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leekanarchism

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TimestampSince previousGameleekanarchism's comment
Apr 21 00:02:53 long social distance runner ♥ 0 This is my daily running experience at the moment. Those darn sprinters, getting in my face! Simple but enjoyable bullet hell :) (and good exercise too) 118.14m
Apr 21 17:36:51 17h 33m WordChain ♥ 1 I'm not a big fan of word games, but enjoyed this nonetheless! Very intuitive and straightforward to get into the flow of. But that's not why I'm here, I'm so here for that background music. It sounds like a half-remembered version of the Mii Channel music, with a bit of extra crooning. Brilliant! Perhaps I'd enjoy word games if they all had this BG music... The life on the title screen is a fun extra touch too :)
Apr 21 18:06:30 29m 39s Kernel Panic ♥ 1 Spaceteam solitaire! Nice idea, very much on-brand :) I found it a bit undirected at first, and then suddenly VERY FRANCTIC. If you were polishing it, I'd suggest by guiding the player just to one component to begin with and get them to repair / replace it early so they get familiar with the mechanics quickly, and gently introduce the other components to ramp up the panic. The door-opening sounds were good! The lack of other sound did make it feel a bit void though -- even though it's in space, a bit of ambiance would go a long way to build an atmosphere / mood.
Apr 21 18:19:12 12m 42s Please! Keep me alive ♥ 1 The graphical style was really cool! The change in music as it got dark was good for building up the tension -- unfortunately at that point I'd only just figured out some of the controls, and had no idea what I could do, or if I could craft a light, or a weapon. I eventually got nibbled to death by a persistent bat. The controls were a little bit awkward too -- using a touchpad and keyboard at the same time is a little awkward. I wasn't able to click on a lot of things until I stopped walking.
Apr 21 19:03:01 43m 49s Graceful Planet ♥ 1 Oh gosh, what a brilliant game! A very simple mechanic, but well-honed! With very little instructions I found I could get a good feel for the mechanics and strategy after a few rounds. The music and graphics are solid. I'll be back for some more later :D
Apr 21 20:23:14 1h 20m Lonely Year ♥ 1 Really nice! The art and music style go together very well, and the simple controls / layout help to keep the game focussed. Naturally I flung myself off the cliff on the first game, and seeing the death screen early on helped me figure out what I was meant to do -- I assume by the temptation of the cave that this was intentional. It took a little while for me to believe that sleeping was progressing anything -- I'm not sure if this is intentional, I guess the feeling of sleeping and hoping for something better is very appropriate for the game title. The apple was delicious.
Apr 21 20:37:18 14m 04s Why, Jeff ♥ 3 Wowwwwwwwwwwww this is something new! The visual and audio style are superb, and the controls are super-nice. It's quite hard, but I reckon I'll crack it when I come back for another go... Jeff, I'm so sorry you died so many times. `MY MIND AND BODY ARE ONE`
Apr 22 12:12:56 15h 35m This is Fine ♥ 2 This is one of my favourites! A really nice puzzle game, reminds me a bit of Chu Chu Rocket (puzzle mode, not competitive of course). At first I thought this might be a simple riff off a meme image, but it's a very well-designed interpretation of the cartoon. The steady introduction of new mechanics gave it a good learning curve and kept it very interesting. I haven't finished the levels yet, but I'm definitely coming back for more!
May 1 14:06:20 217h 53m Save the FOX! ♥ 1 Lovely! The graphics are charming (especially the fox with the tiny sword :) ) and the audio is subtle but atmospheric. I found it took a few rounds before I figured how to play -- a few things that were confusing were: * The fox mostly moves slowly, but when she jumps she quickly disappears, and the extra-high jump feels a bit awkward to control * The bullets (fired by the players or owls) are quite small and subtle, so it was hard to see when damage was occurring to the owl or fox * The spawn locations of the owls are probably a bit too close to the fox's path, imo -- I think it'd be better if they came from further away, and the player had a bit of indication of where they are (e.g arrows, radar) All-in-all, I think the mechanics need a bit of polishing but the style and idea are top-notch!
