Foon → Ludum Dare Explorer → LD44 → Feedback comment stats → limbo
Feedback comments for LD44
limbo's games and stats for all events →
| Timestamp | Since previous | Game | limbo's comment | |
|---|---|---|---|---|
| May 1 10:01:29 | Escape from Hell | ♥ 1 | Definitely fun to play. But to be honest beginning was bit confusing, and I had trouble to grasp what to do (I thought big armored guy was just a statue - maybe some speech bubble icon would help), but in the end it turned out to be satisfacting. | |
| May 1 11:59:19 | 1h 57m | Life's Survivor | ♥ 1 | While I'm not a native English speaker myself and understand why one would like to work in own language, please next time try writing in English. It will make easer for others to appreciater your work :) |
| May 2 08:31:30 | 20h 32m | utsvulten | ♥ 0 | I agree with all good stuff other did say. On conceptual and execution level it is great. Bit borring to play - but it help to fuel up curiosity to check "every possible option". |
| May 2 08:55:36 | 24m 06s | Nine Lives Bullet | ♥ 0 | That was good! You have here really good gameplay, on level of design and level design. Fun and challenging to play. For me this isa good base idea for full game. Have you have any kind social media, so I could follow you? I'm curious what will you create next time. |
| May 2 09:08:01 | 12m 25s | Bill Kills | ♥ 1 | I second the question. How to run this game? |
| May 2 09:19:44 | 11m 43s | Social Livestock | ♥ 0 | It nice and thematic but I had a problem with understanding what is exactly expecetd from me. Do I have to collect cash? Packakes? Why I constatly hit walls? The fault however, can lie on my side (I'm a noob) |
| May 2 12:22:29 | 3h 02m | Soldiers? | ♥ 3 | So it is fun, after you learn how to play it. Some instruction in game how to play them would be helpfull. Withouth reading stuff here I didin't know what to do. It has nice, cheerful and blood-splashing mood :) |
| May 2 12:37:57 | 15m 28s | SpaceCoins | ♥ 0 | Nice concept and proper realization. Music works there well, but might be bit too dramatic to overall calm gameplay. |
| May 2 21:58:50 | 9h 20m | Life is too short | ♥ 2 | Cinematik jest upierdliwy. Znaczy fajny za pierwszym razem, ale brakuje możliwości skipnięcia. W 50% procent przypadkach po cinemaiku gra mi się psuła (nie odpalało się pierwsze zadanie). Na następny raz zdrowiej będzie wam wybrać jedną prostą mechanikę i ją dopracować na ile się da. Z drugiej strony fajnie, jakby przy różnorodności questów ich kolejność była losowa. Muzyka i grafika tworzą uroczy klimacik. Ogółem powodzenia w dalszych projektach :) |
| May 7 18:26:09 | 116h 27m | Lunch Lord | ♥ 0 | It is definitely fun game to play. I died few times, trying to understand mechanics, but whole game was so fast and fun that I don't really care. Music is really good here. |
| May 7 18:47:25 | 21m 16s | Yodin Defense | ♥ 1 | Very cute and calm tower defense. I don't know if you were aiming at this, but it turned out as quite easy to play. Some kind of challenge would be nice, but I guess there was no time during jam to tweak this kind of stuff :) |
| May 8 16:37:27 | 21h 50m | Furtual Rabbit: a defurred income game | ♥ 1 | I was mindelsly clickig many things, and I still was unable to kill Mr. Rabbit. While some people find clickers enjoyable, I personaly would prefer a bit more of chellange here. Visual part is kind of cute & happy side, creates nice mood. |
| May 8 18:10:13 | 1h 32m | Lost in Afterlife | ♥ 0 | Somehow I was able to finish this game. All mechanics seems to work correctly. Design of the maze was bit of confusing (too similar places to visit). I didn't read your description and didn't know how to skip dialogues, which irritated me. Beside that this game has nice, fast rhythm of playing - this is the thing I would put more emphasis if you would like work more on it in future. |
| May 13 21:15:34 | 123h 05m | time to time | ♥ 1 | Mood is great here. Mostly thanks to the music. The way in which camera moves dinamicaly during the fight is also evokes emotions (bad nad good). The game looks like a good promise. But I died too many times to say something more. |
| May 13 21:31:22 | 15m 48s | Castle Mania | ♥ 1 | This game need to have a good, rhythmic music. All tiny characters looked like they were dancing. Mechanics works properly, nothing crashed for me. I suggest you, in future to subtly introduce controls to the player in game. Don’t put them in menu. For example, write "Press 'Space' and magic will happen” at the beginning of game. Also some kind of visual effect for the attack would be useful. I wasn’t sure do I really attack enemies or do red blinking was their attack. |
| May 13 22:06:23 | 35m 01s | Green Goo | ♥ 1 | Definitely fun to play. The struggle to control the blobs makes this game quite adorable to play. Even making stupid mistakes here is relaxing. Also the intro story was great. It might sound weird to you, but I think this kind of game would work great in VR, in real 3d. |