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MaxKlimenok

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TimestampSince previousGameMaxKlimenok's comment
Oct 23 09:15:21 Out of insight ♥ 2 Прикольная поделка! Что понравилось: + Арт на задниках - привет художникам! + Наличие звука = +50 к атмосфере. + WebGL версия - вот прям поклон земной, что не надо ничего скачивать и устанавливать. + В целом всё выглядит хорошо. + Всё работает - не багает, не лагает - привет кодерам! Что не понравилось: - Блин... а как мне знать какой цвет добавить к текущему из RGB, чтобы получилось то что надо? Я не силён в цветомиксовании. Может подсказку какую. - Даёшь препятствия и мобов! Иначе очень легко получается. Что улучшить: * вот дописать минитуториал, так же как вы дали хинт по управлению, вот это целевой цвет, вот это ваш текущий - ибо не сразу въезжаешь в цель игры... * может сделать больше упор в механику авойдеров - типа я знаю какой цвет мне бы пригодился, но вот его достать (из-за мобов/препятствий/других ненужных цветов) не так просто. В любом случае, спасибо, свои 5 минут фана я от вашей поделки получил!
Oct 23 09:40:30 25m 09s Deliv' 51 ♥ 1 All right! Liked: + City - very cool and good looking! + Camera perspective + Drif effect! + Coolest start menu so far! + Nice 2d art! + Atmothphere of something wrong going on. + Gameplay is intence as it is supposed to be. Disliked: - Controlls - was unable to turn while standing still... I was cornered a few times by UFOs... Was unable to turn around on the same street... yea I know that IRL vehicles can not turn around if standing sill but some sacrifices have to be made in favour of gameplay. - Did nont figured out how to kill UFOs - but I think it should be fun Ways to improve: * Make your city more alive! Screaing citizens / cars running away from UFOs would be so much fun! * A bit more controls/responsivness polishing. * A bit more extended tutorial would be nice Damn! I had fun playing your game! Thanks!
Oct 23 10:05:54 25m 24s Galaman ♥ 1 All right! Liked: + Intro animation - It looks like a lot of effort was put into it. High five to your artists! + Pretty interesting and catchy to find out of how big you can grow - I have got 2500+ point and it becomes pretty much hard to navigate around avoiding dangers - cool gamedesign decision. + PacMan reincarnation idea! Disliked: - was not able to figure out at start of what is eatable and what is not Ways to improve: - Give your "colorcoding" another try - IMO red is a danger color not purple, nor violet. - Leaderboard to compeate for high score is a must for such games. Anyway, congrats! cool entry!
Oct 23 11:20:19 1h 14m Cowquest ♥ 1 Damn! So good! Liked: So much content! So much humor! Cool genre mix! Nice try with the theme! Spent an hour or more playing! Was excited to find out of what is in the end! You have sveral minigames in one game and grea meta! Disliked: Lost my first castle battle and was not able to get out of it. Do not want to start (replay) from start. Overall: Funtastic entry! The best so far! We also have RPS minigame in our entry, and we definetly will steal some ideas from your game! Like ingridients gathering for future battles! Thank you so much for the fun I had!
Oct 23 12:21:28 1h 01m De-Desertification ♥ 1 Liked: + I was impressed with writing own engine. + Gamification of enviromental problems. + Cool joke with plastic tank. Ways to improve: * Not chalenging at all. Game needs rebalancing: IMO sprinklers should consume water not plants. Too rainy for a desert. To make soil fertile it should be not enough to put sprinkler around, -> buy fertile soil and plant only on it. -> if it goes dry for any reason it should deteriorate (fall back) to desert sand, so you'll have to repurchase it again. Despite it is a Jam entry, I'm impressed that you are a Compo actually. Have my respect.
Oct 24 16:32:47 28h 11m BLOB ♥ 1 Wow! I managed to beat your game and finish in rocket! Not from the first try, nor from the second. ))) Make sure that player is unable to place buildings on top of each other, otherwise UI gets to messy.
Oct 24 16:50:34 17m 47s Ludarium-45 ♥ 1 Why? What for? What have I done worng? vomit.png 5 stars on graphics from me dude! You totally deserve it!
Oct 24 17:08:52 18m 18s Nothing but Ghosts and Clouds ♥ 1 Liked: + Tutorial is a part of the game - learn to play while playing - nice! + Sound and mood in general + Visual style Disliked: - Difficulty - I'm not the guy to sit there all day trying to pass past level 5. Finished level 4 in 5 tries... - I'm not a big fan of platformers - but this is personal. Ways to improve: - A bit more polishing here and there and you are good to go!
