used them well. I loved seeing the forest slowly emerging right in front of my eyes. I really enjoyed the gameplay, it felt like a Tower Defense crossed with an Idle Clicker. Some atompsheric music would have added a lot, and I also would have loved to see how the upgrades actually effected stats (damage/health etc) because it was impossible to know what the right decisions are later into the game. :) Overall, amazing job, keep up the great work. |
| Apr 22 10:46:58 | 6m 21s | Dog Signal - Ludum Dare 46 entry | ♥ 1 | Very nice game, reminded me of some old school games I used to love as a kid. I loved the art style. Only recommendation would have been if the game could get harder and harder (maybe more enemies). I only got to 30, but that's because I kept getting impatient, however I feel without the changing in speed I could do it for ages if I really wanted to. Overall though, great game, well done! :D |