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BinarySpark

Feedback comments for LD46

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TimestampSince previousGameBinarySpark's comment
Apr 21 17:55:40 RobotDefender ♥ 2 Be sure to put your patch notes in the description. Most people will want to play the original, unpatched version because it's more fair that way (it's the actual jam entry). Nice tower defence setup, keep going. Consider ways you could give the player something to do once a round starts (I think I couldn't do anything until the round was over.)
Apr 21 18:00:35 4m 55s Guns N' Violets ♥ 1 Gives me some Enter the Gungeon vibes. Nice work, I like it. I felt like the violet takes damage very quickly, so it can be difficult to get rid of an enemy quickly without taking damage. Consider some manner of recovery method, maybe?
Apr 21 18:09:55 9m 20s to Leave ♥ 1 Charming aesthetic, and good use of music too! And this is running on Unity 5.6? What? I couldn't figure out all the puzzles, though.
Apr 21 18:29:21 19m 26s Go Home! ♥ 1 There are some nice ideas here, and lots you could add to it! Makes me excited just thinking about it. One comment I have is that there seems to be a dominant strategy in the levels, meaning there's really only one path you can follow to make sure you yell at everyone in time. Other than that though, nice work!
Apr 24 15:26:44 68h 57m Bankruptcy Countdown ♥ 1 Cool style, nice music, and absolutely hilarious to make a mess of the warehouse. I did struggle with the controls a bunch - how about something like scroll wheel or modifier keys (shift etc) to raise/lower the forklift? Also, bonus points for the cute cat.
Apr 24 21:37:39 6h 10m boflowanica ♥ 1 Cool game, nice visuals and snappy to play. There are a bunch of interesting ideas in there, like the bees or the hidden spikes (those almost make me think of IWBTG). As suggestions: I'm not a fan of the fact that the window is recreated every time the level restarts, because it's jarring. There's also a definite focus on perfect execution, which is probably not for everyone.
Apr 24 21:45:35 7m 56s Coalesce ♥ 0 Interesting idea, definitely. I was wondering what you were going to do with the split screen, and having differences between them is actually a cool game idea to explore. Wacky art (which I like) and some nice atmosphere on the speakers. As tips: the movement feels very floaty, because of the long acceleration/deceleration and low gravity. If you want to make your platformer feel snappier, consider tuning variables like that.
Apr 24 21:56:54 11m 19s The Fridge ♥ 2 Perhaps one of the fresher takes on the theme I've seen! Cutesy art, too (hello kittens), this is a cool entry, nice work.
Apr 24 22:06:41 9m 47s Heart of the World Tree ♥ 1 A fresh implementation of the classic pong design! Nice work getting some of the visual and audio work in; I know that's very easily overlooked with such little dev time. I quite like how small pieces of the barrier fall away, it reminds me of the terrain destruction in the old 2D Worms games. The critiques I'd have with the gameplay have already been mentioned by other people, but still, this is a solid entry. Jams are perfect for trying out new weird things, so keep going.
Apr 26 14:46:26 40h 39m Dozy Dungeon ♥ 1 Lovely aesthetic, and I quite like the idea of petting a monster to sleep, lol. It's a little bit too difficult for me, but I really like this entry nonetheless.
Apr 26 14:58:06 11m 40s Cubleton Survive ♥ 3 Interesting tool for creating some beats. I'm not really sure what I'm doing because I'm kinda bad at these things, but this is a cool concept, and it looks nice too.
Apr 26 15:08:29 10m 23s Deer Quest ♥ 1 A silly, almost trippy experience, very dry humor lol. I think I almost made it through save for the last red dude with the triple arrow shots, that was a bit too much. But I like it nonetheless, cool entry. Also the medicine is best used on wolves anyway :3
Apr 26 15:18:14 9m 45s Heading North ♥ 2 I really like the aesthetic, it reminds me a lot of Don't Starve. (The trees especially.) It's a bit unclear what I'm supposed to be doing however, and some feedback that would be useful seems to be missing, such as how much food/health a character has left, or what some of the (non-obvious) items do. Regardless, this is an interesting prototype for sure. Keep going.
Apr 26 15:23:19 5m 05s The God Of Adventurers ♥ 3 Cool game, nice aesthetic and charming sound work. Though it seems to be a bit difficult to pick up due to the speed at which happens (the different tiles could use some explanation for example, or things like suggestions of nice tile combos) I enjoyed playing it. Has potential!
Apr 26 15:37:13 13m 54s Pestilence ♥ 1 Good execution for the most part - I personally wasn't very invested or interested in the narrative you had going on, but it was cool to play regardless. Nice music in the background. Looks nice. Well done overall! Also the simon-says bit on the terminal sucks. :P