Oct 24 18:14:57 1h 06m Never Ending Entropy ♥ 3 Вай, красавцы! Убить хаос, чтобы стать хаосом - очень годно! Понравилось: + Плавное развитие событий + Постепенное обретение навыков и прокач + Баланс - в целом не слишком легко, но и прошёл я всё с первого раза + Противные мобы пачками с тентаклями в полумраке => кирпичный завод + Прикольный способ подавать наратив + Достойный визуал и пост-процессинг. + Сюжет - точнее сам факт его наличия. + Неожиданно включившийся звук (ну при очередной прокачке), а я до этого выкрутил на максимум у себя всё... оно там пол игры где-то пищало, думал, может напишу разрабам, может где чё в сеттингах накосячили... и Бах! Мой кирпичный завод выходит на новые мощьности! + Ничё не глючит, всё понятно как управлять, играется так, как должно играться. Не понравилось: - Наратив иногда бывает не к месту, особенно посреди боя - у меня заруба, кирпичный завод, и в угаре мачилова я натыкаюсь на "нейтрала", и он мне своим бла-бла-бла - весь угар обломал. - Вряд-ли во вселенной есть прямые линии и коридоры. Сделай вы уровень весь кривой и изогнутый а не перпендикулярно-параллельный - от была бы бомба! Что улучшить: - При том же объёма наратива, больше драйва, мочилова, мобов, пушек, бла-бла - думаю и сами это знаете - ваша потенциальная ЦА в игру за мясом идёт, а не на "роман почитать"... Ну и взрывов там каких завезите...(Кашу маслом не испортишь). - Редизайн уровня - все двери, переходы - всё оставьте как есть на своих местах, просто сделайте всё косым и кривым, избегая прямых линий ну кроме дверей может быть... - Сделайте например, что если рядом есть активные мобы - пускай нейтралы "окукливаются" (тригер делайте неактивным) - ну чтобы угар боя не ломать... - Ну и не охота дважды один и тот же текст читать, помечайте как-то "прочитанных" нейтралов... Ну а в целом, молодцы. Имеете годный, отполированный продукт/прототип. Мои поздравления и респект!
Oct 24 18:31:23 16m 26s Get off the Hook ♥ 1 Reminded me of kinf of portal and half-life.
Oct 25 10:57:15 16h 25m Mole Bass ♥ 1 Nice and fun! Especially attic level (was pretty chalenging)! Cool visual and sound!
Oct 25 11:11:58 14m 43s Rescue Hamsters! ♥ 1 Not bad - but it takes time to get used to Shift+LMB -> Right click should be much more convinient! Also I'd like to have enough time to prebuilt (think about) the level and then hit "play" to see hamsters go through. Here I have to do everything in real time and I'm not that fast for it. And thanks for "online" html/js build!
Oct 25 11:42:05 30m 07s Aggressive Realtor ♥ 1 wish.png You should have put it timer and a leaderboard - how much it takes to get to say 10^10$ and to compeate with each other.
Oct 25 13:03:47 1h 21m All Is Well ♥ 1 Well, well well well, well!
Oct 25 13:20:46 16m 59s Bulbz ♥ 1 Nice visuals, and game is pretty chalenging. I whould rather transfer aiming and shoting from arrtows to mouse.
Oct 25 13:53:15 32m 29s Star Battle ♥ 1 Nice space sandbox and nice soundtrack.
Oct 25 14:01:04 7m 49s Stop at Nothing ♥ 1 4th level is too much. It took me a lot of time to figure out undo mechanic.
Oct 25 14:34:36 33m 32s Dead Again ♥ 1 It was fun... Especially the BattleMage... )))
Oct 25 14:50:54 16m 18s Mastafoon! ♥ 0 Nice and chalenging puzzle! Liked the idea of combining inventory with action points - you cant have both! -Nice.
Oct 25 15:07:35 16m 41s What have you got there? ♥ 2 I'm not big fan of pixelart nor of platformers/runners, but the idea of imaginary world inhabited with mobs and a stick as a sword is awesome! Really a cool decision! So much room for imagination: folowing grandpa to a hospital, walking elder sister to a coledge, taking mom to work - this might be a hit. Although tilesets and music is no yours you managed to create cool fantasy mood and atmothphere! Well done! And thanks for WebGL build!
Oct 25 15:25:08 17m 33s HOBO DAYS ♥ 0 Nice visuals and pixel art. Nice idea behind the game. Although there are several bugs here and there (0.00069234$ or inability talk to strangers right in front of vending machine) the game looks polished. It also seams way to random - on day two there were a lot of people in the street (earned a lot that day), on day three only one who gave me nothing (barely survived spending yesterdays revenues)... Add more features and content (cops, eldery people, other hobos... options to rob, or steal mechanic also might be nice addition to the gameplay) you name it) and you are good to go!
Oct 25 16:22:03 56m 55s Desert Flight ♥ 1 Ways to improve: - Birds colorcoding - cant see some of them on background. - Probably there should be something to shoot at...
Oct 25 16:45:51 23m 48s NoControl ♥ 1 Some sound in the game - even a bad one is much better than none. Nontheless great take on the theme.
Oct 26 06:31:42 13h 45m Abstractio ♥ 1 All right! Alchemy reincornation. Things to improve: - "remove duplicates" button might be a nice addition: you can not "consume" an element - so what is point of having duplictes in game at all?) - Adding colliders on elements so they do not overlap... and say, when new elements are created, they just push out all other elements to the borders fo the screen. Reason: half time spent just moving elements around, especially in the late game.
Oct 26 06:54:25 22m 43s Cradle of the void ♥ 1 A good one! Pros: - Solid concept of finding what you have to do in this game... But honestly, I have to read other comments to figure it out. - Mood and atmothphere. - Take on the theme - SFX Cons: - Controls sensitivity Woys to improve: - Controls scheme - give it more love. - Hints (maybe if game sees that player has no progression throught the plot for say 60 sec - give him a hint.)
Oct 26 07:05:37 11m 12s Terra Farma ♥ 0 Took some time to figure out how to sell items.
Oct 26 07:10:31 4m 54s Hubcap Pup ♥ 1 It is cool that you have your own art and adnication. Also liked multilayered enviroment and paralax effect.