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Rongo Matane

Feedback comments for LD43

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TimestampSince previousGameRongo Matane's comment
Dec 5 18:53:26 Escape from Arex ♥ 1 Hi there! I really like the graphics and writing/intro of the game. The shooting also feels really good. The last few weapon upgrades did not really feel better than the shotgun, it would be great for a strong progression. In the end i traded for a pretty bad weapon i fear and had to face the boss with half my life - died 20 times, but finally managed to off him :D I like that you offer a bigger screen resolution, i'm running on 3440x1440. The only thing that does not translate well are the speech popups, but i could still read them. s1.png I like it, good job :) (and also, thanks so much for playing our game :D)
Dec 9 18:54:10 96h 00m Fix ♥ 1 It was not immediately clear what to do, but i could understand it all after a minute. I really enjoyed the mood brought by the music and had the incentive to invest in it. From what i understood, some upgrades are only cosmetic - this is interesting in some way, but they are not really an option when i could have a double jump instead. The invest screen was a bit confusing first, as i could not figure out how to leave, but i eventually found it. What i really like is the idea of sacrificing graphics or mood for gameplay reasons. It would be interesting if this will lead players to go for cosmetics too. I got no understanding how the dragon works - i think it will eventually end the game if i do not feed the coins. But i can't see when this will happen, so i have no sense of how urgent it is. Overall, i really like it, it was very pleasant :)
Dec 9 19:04:49 10m 39s Metamorphosis ♥ 1 Very well done! The graphics are great, especially the fluent animations. I also like how you got good quality effects for basically everything, as well as sound and music. So, really impressive amount of game behind it and it feels very complete. At first i thought it would be like the old "Snake: Rattle and Roll" for the NES, so it took me a bit to realize i would only grow in a super mario fashion - i tried to eat a lot of greens first. The twist is fantastic, really rounds it well. Great job, as usual ;)
Dec 9 19:16:58 12m 09s The Cave God ♥ 1 Before i write anything, i want to say i really like it, especially the graphics. It feels round and pleasant, very good job. For me, feedback is most valuable regarding improvements, so i'll just write some stuff from a player perspective regarding gameplay. The game is a bit too hard for me. I died about every 20s, without really being able to tell if i could make it, while going for the item i though was closest. Sometimes items are placed on each other, so that makes picking them difficult and i sometimes only brought poop back :D After dieing so many times, the dialogue (while entertaining) is a hinderance, because i read it before already. The reset to 0 is a bit harsh, especially if i play not extremely careful. I would have expected to replenish my light on the light source in the dark, but it either did not replenish it, or it was not enough - in any case, i died when tring to go back from a light. The graphics are fantastic, i really like it. Especially animations and mood/colors are great. The music is fitting and pleasant. I think a sound effect that indicates the smallness of the light could have been cool, or muffle the music when it gets dark - something like that. Overall, very good entry :)
Dec 9 19:27:51 10m 53s LD43 Journey ♥ 1 Maybe it was because i skipped the intro (way too long, sorry!), but i have very little idea if there is any difference between the guys. The gameplay works pretty good, it is also fun to speed around. I think it might be a bit too long, with too many crystals needed. I definitely like the graphics, i'm a sucker for cross cuts of anything :D I think the setup is pretty good, maybe you can expand a bit on the gameplay, make it a tough choice and have a feeling about needing to sacrifice. Overall, good entry :)
Dec 9 23:13:43 3h 45m The March Of The Blobs ♥ 1 Perfect game! There are too few lemming games and you managed to make it still feel fresh. Great work, especially as compo entry.
Dec 10 19:08:38 19h 54m Puzzle Kids ♥ 2 Such great visuals, the puzzles are really beautiful. Also an impressive amount for such a short time. I played it solo. Regarding theme or gameplay, i did not see the sacrificing part. I just puzzled and it went fine, though i once accidentally burned a piece. I also like how the UI integrated seamless with the game. Very good entry! :)
Dec 10 19:16:55 8m 17s I don't wanna die ♥ 0 Visual and audio are top notch! Gameplay wise, it was kind of cumbersome to pick up cards. I wanted to sacrifice someone, but when i placed the card it said that the zombies are not here yet. Then i picked one again and tried to place it on the zombies, but they were already close and so i died. The delay in pickup is a bit frustrating to me, i died sooo often. An indicator that my drag position is actually valid would be great. Good work overall! :)
Dec 10 20:26:11 1h 09m Consilium - A history of life and choices ♥ 1 I love the asthetics! It is very pleasant to look at and hear. Maybe i didn't understand all details, but it seems very thin gameplay wise. But this is also fine for, in the sense of being an experience more than a game. Good work!