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Imphenzia

Feedback comments for LD45

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TimestampSince previousGameImphenzia's comment
Oct 11 20:37:55 Trash Can Adventures ♥ 0 Hey, nice entry! I like that you also included the highscore feature so I could chase my score. I only managed to get 220 as I struggled a bit to make it from side to side in time - randomness played a big part in the ability to score. Maybe it would have been nice to make it possible to collect more in time, at least early on in the rounds. I wasn't too sure I was supposed to collect the bombs?? =) Nice with audio and graphics too.
Oct 11 20:45:42 7m 47s Venture ♥ 1 Hi, I thought this was fun, simple yet innovative =) Now my space key hurts though, haha. It worked up a bit of stress in a good balanced way. I loved that $100k lets you live for a few months in San Francisco, I remember having to pay a fortune for the hotel when I last went to GDC! Here was my best score: score.PNG Nice work!
Oct 11 20:53:01 7m 19s Nully ♥ 0 Nice work - I like the way you introduced the game with what to press and he ran off into the level. For a while I was wondering if I could do anything to get way from the first "monster" but when I saw Mods 4/6 I realized that I should somehow collect more - the cloud he turned into I thought was collectable too but found out it wasn't :) Second enemy reminded me a bit about cup head, especially with it being in grays too. Nice music (that is now stuck in my head...) Good entry!
Oct 11 21:03:46 10m 45s Garden Circuit ♥ 1 What a nice compo entry!! First of all, I really like the art style, I love low poly =) Nice colors, objects, and animations including the walk cycle and movement. As for the game play, it was maybe a bit too slow for me, or repetitive, but I understand all the challenges that are involved in making a game like this and testing to improve gameplay is tough, especially when you have so many assets going on!! I really like this entry mainly from the visual aspects, so great job! I should also mention that even though I'm not a great fan of the genre itself, I am sure many others are!
Oct 11 21:10:21 6m 35s Pangolin in the Sky ♥ 1 I'm always a fan of low poly, so thumbs up there =) I found the camera switching a bit confusing to say the least. I couldn't see any platforms from close camera, and from the distant camera I couldn't move (at first?) - and then I jumped from the close person camera, and switched to the distant camera while I was in the air to land on an orange box. Then I realized you could reveal new tiles in the end.
Oct 11 21:16:16 5m 55s Nothing On Frontlines ♥ 1 Nice combo between survival and tower defense. First I thought it was way too easy until I realized I was just shooting down people in the menu screen, haha. Nice work implementing all the mechanics. The massive enemy scared me from being huge. I survived for about two minutes, probably not the best of scores =)
Oct 11 21:22:31 6m 15s Acorn Rush ♥ 2 The environment, animals and music was cute and relaxing so it was a nice experience to play. It took me a while before I figured out that collection process as I thought it would push the acorns and not pull them behind me =) Nice entry.
Oct 11 21:30:04 7m 33s Trashwars ♥ 2 Why do I keep missing instructions - I started the game, couldn't make anything happen, looked on the game page (but on itch, saw no instructions), tried again, nothing happened. Then I realized I was running in full screen and it cropped off everything at the bottom of the screen. Played in windowed mode, still didn't understand what to do... then hammered the keyboard and something happened. Then figured out 1-5 :) Then I noticed now that I was going to feedback that you had a super cool instruction posted on the LD-page of course, haha. I was not a great fan of the game play itself, but I did like the idea. Mostly I liked the artstyle, mood, and music. I think it would be worth including instructions in the game too on the menu screen - for silly people like me :)
Oct 11 21:38:05 8m 01s Bob ♥ 2 I was excited to come here, I have been a fan of your entries since I first came across one of your games that was Wreckless Rally. I like the calm mood of this game, and the diving mechanic was a nice touch =) Constructing stuff is always fun and what better than to revive some childhood memories of raft building. The one I built as a child was the size of one of those pieces though =) As much as I love doing low poly, you seem to love doing pixel art games and I am a big fan of that genre too. Nice relaxing game play and creative twist with naming the raft sizes in a funny way. Great work and see you in LD46!
