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BinarySpark

Feedback comments for LD44

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TimestampSince previousGameBinarySpark's comment
Apr 30 11:42:10 Xochipilli's Trade ♥ 2 Looks good, general atmosphere and impression is nice. Boss is wayyyy to difficult for me tho. Consider shrinking the attack hitbox, and adding some telegraphing.
May 2 09:43:10 46h 01m Age Waves ♥ 1 Consider adding some hit feedback, not just for the juiciness (to give your attacks more impact) but also to tell me that I managed to hit something at all. Same for inverse, when you get hit yourself.
May 2 09:52:37 9m 27s Powerless ♥ 2 Nice entry. Two things I'd like to see changed, are supporting WASD for the hacking controls (I had to move my hand back and forth between the mouse and arrow keys, which is tedious), and secondly, that some baddies shouldn't start shooting the instant I open a door, because it feels unfair (you have no time to react). Other than that, good stuff!
May 4 09:33:25 47h 40m Blood Legacy ♥ 1 I agree with most of the sentiments here, it's possibly a bit too hard, but otherwise a nice game. Consider adding some hit feedback (like flashes, particles, impact sounds) to give your weapons a bit more juiciness.
May 4 09:39:19 5m 54s STUPID BEAST! ♥ 1 Nice work! Fun little game for sure. In one of my attempts, the hunter got stuck outside the map: (He was twitching back and forth every frame.) It also appears to be possible to squeeze out of the map yourself, probably due to the high speed of the player character. Other than that though, nice work. I assume the music belongs to PoE, so wouldn't really be fair to take it into consideration, but it did fit quite well. firefox_GoOwrHdVCs.png
May 6 18:01:55 56h 22m Blood Collector ♥ 0 It's a bit of a problem that the blood pickups regularly fall underneath the grey UI, making it unnecessarily difficult to spot where they are, or even if they're still there. Other than that, some hit feedback would've been really nice, for both incoming and outgoing damage. Interesting spin on clickers, though, they usually don't have a lose condition :) Nice work
May 6 18:08:49 6m 54s Wu-Wei ♥ 1 Nice game! I like the artwork, though personally I feel it would've been even nicer if it didn't blur at higher resolutions (point filtering vs bilinear, probably). Even if level design isn't your gig, this is pretty well made. Consider adding some basic sound effects next time, for that extra bit of oomph? I don't see what this has to do with the theme, but that's not necessarily a bad thing.
May 6 18:14:01 5m 12s Torture For A Living ♥ 0 Well this is pretty brutal. ... I kinda like it though. Really like the animations on the dudes, very well done, especially for a compo game! Nice work!
May 6 18:23:16 9m 15s Dissuasion ♥ 1 A very curious game. The intro made me think that was the actual game at first, but there we go. It almost feels like a game jam spin on something like Papers Please. Very nice work. I like games that spin a bit of a narrative. The artwork is cutesy and the music fits nicely. Like some others have said, a skip button would be very nice, and perhaps a few sound effects.