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Feedback comments for LD44
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| Timestamp | Since previous | Game | halfmule's comment | |
|---|---|---|---|---|
| Apr 29 11:45:24 | The upside(down) | ♥ 1 | Neat game. A few notes: Having to redo the "tutorial" is a bit boring, but the secret ending promise was intriguing enough for me to keep going. While you can wait out buying the 'save', you cannot wait out buying one of the two initial upgrades, that is a bit confusing. I also tried to do 90 degree jumps, which are not possible. That's on me, I guess :) I especially enjoy the mood of the game, combined with the soundtrack. | |
| Apr 29 12:01:56 | 16m 32s | Wizards Bane | ♥ 1 | With more spells this could be a hit. For example a spell that just does 1 damage to all enemies at once, regardless of weaknesses and where you aimed, would spice up the strategic spending a lot. By the way: It works great on itch.io. Very fun, visually appealing, and easy to understand. I died at 130. |
| Apr 29 14:10:06 | 2h 08m | The Akolythe and the Amulet of Andhor | ♥ 1 | This game is great. It almost feels like it was released in the late 1980s, gameplaywise. Great effort on the intro, sound and mood. Then a bit of a twist to the standard formula (pay with health to cast spells), and somewhat hard controls. The player then memorizes the game for the next life until he can beat it in minutes. The staff attack is incredibly weak, thus tempting one to use the spell. I guess it fits the theme? I still think the staff should be longer. |
| Apr 29 14:15:43 | 5m 37s | Paylife | ♥ 1 | Tweak this for mobile and you might have a hit. Very easy to get into with small, but meaningful decisions. |
| Apr 29 14:31:35 | 15m 52s | Chickenarchy | ♥ 1 | I love the presentation of this game! Graphics, theme, music and mood are perfect. Controlling the chicken via moving the camera is an interesting choice. Sadly, I could just force chicken to go wherever I want and the game pretty much turned into an Adventure without fun in moving. Is that intended? |
| Apr 29 15:08:44 | 37m 09s | Chess Adventure | ♥ 1 | I love the concept and battles, but I do not get the progression between the levels. If that was fleshed out (and the GUI told us more about the units), it would be great. |
| Apr 29 15:38:28 | 29m 44s | Karmaman | ♥ 4 | Outstanding presentation! The graphics, music and the whole mood might be among the best in the jam. Congrats! Regarding the gameplay: Everything is a bit slow. The first level was fun, however almost a tutorial. Then the second level was very convoluted already. A little map, or at least an arrow pointing to the goal door, would have gone a long way. After I solved level 2 I felt like I finally understood the mechanics well enough. Sadly, the game was over already. I did not opt to hunt for the good ending due to the low walking speed of the character. So, I think you invested your time quite well in the presentation, which left you short on level design time. If you add more levels in a post-jam version, please let me know. |
| Apr 29 16:10:39 | 32m 11s | Save and sell them | ♥ 1 | Really innoative, making the speed-run the core component. Polish, graphics and content amount are top-notch. However, some levels were a bit too boring to play them again with, say, the tenth alien. Maybe if you portrayed "lap times" for each alien color somewhere I would be more motivated to get faster and faster in the same level. |
| Apr 30 08:40:33 | 16h 29m | Wild Card Necromancer | ♥ 1 | Really fun, I just wish I could play without the right mouse button. This is slightly unlike the RTS controls I know. Otherwise, great use of the theme and many interesting choices. |
| Apr 30 08:47:23 | 6m 50s | The Last Dragon | ♥ 2 | Great graphics, but the audio sounds like somebody eating stuff while on Skype. 😆 I could also only jump with the mouse. Fix the jump button and I will really like it. |
| Apr 30 08:57:22 | 9m 59s | Me And Sir Knight | ♥ 1 | This took me back to playing games in English back when I was a kid unable to understand it. Really great art direction and graphics. Also nice polish with the overworld map. Translate it and I would love to play it again. Without understanding the game I could not beat the dragon. |
| Apr 30 09:32:42 | 35m 20s | Once Upon A Plague | ♥ 1 | Great art direction and great mood! I cannot say much more as my laptop appears to be too slow to run it |
| Apr 30 09:52:36 | 19m 54s | Enemy Of The State | ♥ 1 | I was loving the *Hotline Miami* vibes, but the game lagged a lot after around a minute. I managed to survive till the end, yet the fps must have decreased to 1 and nothng worked. Very sad. Game looks great. |
| May 1 11:46:10 | 25h 53m | Blood and goods | ♥ 3 | My favorite entry so far. Great mood, graphics, music and gameplay. I could not progress further than level 16. However, it is normal that very quickly you must not ever get hit or you pretty much lost? |
| May 20 15:46:26 | 460h 00m | See:NoMore | ♥ 1 | Really cool, and quite polished for a LD game! The only thing I would add is a little dot symbolizing the top of the turnable arrows. This way I had to guess their orientation quite a bit :) |