Foon → Ludum Dare Explorer → LD45 → Feedback comment stats → mosaic
Feedback comments for LD45
mosaic's games and stats for all events →
| Timestamp | Since previous | Game | mosaic's comment | |
|---|---|---|---|---|
| Oct 7 16:04:33 | Zero Equals Zero | ♥ 2 | Love it! Really cool idea! I found the collisions a bit wacky, but otherwise awesome game. | |
| Oct 8 09:03:38 | 16h 59m | 2D PLATFORMER EXE | ♥ 0 | Good work. I especially liked the small details such as the 'my dreams' file in the bin. There were a few minor bugs, I could for example load level 3 before level 2 and had to restart, because level 3 was not loading. Overall good game. |
| Oct 8 09:15:58 | 12m 20s | Red Rush | ♥ 1 | Good work. I really enjoyed the graphics and the puzzles, but as congusbongus just said, they involved much trial and error. Maybe a way to solve this would be an indicator, how far you can travel or planning your route in advance. Overall very good game. |
| Oct 8 09:48:06 | 32m 08s | Gardenia | ♥ 0 | I really liked your game. Good graphics and interesting mechanics. At the beginning, I was a little confused, because I thought that you are supposed to command the people. When I figured the controls out, I ended up with -66 fod :) Maybe next time add a tutorial explaining the control, not just the mechanics (which was nontheless very useful and well integrated into the game). Overall good game. |
| Oct 8 10:19:57 | 31m 51s | Hobo Sapiens | ♥ 3 | I like the dark feel and the graphics of your game very much. It just gets a bit repetitive after a while - loot the contruction site - sell - repeat - and I didn't notice a goal, you work for. It's just: Get more money. I suppose thats what its like in the real world. Overall good game. Good work! |
| Oct 8 12:40:06 | 2h 20m | Heroes for Hire! | ♥ 1 | Good work. I liked the idea, the minimalistic graphics and the music very much. However, I found that picking up the money spheres kind of feels unresponsive and gets a bit repetitive after a while. Maybe some power-ups or something similar? I also had a few crashes when I tried to enter the dungeon (Null Reference Exception). Fortunatly, the money I gathered so far was safed, but my hired heroes were not. I felt a bit bad for killing my entire adventure party every time I went into the dungeon, so maybe an exit-mechanic would be a nice thing to have. You have created a very enjoyable game. With a bit of tweaking and polishing, I think it would even make a commercial one. Overall a good game. |
| Oct 8 12:54:40 | 14m 34s | Everything Shall Be Ours | ♥ 1 | AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH ScreenAnts.PNG I like your game. It's a cool idea and feels responsive. It is also not too easy nor to hard. However I would have liked to be able to adjust the rate at which my ants spawn: more warriors, less workers (as you can probably tell from the picture). Overall a fun and good game. |
| Oct 8 13:05:58 | 11m 18s | Protoplanet | ♥ 1 | Love it. I really like that you have to control your own temperature. A few partilces for collisions would have been nice, but not necessary. Great work! (I had a weird blue thing appearing in the corners of the screen, other than that no issues. I think it might be due to the texture beeing not big enough.) Screen.PNG |
| Oct 24 19:48:00 | 390h 42m | Get off the Hook | ♥ 1 | I really liked the audio. The blocky graphics do actually fit very well, too. My biggest issue was the jumping (or my skill if you see it like that) which felt kind of frustrating. I especially liked the little details like the corn behind the pillar. Overall a nice horror-platformer game. Good Work! |
| Oct 24 20:02:13 | 14m 13s | Winter | ♥ 1 | Winter is here... Absolutely amazing art and music! Gameplay comes a little short, feels more like a story, but who said that that is a bad thing, right? |
| Oct 24 20:11:36 | 9m 23s | warm | ♥ 1 | I liked the graphics really much. With a bit more gameplay and maybe a tutorial you got yourself a very nice game! |
| Oct 24 20:23:50 | 12m 14s | All Is Well | ♥ 1 | Well, I liked it. Funny and challenging. I really liked that you play the villain for once. Well, not voluntarily, but what did I have for a choice? I had to defend myself, they wouldn't listen to me! Oh, those poor dead heroes. |
| Oct 25 21:14:01 | 24h 50m | Sluggish Grind | ♥ 1 | That's absolutely amazing! I really like the art, the level design, the mechanics and everything else. Some suggestions I am sure were mentioned before, but I'll give them anyway, because I'm to lazy to read through all the comments - you do that: - Faster Movement or Upgrades - Feedback -> this includes some kind of flashing animation when you hit enemies (when fighting the final final boss I was totally ready to keep shooting him for an hour or so, a lifebar would've been neat now that I think about it) and more soundeffects - Music (just makes your game that much more atmospheric than it already is) As I said, just absolutely amazing, especially for a first jam! |
| Oct 26 18:56:19 | 21h 42m | Mind the Gap | ♥ 1 | stars, stars, STARS!!!! |
| Oct 26 19:39:54 | 43m 35s | Unwritten | ♥ 0 | You could totally make this work as a commercial game. I love it! Best game I've played this Ludum Dare so far. I really like that this puzzle game really has you thinking, something not particularly many can do all the time. |
| Oct 26 20:06:42 | 26m 48s | Sand&Sea | ♥ 0 | I like it. The idea is really great, but I think it has some balancing issues. I placed _to many_ fish and ran out of sand. Luckily, you can somehow generate sand by placing it and picking it up. This is what I ended up with: Screen3.PNG Maybe some way to destroy structures would be nice. Anyway, good work! |
| Oct 26 20:30:09 | 23m 27s | Seedvilization | ♥ 1 | Nice! That is a really good game-jam game. I see potential. Very much of it. It already looks like a commercial game. My tip: Make it commercial. |
| Oct 27 11:23:44 | 14h 53m | LooPatHero | ♥ 1 | One of the best games I have seen so far! I really like it. The art and music are incredible. I eventually stopped playing, because I have to get some things done. This is what I ended up with: Screen.PNG I think it would be more challenging if you had to place all these buildings you get. You can just ignore the dangerous ones. Anyway, really cool game. Good Work! |
| Oct 27 13:03:42 | 1h 39m | Rescue Hamsters! | ♥ 1 | Many hamsters died... We could only save a few and those who were saved were as stupid as normal. Screen2.PNG Really funny and fun to play. One objection though: I think you have to wait too long for the hamsers to all walk to the end of the path. Maybe add some time-warp or something similar. It would maybe be enough to rescue 3 or 2 hamsters. The music felt a little bit repetitive. All in all, I think this could be made a good commercial game. P.S.: I discovered these two fun bugs: Screen1.PNG Anyway, great game! |
| Oct 28 18:15:41 | 29h 11m | Moroi | ♥ 1 | I like that you have to find out what all the cards do. I think I figured it out, but some more suggestive blinking wouln'd hurt. Graphics and everything else is good, especially for a game jam, so good work! |