Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → SergeM
Feedback comments for LD42
SergeM's games and stats for all events →
| Timestamp | Since previous | Game | SergeM's comment | |
|---|---|---|---|---|
| Aug 14 07:58:01 | Bunker Down | ♥ 2 | Hi. It's pretty simple and fun. After few game sessions i reach pale and colored endings, but game conclusion is poor for feedback how good was last attempt. How many endings are there? | |
| Aug 14 09:30:22 | 1h 32m | Humans Need Space! | ♥ 2 | I like the style, theme and core mechanic, but i suppose it need more dinamic gameplay with less transport rocket cooldown and faster player ship. Also i couldn't figure out what to do with peoples in the main ship |
| Aug 14 09:43:14 | 12m 52s | LETTERBOX | ♥ 1 | All game sides are superior, especially cool music track |
| Aug 14 12:58:28 | 3h 15m | TINY TOWNS | ♥ 0 | I like visual, especially bright colours. Also wonderful gameplay and enjoyable requirement list as a part of mechanics. suggestions: 1)clear(restart)level option 2)Indication which building is chosen 3) Maybe more variative and less monotonous music |
| Aug 14 13:40:37 | 42m 09s | Color Run | ♥ 1 | Nice idea and sounds, but too hard to get involved for me. Suggestion: 1)a smoother level difficulty raise 2)maybe make the purpose of colored platforms more obvious ( triple arrow above accelerate platform, a huge crack on single-time object, etc) |
| Aug 14 16:07:20 | 2h 26m | Inventorious | ♥ 0 | Nice animations and wonderful gameplay. I have enjoyed mechanics of assemble and disassemble. I wish i could disassemble and reassemble equipment in RPGs. Standalone puzzle game is great too. Minor feedback: it's quite hard to distinguish which inventory slot is open |
| Aug 14 19:49:27 | 3h 42m | Falling Ecosystem | ♥ 0 | I like cute style and gameplay. It's so wonderful i want more levels! |
| Aug 14 21:02:32 | 1h 13m | Help!! My Cauldron's Conjuring Trash!! | ♥ 1 | Art style is nice, especially i like cute tutorial and winning screen. Music suits very well. Also idea approach ludum 42 theme clearly. Your have done really great job. Suggestions: 1) spawn less interactable garbage objects but more backgound sprites ( eg multicoloured puddles) for messy mood in scene 2) speed up character for more fun :) 3) its hard to undestand which ingredient have been delivered to table. So it would be nice to see collected components on surface. add a second alchemy table for clarity. one table = one potion preparation place |
| Aug 15 08:58:58 | 11h 56m | Accurate Exam Simulator | ♥ 2 | Hello! I really like concept and style, but i get some troubles with mechanics. When i play mistakes drammatically reduce my score to zero. I couldn't understand can rubber erase it or not. If rubber works how to use it? Same thing about sharpener. Also i have found a bug: best strategy is hold right button and just wait until exam will end. |
| Aug 15 09:27:28 | 28m 30s | Just In Time | ♥ 0 | @magnus-hartvig Hello! no folder 'Justin Time_Data' on Itch.io. Can you pack your game in rar archive? |
| Aug 15 10:09:20 | 41m 52s | Running from the Mob | ♥ 1 | Flying mechanic is really cool. Also i liked mercyful mech of reducing speed after bumping into objects without gameover. Ganster melody is pleasant too. Minor thing is dizzy high speed about 700 units. Maybe late game don't need be so physically fast but only look fast. Smoothing background and reducing it details for low frequency may help : :) |
| Aug 15 11:18:16 | 1h 08m | Gem Puncher | ♥ 0 | Solid work wih a fresh gem punching mechanic. Well graphics and built-in tutorial. A bit harsh difficulty footstep at level 5. Good job! |
| Aug 15 13:34:38 | 2h 16m | The Gentle Giant | ♥ 1 | Wow! Nice visual style, smooth difficulty progression and fun. Very addictive. |
| Aug 15 14:48:23 | 1h 13m | Sofamino | ♥ 3 | Game is full of fun: nice parody briefings, parody style and fitting mechanics for theme. Visual is awesome, sounds are great too. Slightly hard to rotate objects) Good job! |
| Aug 16 18:06:52 | 27h 18m | Cat Royale: Cattlegrounds | ♥ 2 | It's nice start of interesting concept with parody elements. There are good pallete and funny character in the messy world, but sometimes it's hard to differ main character from enemies - they all are the same color. Also i tried to find an indicators of the slingshot's tension and cooldown. |
| Aug 16 18:27:22 | 20m 30s | Ludum Delivery | ♥ 0 | Simple (to start, haha!) and fun game with pretty fresh gameplay and good interpretation of Ludum's theme. Retro style is smple, but create humorous mood. Just one sad remark is dufficulty footstep. Good! |
| Aug 16 19:06:35 | 39m 13s | Crystal Invasion | ♥ 1 | Solid game! Nice visual and cool music highly improve an atmosphere. Battle mechanics are great too. But killing enemies is not so useful as damaging crystals or pushing bombs out beacuse they respawn immediately on earth. Maybe they should respawn with delay or respawn offshore? Thank you for good work! |
| Aug 16 19:37:42 | 31m 07s | Home Invasion | ♥ 1 | Hello! There are unique visual and it's so nice and funny. likewise, theme is wonderful. I like it. But it's needed more colors on screen to better navigation in menus and for clear reading the UI. :) In the rest, nice start! |