FoonLudum Dare ExplorerLD43 → I don't wanna die

I don't wanna die

By eduard-xue, tigeryue, Wayen-k, NEJEE, Alcander, zmqdzh, NeoLucas, Shuo Zhang and ArkAlpha

View on ldjam.com

CategoryRankScoreCount
Overall5113.4427
Fun7153.0026
Innovation3003.4427
Theme814.1827
Graphics1244.2628
Audio2663.5025
Humor6492.5722
Mood4593.3925

Comments

pierkwadrat 2018-12-04 11:06

Very nicegame. Graphics are fenomenal. It was hard to understand the game without a tutorial but after some fails i got it. Good job team.

nanocube75 2018-12-04 11:13

fun and very different!

2018-12-04 15:52

The game is awesome with creative ideas, I love it!! But it will be a little difficult for the player without mouse. All the setting, characters, background music in this game are perfectly match! I appreciate your work and this game deserve more people to know it!

theboss12 2018-12-04 16:04

Fun but not like others...Good job.

johnnyginard 2018-12-04 18:05

Awesome, great work! :smile: :top:

popdaddygames 2018-12-05 10:31

I really love the aesthetic here... amazing work!

kloscunha 2018-12-05 13:08

I found it a little difficult to let go of the cards when and where I wanted to, like there was a cooldown or something. Not a fan of that aspect.

The premise is great though, as are the visuals. Good job!

wayen-k 2018-12-05 13:40

@kloscunha There IS a cooldown time of every card, representing you are persuade that person. Maybe we should reduce the cooldown time so that you guys can have a more smooth experience. Thanks for your comment!

wayen-k 2018-12-05 13:51

@nini Thanks for your comment! We are trying to polish the game and make the gameplay more smooth~

rs11s21n 2018-12-08 13:10

cool concept, graphic and music. but balance is bad and why i can't use card wthout wait? thats weird and make brouken balance.

harksa 2018-12-10 16:49

The graphics and audio was really good, and so does the gameplay. It was an interesting idea, but I have to admit it was hard to understand how to play the game at first, but once you do, it's actually pretty easy to beat.

Edit : My bad, I didn't see the instructions on this page !

groggi 2018-12-10 18:24

Love the art and character design! The controls are a bit frustrating. Maybe the cards should be playable without delay to make for a more dynamic gameplay? Overall great potential!

rhewid 2018-12-10 18:28

Cool approach on the theme. Enjoyed the gameplay, art and music. Keep it up!

rongo-matane 2018-12-10 19:16

Visual and audio are top notch! Gameplay wise, it was kind of cumbersome to pick up cards. I wanted to sacrifice someone, but when i placed the card it said that the zombies are not here yet. Then i picked one again and tried to place it on the zombies, but they were already close and so i died. The delay in pickup is a bit frustrating to me, i died sooo often. An indicator that my drag position is actually valid would be great. Good work overall! :)

doctormozart 2018-12-11 03:23

Absolutely astounding pixel art - That zombie horde is especially amazing. I found the "controls" a little awkward, took me a few tries before I realized that you had to hold your mouse on a character for a couple of seconds before you could use them. I would have preferred if the overall pace was a bit slower, and if there was a bit of character dialogue going on during the chase.

These nitpicks aside, this was a jam game, and for that, you did A+ work in the time limit you were given. I really love the overall design choice of characters as cards, it fit the theme PERFECTLY, and I just found the concept incredibly innovative.

I hope you work on this more in the future. Well done team! :rocket: :rocket: :rocket:

peachtreeoath 2018-12-11 05:21

Woo a fellow giant team, and looks like your first LD too? I thought the game is very coherent despite how many cooks were in the kitchen, you must've had pretty strong direction right off the bat. I really loved the concept and was surprised I've only seen 2 games involving sacrificing to zombies to slow them down. I think with a few more event types in the game to force hard decisions on the player the game could really take off.

sargonius 2018-12-11 06:38

I didn't like the controls, it takes too long to get the card ready. But overall it's very nice.