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Feedback comments for LD44
Manuel Magalhães's games and stats for all events →
| Timestamp | Since previous | Game | Manuel Magalhães's comment | |
|---|---|---|---|---|
| Apr 30 05:44:27 | Ghost Avenger | ♥ 1 | Huh, I see you suffer from sticking with one tool forever too. XD I see the proficiency, you sure know how to use pico-8 right. Every single bit of the game looks and sounds polished and complete. And all these meets a great game design, simple and effective. I struggle to believe it was made in one day. =) | |
| Apr 30 08:27:05 | 2h 42m | Sick Business | ♥ 4 | This is ridiculous! XD WarioWare-like minigames are the best, I wish I saw this kind of stuff more often. =) "Prescribe Drugs" seemed a bit too difficult. And the game would benefit from the ability to run faster (e.g. by holding Shift key). The character looks chilling when he/she should be rushing. Visuals and music are great. =) |
| Apr 30 11:17:36 | 2h 50m | CurANTcy | ♥ 2 | Gripping little game. Always love your games for the simple yet effective game design. Just like in old good arcades. Visuals are so WarioWare and sound just fits it. Solid game! Didn't make it to space, will definitely try again. =) |
| Apr 30 11:35:30 | 17m 54s | Dungeon Buddies | ♥ 2 | Interesting concept! Teleportation seems a bit overpowered and limiting for chamber design since some levels can be just teleported through (the 7th is an example if I recall correctly). I like the sound and UI design. And it's a really nice move to make every action performable both with keyboard and the mouse. =) Reminds of good old software from the past. |
| Apr 30 11:57:27 | 21m 57s | Myrrh | ♥ 2 | Darn, these bushes are hypnotic. X_X As it was mentioned, narrow halways and cutscenes make a gameplay slightly annoying. Also, I found it tricky to trace enemies' walk patterns, are they just wondering around in random directions? Esthetic-wise the game is beautiful. Nice pixel art skill you've got! =) |
| Apr 30 12:25:02 | 27m 35s | DEADline | ♥ 4 | Oh, I like typing games and this is the good one! =) I like this minimalistic design and music sets the mood of the game. A minor issue I found that, seemly, some generated levels are impossible to pass which is quite annoying. But it doesn't spoil the fun completely. =) |
| Apr 30 12:48:34 | 23m 32s | Social Lite | ♥ 3 | Adorable little game! =) These pixel art apartaments are cute. Music fits, but gets a bit annoying when repeated such many times. Also, I found that player can easily run into debts without any consequences. Is it a bug? =) |
| Apr 30 13:24:40 | 36m 06s | Big Facinating Mutants | ♥ 3 | Aaagh! These screaming ones are such a Serious Sam reference! :D Intense top-down shooter, just as I like! |
| Apr 30 15:32:25 | 2h 07m | Mouseketeer | ♥ 4 | After a second run I just stuck in an endless fall. =( I like the visuals and music in this game. A platforming mechanics feels a but clunky and could benefit from some tuning. On the other side, it has a pretty nice narrative. Cool work, a team of six! XD |
| Apr 30 15:54:28 | 22m 03s | Heal Zone | ♥ 2 | Simple arcade with physics-related mechanic. I like the way cubes change their direction when shot, not just disapear. =) The game would benefit from more balance, I guess. The visual style and sound are great! Congratulations on your first entry! :D |
| Apr 30 16:04:28 | 10m 00s | Beyond the Slot | ♥ 5 | Yay, this game is funny! The picture made me think this would be a pinball game. XD Great puns and nice animations! |
| Apr 30 16:16:58 | 12m 30s | Provide | ♥ 2 | Balance is found! =) I like the mood you built in your game. You really nailed it with music and colors. This game would benefit from more UI clues e.g. highlighting active text labels when pointer runs over it. And sure, more events and variation would serve well. Hope to see a post-jame version. =) |
| Apr 30 16:27:06 | 10m 08s | takes money | ♥ 1 | It was... Deep. Kinda. Not sure if you should call it a game since it has no challenge in it. It's more of a piece of digital art. The one I actually like! Nice art style, love the colors and, well, forms. =) |
| Apr 30 16:53:27 | 26m 21s | Contract Cleric | ♥ 2 | Don't have any MMORPG experience but now, I guess, I can understand some players more. =) The idea is great! And the execution of mechanics is pretty. However, the game would really gain a lot from some sort of in-game visual feedback and clues, such as partcle effects when a character is healed. I love your pixel art, this style reminds me of good old DOS games. :D |
| Apr 30 17:29:25 | 35m 58s | Memorandum | ♥ 2 | Oh, this was emotional. This music, 1 bit black and white art style, little touches, such as descriptions of lost reminiscences. So deep. Wow! The only thing missing is the ability to play a game using keyboard only. You could bind answers to number keys as it's made in SW KotOR (and many other RPGs, I guess =) ). But it's just a silly complain. =) Great game, the best take on the theme I've seen. |
| Apr 30 17:50:15 | 20m 50s | GERYDAS TOWER | ♥ 2 | Aw, snap! Capture.PNG But I should say I really enjoy this pixel art. And sounds are great especially the teleportation one. :D |
| Apr 30 18:03:41 | 13m 26s | Shinigami's new assignment | ♥ 2 | Holy cow! You enimated literally _everything_ in the game! This is incredible! And it adds a lot to overall feeling! The combat is a bit difficult to handle, which turns a game into a dodging challenge. ;-) Still it is an enjoyable solid platformer! |
| May 12 10:19:08 | 280h 15m | Inflate Me to the Moon | ♥ 1 | This. Is. Freaking. Incredible! How do you, people, come up with such stuff? I mean, you must have a truly creative mind to imagine stories like this. A little annoyance for me was inability to skip cutscenes, but everything else is just great! Especially graphics (oh, this consistent style!) and sound. @ddrkirbyisq, are you a professional composer? I've been sitting with a finished game playing music in background for the last half an hour. =) Great game! |