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Feedback comments for LD46
Chao's games and stats for all events →
| Timestamp | Since previous | Game | Chao's comment | |
|---|---|---|---|---|
| Apr 26 13:41:29 | Carry The Torch | ♥ 0 | Cool idea, the keeping the torch alive idea is a great take on the theme. The mechanics were all cool enough, but I would have loved it if there was some more atmospherics around the dungeon environment. Things like footstep noises when you travel down a node, and the torch having some kind of flickering light, that kind of thing really nails the atmosphere down and draws in the player. I'd love to see a version with some more polish. Great work! | |
| Apr 26 14:01:13 | 19m 44s | Don't taste the lava | ♥ 2 | Very Nice. I would have loved to be able to see the entire list of pieces when you start, there were some levels where I had to lose once to learn what pieces I was getting before I could beat it. Other than that though, really nice puzzle game. |
| Apr 28 12:36:13 | 46h 35m | Food Chuck | ♥ 2 | The road to hell is paved with shitty food. Only complaint I could raise is that there may have been a few too many food options later on in the game. On the later levels I found myself doing a lot of searching for the right item, and not very much madly spamming the shoot key. Great job. |
| Apr 28 13:05:58 | 29m 45s | Cub Valley | ♥ 2 | What is going on. Half of the games I've played this jam have been super feature filled and complete, way more than I would have expected from other jams. It's incredible that you managed to get this done in three days. The element combining mechanic, far from being just a cool gimmick, actually works really well, and the wide array of moves introduces some really strategic decisions to the game. Amazing work. |
| Apr 29 12:13:09 | 23h 07m | The Most Simple Farm | ♥ 1 | It almost seems like a waste to be making this much food just to feed a single chicken. I've got all this grain just kind of lying around on the ground, but my hen just can't eat it fast enough. |
| Apr 29 12:19:24 | 6m 15s | Tunnel Vision | ♥ 1 | Nice math my dude. I've always wondered why people didn't include fractal patterns and that kind of thing in more games, and now I'm just wondering more after seeing how sick it is when people do. The only two complaints I could bring up is that the ship hitbox is finicky as hell, and it would have been nice to have a bit more of the map generate in front of you so you could see where you're going. Other than that, great job. |
| Apr 29 12:33:53 | 14m 29s | Mind Defender | ♥ 1 | Hey, come on, you know I can't control the information I consume. Why you gotta give me false hope like that. Keep your brain alive is definitely one that I haven't seen yet, and a message that is all too relevant in our troubled times. |
| Apr 29 12:54:18 | 20m 25s | Make it Count | ♥ 2 | Really cool. It's really nice seeing the game of life rules used to make puzzle mechanics like this, and it actually works really well. Nice job. |
| Apr 29 13:02:16 | 7m 58s | Is it wrong to feed haterz to my plants? | ♥ 1 | That was really nice. The whole thing just fit together really well, It's kind of hard to put my fingure on what exactly it was, it just generally felt really good. Great job. |
| May 1 12:43:29 | 47h 41m | Defendeer | ♥ 3 | Now that's what I call dedication to an aesthetic! Only flaw is that there's no option to romance the deer. |