Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → Supernapie
Feedback comments for LD42
Supernapie's games and stats for all events →
| Timestamp | Since previous | Game | Supernapie's comment | |
|---|---|---|---|---|
| Aug 14 11:27:23 | SpaceRunner | ♥ 1 | Cool game! The only weird thing is that you sometimes have to start jumping earlier to get over some obstacles. | |
| Aug 14 11:36:21 | 8m 58s | Get Comfortable | ♥ 0 | Cute and funny game! Really like the small messages for when all those body parts touch. |
| Aug 14 15:53:04 | 4h 16m | Spaceabon | ♥ 1 | I really like the easy going mood in this game. You can spend some time in this game and relax and clean your spaceship a little. It reminds me of those little robot vacuum cleaners. I also like the combination of a topdown map with controls that let you move only one tile and one keypress at a time. |
| Aug 14 20:27:34 | 4h 34m | Legacy | ♥ 2 | Alluring little game! Lot's of cool puzzle ideas with the teleporting. Maybe add some extra animation and sound effects to award the player for his actions. But the graphics and level designs are already there :) |
| Aug 15 19:54:46 | 23h 27m | Space Jack | ♥ 1 | It was very fun to play. The pace was just a little to fast for me to handle. I think the hit areas where you drop the items on the crew should be a little but bigger. They can be bigger then the sprites themselves. I dropped a lot of stuff next to them. The audible feedback you get for doing actions was really cool and kept me going. I now realise that i enjoy this type of gameplay more then i thought i did. I like the star trek references and the items that come out of the replicator where very cute. Good game! |
| Aug 15 20:15:58 | 21m 12s | BOMBER WONDER | ♥ 1 | The graphics style really appealed to me. It reminds me of the style of the Nitrome studio. If you don't know them check them out. You'll like them. The gameplay was fun. I always like those cooldown timers on abilities and the enemies all had different and challenging attacks. One suggestion i have is to also support other keyboard layouts. Maybe arrow keys. WASD is not always easy to play on keyboards other then qwerty. But otherwise a very fun game! |
| Aug 18 10:49:06 | 62h 33m | Gravity Hook | ♥ 1 | I liked to ruff oldschool graphics and the game play was fun. The only thing i would change, is that you don't collide with the tiles you put your hook in. Or that you bounce off of them. Because sometimes you get stuck against those tiles and you loose a lot of momentum when you run into them. |
| Aug 18 11:05:48 | 16m 42s | Stax of the Dead | ♥ 1 | The physics and controls felt really solid. I like that the bodies stick around and make it more challenging to move around. I would make the background and UI more consistent with the style of the characters and maybe add some camera shakes. But still it was a very fun game :) |
| Aug 18 11:56:27 | 50m 39s | The legend of the looter and the incredible backpack that never runs out of spac | ♥ 2 | I love that you can use both the fetching and throwing of items at the same time. Minor point is there doesn't seem to be a way to replenish health. The quest items were also a little to hard to find. Running out of time was not fun and maybe there is no need to run out of time, if the fights are challenging enough. But the graphics and sound were polished very well and the controls for the movement and attacks feel very natural. Some good team work here! |
| Aug 18 12:15:55 | 19m 28s | Bomb Factory | ♥ 1 | This game ticks some important boxes for me: easy to grasp after 10 seconds without lengthy instructions, challenging and tactical arcade gamestyle, simple but consistent graphics, lots of juicy effects, ... very good game! |
| Aug 18 12:48:16 | 32m 21s | Bath Time | ♥ 1 | I like the organic art style and the fact that you control the game with gestures. A timer mechanic would be nice to challenge the player a bit. It doesn't have to be clock it can be running out of water. |
| Aug 18 22:28:32 | 9h 40m | Evercloud | ♥ 1 | I got stuck when i found the weldgun. I had no idea what to do with it :) There was a nice gloomy ambience in this game. Perfect for a dark and lonely saturday night. Just what i needed. |
| Aug 20 09:06:42 | 34h 38m | Crushing Depths | ♥ 1 | Very well done! The underwater feel was very real with just a few basic shapes and au point colors. The only thing i thought was missing, was a saved highscore. It doesn't need to be global leaderboard. Just local storage would be enough. |
| Aug 20 09:20:51 | 14m 09s | King Midas | ♥ 0 | I like the graphics and the turn based mechanic. I would just add a check if you get stuck and then present a game over dialog. |
| Aug 20 10:11:57 | 51m 06s | float and stuff | ♥ 1 | Fun and short game! I liked that it was so short, but wouldn't mind if it was just a little longer! The glitchy sounds were cool. You have an original style :) |
| Aug 23 19:42:07 | 81h 30m | Air Dream | ♥ 0 | The story was great, cool use of the theme! The gameplay felt solid, except that i would not highlight the seats, like mentioned in the previous comments. But maybe that makes a more calming experience. |
| Aug 23 20:08:17 | 26m 10s | Sakaven Simimulator | ♥ 1 | My screen was a little bit to small to frame the game in. Maybe you could add the itch.io fullscreen button. Apart from that i really liked the graphics, the 3d modelling and shading. The atmosphere was really convincing. Good job! |
| Aug 28 21:42:46 | 121h 34m | Don't mess up | ♥ 1 | The puzzles were really challenging. I liked that i had to think of different things for each one to solve them and you've put in some nice mind tricks to set the player on the wrong foot. After the 7th level you should have some screen to congratulate the player and not just cut to the menu. But hey it's a jam game ;) I also liked the little sounds that gave feedback to the player when you unlocked things. Fun game! |
| Sep 4 17:38:51 | 163h 56m | Super Hoarder Man | ♥ 1 | You have a very funny and nice looking art style. I liked the humor and i would like to see that reflected in some kind of textual player feedback in the game itself. I would add some startscreen with instructions, display some scoring and Win! and Lose! feedback. That was the only thing that was missing for me. Apart from that the execution of your game was very good and it was fun to play! I hope you get those last ratings to get to 20! |