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Feedback comments for LD46
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| Timestamp | Since previous | Game | koljam's comment | |
|---|---|---|---|---|
| Apr 21 09:53:57 | The Reef | ♥ 1 | I really like the graphics and the mood of your game. I think the interaction rate is a bit off, every time I increase it, the ecosystem dies. Other than that it is a nice simulation (maybe more of a simulation than a game, but that's totally ok!) | |
| Apr 21 10:05:14 | 11m 17s | Feed the Fire! | ♥ 1 | As other commenters pointed out, I also didn't find the ax. I would have really loved to explore more of the world (especially the people and forbidden areas) but the fire died before.. Nice work, nontheless! |
| Apr 21 10:16:02 | 10m 48s | Me. Fire. Run. Cave. | ♥ 3 | After I figured out the timings of the jumps, it was fun! The first trys were a bit frustrating but then I got a hang of it. There is a small bug that when you land on the edge of a platform, you cant move. Was eaten by a hendgehog a few times.. 😆 All in all: great experience! |
| Apr 21 10:27:21 | 11m 19s | Ludum Defendare | ♥ 1 | I liked it. The only thing I would improve is *adding a health bar*. I didn't know when I would die. Also I really liked the idea. That was refreshing! |
| Apr 21 10:45:01 | 17m 40s | Amalgamage | ♥ 3 | This is really good! At first I thought the graphics were too "busy" but I got used to id really fast. The game is hard but not too hard (best I could do was 24). The graphics and the sound fit really good. This is a nice package! |
| Apr 21 10:56:40 | 11m 39s | Dunkegg | ♥ 1 | I liked the *look* and the feel of the game. Also the *idea* of moving two eggs is quite cool, I did never see something like this before. Sadly my PC was a bit too slow in performance, which dampened the fun a little. Also downloading half a GB took a while. But those two things are not the games fault (I think) All in all, really *impressive*, especially given the timeframe! |
| Apr 22 09:30:47 | 22h 34m | Mirror | ♥ 1 | Sadly I got totally lost in the prison and even with the guide and after 10 minutes I didn't find an exit. Did you let somebody testplay the game? Maybe that would've been a good idea. Nontheless, I really **liked the idea itself**, also the design and the character (letter) animation ;) |
| Apr 22 09:42:10 | 11m 23s | Phase 7 | ♥ 1 | Wow! At first I thaught: This is waaay too easy. But then I noticed there where more levels. It was a nice paced, satisfying game. Thank you and good luck! |
| Apr 22 09:55:05 | 12m 55s | The last plant | ♥ 1 | Same as others pointed out: I really liked it for the first few minutes but the fun began to fade. Maybe top down would've been a better choice. But I liked the style and the gameplay itself! |
| Apr 23 08:41:59 | 22h 46m | Ultimate Planet Habitat Support Tester 2020!! | ♥ 1 | Nice idea, for me it was really hard to find a balance. As soon as I removed or added a species, my planet died in like 10 seconds 🙁 But I really like the concept itself, with a bit more work (more than is available in the compo (oof)), this could be really fun. Thanks for your game! 😃 |
| Apr 23 08:53:36 | 11m 37s | Roho - immortality of a deer stalker | ♥ 2 | I really liked the music too. It fit the style (graphics and color scheme) perfectly in my opinion. It lagged a bit for me, especially when "shooting", but that (surprisingly) didn't take much of the fun away. It was hard but not too hard, once i got used to the mechanics, I really liked the gameplay! |
| Apr 23 09:16:11 | 22m 35s | IT KEPT ME ALIVE | ♥ 1 | Could you maybe explain, how to run it? In both of the downloads there only is a "Contents" folder and nothing to run... Thanks in advance! |
| Apr 23 09:22:36 | 6m 25s | Ultimate Kick Ball | ♥ 2 | At first I was a bit confused by the controls, especially "W" doing nothing, I kept hitting it and losing. After figuring it out, I really liked the gameplay itself, it's hard but not too hard, I wanted to try again a few times! Thanks for this game! |
| Apr 23 09:32:38 | 10m 02s | RushBomb | ♥ 2 | Thanks for your game, it was quite fun! I encountered some of the known bugs which were a bit annoying but I think thats okay, especially if you did it with your own engine. And I really liked the labyrinth level design! |
| Apr 23 09:45:48 | 13m 10s | Hearth | ♥ 1 | I like it! As others pointed out the mouse sensitivity was too low for me. But I liked the aesthetics and the sounds! Thanks for your game, it was fun! |
| Apr 23 10:05:55 | 20m 07s | Abyssal Accessory | ♥ 3 | Essentially what the others are saying: great story, great mood. Only thing to improve would be the buttons. They were kinda hard to hit with the mouse. Maybe assign a key for each. Other than that: great game! |
| Apr 23 10:20:37 | 14m 42s | Save the Package | ♥ 3 | Okay the game itself is quite good, I think defending hitler is pretty tastless but thats just my opinion and I won't let it influence my vote. I am german, so maybe I am more sensible to something like this... Other than that, it was good, nice work with the models and weapon implementation! |
| Apr 23 10:34:45 | 14m 08s | SPOF: Single Point Of Failure | ♥ 1 | I had trouble cutting the connections but other than that, great game. A bit slow, as others already said. But I liked it. |
| Apr 23 10:46:00 | 11m 15s | Eggcellence | ♥ 2 | Great game. At first it was really hard to hit the animals, but then I got used to it. It also head a nice mood and graphics! |
| Apr 23 10:55:55 | 9m 55s | Test-a-ball | ♥ 2 | For me it worked and it was really fun. After 25 points there were no platforms anymore but I really liked the ballsack style 😆 |