Oct 11 21:44:21 6m 16s Mission Start With Nothing ♥ 1 Cool with a FPS in the compo =) Unfortunately I get very motion sick from many FPS games, especially those that float very smooth and glides forward so I could only play a few rounds. A bit unconventional to hit/fire with E so I had to go out and read the instructions again. Visually, I think the background should have been gray so it would blend in with the fog - I think that could have given it a really mystic feel.
Oct 11 22:10:53 26m 32s SpaceShift ♥ 0 Nice music and choice of colors in the game. Unfortunately I suffer from motion sickness when I play smooth floating FPS games so I could only play your game for a few minutes. Still, I like the idea of adding abilities and having the short range of view to create a navigational puzzle.
Oct 11 22:16:42 5m 49s Just A Minute ♥ 1 Haha, I like the $10 balloon damage insurance! Nice pixely art and humor in the game. For someone like me who has little patience to read in games I found it a bit of a waiting game. The thugs in the alley took me out (I suppose, it faded there?) and I don't know if I needed to repeat all the conversations again or if I should just run past them the second time.
Oct 11 22:21:01 4m 19s Colour Shot ♥ 1 Simple mechanic that get's your mouse aim in check =) I struggled to get past 100 for some reason, feels like I got a lot more enemies coming compared to your animated gif above though?? =) Nice compo entry!
Oct 11 22:28:40 7m 39s Start with "nothing" ♥ 1 I am not quite sure what I was playing =) I summoned some things, zombies, and brains were eaten, but I failed to make many conclusions of what the objective was - if there is one? I scored it higher on innovation though as it was more innovative than my brain would comprehend at this time!
Oct 11 22:33:48 5m 08s Oracle Pine ♥ 2 This game brings my mind back to Myst back in the 90's. Interesting puzzles. The graphics, music, and very fitting mood. I struggle with motion sickness from some titles that glide too smooth so my play time got limited with that unfortunately preventing me from solving the puzzles, argh.
Oct 11 22:43:52 10m 04s Protodroid of the Void ♥ 1 Nice lighting effects and I also like the idea of hacking since my day job is related to IT security =) I found movement to be a bit slow but a good prototype to explore different mechanics.
Oct 11 22:53:24 9m 32s Duck Fortress ♥ 1 Interesting maze games, I was a bit confused at the rhythm based concept. First I moved by tapping the WASD keys and they didn't respond, then sometimes they responded so I thought it was a rhythm I had to find in silence. Later, I realized I could press and hold for movement but there would be a delay before movement. I got past a lot of enemies and moved around the environment but I failed to complete the game.
Oct 11 22:59:28 6m 04s Mongol Space Program ♥ 0 I like the art style and concept of hand drawn 2D sprites in a 3D world. I wanted to play this more, but I had issues that the key sequence that came up would disappear as the horses moved away? Even when I thought I hit the correct keys at the right time, it disappeared. Nice music too.
Oct 11 23:06:07 6m 39s Nothing is my car ! ♥ 2 Haha, I laughed at the idea of not having a car and that I didn't stop him from racing down the street. I was always a fan of Outrun and the old school road scroller brought back some memories. Humor category scored good for me for the thought of a driving game with no car. I also like that he sits in the tree at the menu =) Clever to have the car parts available not only to pick up but also to act as lives as you progressed. Nice with low poly art too :) Good job!
Oct 11 23:10:52 4m 45s Assault on a quiet village ♥ 1 I love the low poly art and animations. The long clothes really moved well as you ran around. Also nice with the environment, the character animations, and the lighting / mood. That all scored high for me, but I didn't understand so much of the game play though.
Oct 11 23:19:01 8m 09s Dear Diary ♥ 1 I like the idea of this game and how the rooms and items materialize as the story unfolds. Nice voice acting too! I would have liked to be able to move slightly faster and I found the progression a bit too slow to maintain my focus, but that might just be my impatience so for people that are more into this genre of games it's probably not a problem =) Very nice effort though!