May 1 14:23:33 17m 13s Message ♥ 2 Nice idea! I like the feeling of the game, and the music is cool! The movement mechanics do feel quite slippery and make it hard to control -- adding some acceleration in there would help quite a lot. I also found it a bit confusing at times, e.g. when things started falling from the sky with no warning, instantly killing me. Glad you're getting into game jams so early! For a month of coding experience this is impressive, hope you continue :)
May 1 14:34:51 11m 18s The horse needs help ♥ 1 Congrats on finishing your first LD entry! I enjoyed the idea, and am glad to have helped save a horse's life today :) I think the thing that would improve it the most is tweaking the difficulty curve -- I found it was quite hard at first until I figured out the controls, but once I fed my horse once the rest of the game was easy. A few things like giving the player a grace period at the start, then making apples rarer / further away as time progresses would help to keep it engaging. The graphical style is minimal but quite nice and consistent :) Also I like the music! Perhaps a slightly spookier tone than I expected, but it's a good tune. What a hungry horse...
May 1 14:40:19 5m 28s Big Bee Bigby ♥ 1 Hello fellow keep-this-plant-alive gamer! I love the vibe of this game, the pixely art and the lo-fi music. The gameplay itself was a little confusing at first, it was hard to see the effect of me neglecting the plant, but I liked that I was forced to stray further and further to fetch more pollen. That Game Over screen is a work of art :) Also excellent game name!
May 1 14:44:58 4m 39s AntOhNo ♥ 1 This was fun to play! Nice simple idea and solid controls :) It felt like it was kind of hard to predict where the feet were going to land, so every time I died it was hard for me to explain why I lost, was it just random bad luck or did I make a mistake? The game starts off quite intense, I think if it was a bit slower but then ramped up (maybe both the foot and ant speeds) that would help to give it more progression and challenge :) The sounds were simple but effective. Stomp stomp stomp
May 1 14:53:06 8m 08s PLOTOKOSTE-DUSHEPLOT ♥ 1 Cool game! The graphics and feeling were really cool, it has a very good style to it! The beating heart is a good centrepiece :) The game mechanics were interesting but a little confusing -- at the start there's a lot I could do and it was a bit overwhelming, so if it were a bit more narrow to start off with to act as more of a training section that would've made it a bit smoother. The atmosphere was really cool -- a bit of basic music / sfx would really help to bring it all together.
May 1 14:59:59 6m 53s Desertification ♥ 1 Nice idea! The look and feel of the game are solid, it was very easy for me to figure out how to move and do actions etc. It was perhaps a bit too easy gameplay-wise -- first run-through I just kind of made it up and won by accident, so a bit more of a challenge would be good, but it's hard to get the balance! The little background tune was nice! It does very much sound like stock MIDI piano though, if there's anything you can do to make it sound slightly more unique that would help it to have a bit more identity :) I'd like to see this extended to more levels and more puzzle-y challenges :)
May 1 15:04:27 4m 28s The Light Within It ♥ 1 Cool game! It was very simple but solid, the controls were nice and I figured out what to do pretty quickly (except I was running away from the thing following me which I was meant to keep alive! :p) The sun effect is very cool, and I liked the Age-of-Empires-y music :)
May 1 15:17:29 13m 02s The Olympic Flame: 2420 ♥ 1 Wowwwwwww you sure know the secret to getting my insta-click of the day (that's right future distopia olympic robots with many a hoopla) Great original idea! The mechanics remind me of a classic board game, Robo Rally :) I also seemed to have a finite number of cards rather than infinite, which did make it a bit hard to finish... ah well, we've got plenty more robots, right?
May 12 19:42:25 268h 24m Keep, Calm! ♥ 1 Amazing! This was brilliant fun, I really liked the control scheme and the challenge! I didn't quite finish it, I got stuck by a very steep hill, but had a great time flinging the keep through the air :)