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Jordgubben

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TimestampSince previousGameJordgubben's comment
Apr 25 12:52:16 The Stuntman Simulator ♥ 1 Nice try-fail-cycle. I love that the first obstaceds are tiny brids, an the next one is missiles larger than you. For next Lv: Shorten the time between plays a bit.
Apr 25 12:58:13 5m 57s Keep It Undead ♥ 3 Love the art-style. you should make fridge magnets with the cow.
Apr 25 13:17:57 19m 44s Eat it ♥ 0 Took me a little while to figure out the mission system. Had a lot of fun with this; great job!
Apr 25 13:30:41 12m 44s Wildfire ♥ 1 Cool idea and really neat graphics. The controls for raining and could be improved a bit. Perhaps use right mouse button or double click to rain/drain when over fire/water.
Apr 25 15:10:04 1h 39m Dunkman ♥ 1 This is every Shounen Jump sports Manga ever. I'm really digging the procedural animation on the arms. One of my favourites so far. GG.
Apr 26 17:44:10 26h 34m BÅL ♥ 1 Just like you wrote on our game: Looks like we started out with similar ideas. But then you something we never managed: Actually flinging logs and being able to look around in the forest! I'm really appreciate the cozy particle effects. Gives a very warm, yet non-aggressive, feeling of fire. The pale lighting of the trees is also spot on, giving a late summer sort of presence. The aforementioned two contrast each other well. If I'm forced to complain about anything, then I'd say the fire burns out a bit to quickly.
Apr 26 18:19:32 35m 22s Space Ship E.V.E ♥ 1 I quickly found myself intrigued by the both dark and at the same time whimsical inner monolog of the protagonist. Graphics and audio are both spot on for what this game is about. I had a bit of a struggle with the controls. Especially the unintentional scrolling that 1/3 of my mouse movements caused. Perhaps the game could zoom out during the asteroid sections (since those are the only times when it's meaningfull to click on something outside the ship) and be locked centring on the ship at all other times.
Apr 29 19:17:28 72h 57m The Heart Of The Keep ♥ 1 This was sort of wierd even for a Bitsy game. And I mean that as a compliment. The sound scape is especially eerie, as pointed out by others.
May 2 14:35:18 67h 17m Logan ♥ 1 The intro reminds me a bit of Sartres 'No exit'. The mood is really ominous. I never managed to figure out what to do after activating the radio-machine-thingy so I suspect that I'm missing out on most of the game. Good job anyway!
May 2 14:45:17 9m 59s SAVE THE DINOS! ♥ 0 I like thet twist that the game actually takes reproductive ability (i.e. there being both male and female dinosaurs left) into account. But then again, nature always finds a way.
May 2 15:13:57 28m 40s Can you look after my plants? ♥ 0 Fun take on the theme and a very relatable problem. I get the feeling that the optimal way to play this game is to take notes on a few play throughs and find the optimal amount of water for each plant; So science, much like.
May 2 15:20:47 6m 50s Covid Runner ♥ 1 It's hard to tell if one should jump or slide since the laser-beams are blocked by the big black boxes that emit them. Despite that I managed to run almost 800 meters on the first try. Being hunted by a giant roll of toilet paper is a nice touch.
May 2 15:58:09 37m 22s Constance ♥ 4 It's rare to see a fully voiced Jam entry. And the voice acting is really good at that. Mood is really spot on and reminds me of Allan Mores 'From Hell'.
May 4 06:45:39 38h 47m Lighthouse Keeper and the Shadow Pirates ♥ 1 Yarr, this be one fine jam entry. They graphics be neat, they music be splendid and the controls to be counted upon.
May 4 07:25:25 39m 46s Keep The Beat Alive! ♥ 1 Adding rythm to anything is one of those underused mechanics. This kept me gonig for quite a while and it might be one of these games I come back to after the jam.
May 4 18:38:26 11h 13m Slimekeep ♥ 0 I've more or less stopped using the mouse due to ergonomics issues, so I'm always hesitant towards games with WASD+mouse controls. Despite that I kept playing this game for longer than I expected. The music is sweet, the graphics are nice and the controls are tight (although I would have preferred a keyboard-only option).
May 4 18:59:16 20m 50s Protect the NHS ♥ 1 As others have pointed out this could do with some balancing in he post jam version. I like that the hoards come from all possible directions, insteade of lining up nicely in classic tower defence fasion.
May 4 19:07:21 8m 05s Grow Up ♥ 0 A much needed relaxing experienence. Thank you for this small moment.
May 10 14:32:09 139h 24m Message ♥ 1 Not sure it wall-jumping was an intended feature or not, but grabbing on to the sides of the platforms saved me on multiple ocations. I really liked the aesthetics of the whole thing. The message them self is an especially a cute little bugger.
May 10 15:36:25 1h 04m Planets wars ♥ 1 Really digging the soft art vectorized, which blends well with the music. The explosions deserve a special mention in this regard. I found it a bit confusing that the player ship re-spawns behind the home planet an not above it. Perhaps I was doing something wrong.
May 10 16:04:01 27m 36s The Keep! It's Alive! ♥ 2 "Play with the mouse. You will figure it out." Of all the instructions I've encounter this jam, these are definitely the best!
May 12 19:01:35 50h 57m Mammoth Expedition ♥ 1 Aaaaaarrrrh! I was at ~950m when the fire went out. That said, I really enjoy these narrative-rich resource management games. The writing here is witty, while still making a lot of sense.
May 12 19:10:27 8m 52s Scythe Streaker ♥ 0 Could not play very far due to the the vfx issues that other have already pointed out. Really digging the character design tough.
May 12 19:22:11 11m 44s Aphotic Aquatic ♥ 1 Last review for this LD. This was different. And I like it. It's probably something you can use to train your short term memory. Did I say I like it? Any way, what was I doing? In shot: Good job!