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Feedback comments for LD44
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| Timestamp | Since previous | Game | Sun-Wukong's comment | |
|---|---|---|---|---|
| Apr 30 14:41:16 | D.R.I.E.D. | ♥ 1 | That is pretty nice visuals(and that coming from the person who pretty much hate pixel art) and music. The game ended pretty quick though. I had a feeling that you have a lot of space to make it more challenging since replays are pretty quick anyway. | |
| Apr 30 14:51:28 | 10m 12s | Danko | ♥ 1 | It is nice overall but hitboxed are pretty ambiguous. I don't understand why do you get damaged when you attack sometimes also. Also there is a bug - on the win screen it seems that character is still controlable on the back - you can move and attack and hear it sounds. |
| Apr 30 21:04:12 | 6h 12m | Heal Zone | ♥ 1 | For a 9-hour game this is pretty solid. Shooting feeling was pretty satisfying though upgrades ended quick. Also thanks for the feedback on my game, I've fixed some bugs and collisions, and after thinking it over I made attack not stop moving. So now if you want you can play it again and enjoy dialogues to fullest :3 |
| May 1 09:30:13 | 12h 26m | Luci's Little Trinkets | ♥ 0 | Ahaha, that was ingenious! And very fun! I've found bug though - I bought a cat collar but finale description was written about a dog. |
| May 5 10:23:24 | 96h 53m | Samurai Zombie Girl | ♥ 0 | That was nice interpretation of Dororo and pretty interesting. Really cool that you implemented a difference with every missing limb. Also when you do a heavy attack without any limbs it looks like she attacking with her tits, lol. (It's not bad or anything, just looks funny) |
| May 5 19:59:55 | 9h 36m | Necromarket | ♥ 2 | Omg, I played it for hour and I don't regret it! Amazing work, very interesting and with a good variety. Also perfectly balanced, and THAT what is truly amazing. So far this is the best game I played this LD, seriously. Final choice really cracked me. |
| May 5 20:52:32 | 52m 37s | LD44 - Cybernecia | ♥ 0 | I couldn't run it - it shows only black screen when I launch it. |
| May 5 20:57:21 | 4m 49s | Gain | ♥ 0 | That was really cute but I can't say that I understood what it is about and what to do. |
| May 6 17:58:49 | 21h 01m | Slot of Life | ♥ 1 | Adding a restart button at the end of the game wouldn't hurt, really. |
| May 6 19:56:03 | 1h 57m | The Grim Tower | ♥ 1 | A strategy game for a jam! And quite accomplished! That alone is amazing thing to achieve. And on top of this it is fun to play, have some depth on mechanics side and fits theme pretty nice. Great job overall. On the downside - unit sprites are really small and hardly distinguishable so it is hard to tell where is archers to attack them with spell first. UI could be better as always. Tips disappearing too fast and no way to replay them. And while the first several battles was challenging and interesting, the balance of things got too easy on the player side very fast. I can't say this is a flaw though, I do understand that balancing a strategy game with that large amount of content is a task for way more time than 3 days. |
| May 6 20:10:28 | 14m 25s | Return of the Roguelike | ♥ 1 | That was interesting concept. I especially liked that environment damage enemies as well and you sometimes can jump over pikes and mobs will kill themselves. But mobs jumping very weird. |
| May 6 20:16:12 | 5m 44s | Bora Bora Or Bust | ♥ 1 | That is quite interpretation of theme. Smoothly playing though, good job. |
| May 7 22:46:44 | 26h 30m | Game Engine | ♥ 0 | I didn't understand what I was supposed to do after all. Also - when you have a cursor pointer that has a blank space in the exact place where the pointer is located - this is EXTREMELY frustrating and uncomfortable. |
| May 7 22:58:02 | 11m 18s | Don't pay with your life | ♥ 1 | Controls are little awkward. And you did the same mistake I did in one of the past jams - making keyboard-controlled game with SUDDEN popups with buttons that can be pressed only with mouse. This is extremely uncomfortable actually. |
| May 25 15:29:49 | 424h 31m | Inflate Me to the Moon | ♥ 1 | Is there possible to lose in this game? Well, disregard that, it is always fun to play a "what?" game. Also I appreciated and smiled at "Le voyage dans la lune" reference in the end. |