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Feedback comments for LD42
Imphenzia's games and stats for all events →
| Timestamp | Since previous | Game | Imphenzia's comment | |
|---|---|---|---|---|
| Sep 1 22:45:28 | Zombie Wackers | ♥ 1 | I like the sticky wall control - it makes me want to attempt a more classic platformer too =) I also thought it was fun to see the bullets rack up and the recoil pushing you back! It didn't keep my attention for too long though, I mostly stayed in the corner with the fire button held in spawn killing like a n00b =) | |
| Sep 1 22:47:49 | 2m 21s | Chestmaster | ♥ 0 | Hey, I finally got around to testing and rating some games so now I'm here =) I am not so good with games that requires my brain to figure out the controls/mechanics and I'm not sure if I just didn't figure out how to play it or if there were some bugs like mentioned above? |
| Sep 1 22:51:03 | 3m 14s | Grocery Runner | ♥ 0 | Hey, I am running into some problems with the HTML5 version - it freezes? I was excited to collect more shopping =) |
| Sep 1 22:54:51 | 3m 48s | Climb | ♥ 1 | I liked the hand drawn art and especially the animated blob as it felt nice to control it seeing it react to the movements. The un-skippable delay after "game over" made me not play it for too long since I died quite often =) |
| Sep 1 22:58:47 | 3m 56s | Prog-Jet vs Guardians | ♥ 1 | Being a tron fan this appealed to me! I liked the idea of "collecting" the squares. My biggest piece of criticism would be the turn-mechanic because I felt lost as the camera warped 90 degrees. I would suggest LERP-ing the camera so yo don't feel teleported :) Nice work! |
| Sep 1 23:03:43 | 4m 56s | Collapsing Mines of LUMDOOM | ♥ 0 | I like this game - well done! The models and graphic was really nice and I especially like the look of the cube/blocks :) It was also a cool solution to have the debris falling down to indicate where it would cave in - something that would be difficult to solve in an isometric game since you are limited to what's above. It felt quite tactile and nice to play. It had special appeal to me because the first game I ever wrote back in the 80s on my MSX Spectravideo was a mine game where you would run out of space but that was because water was filling up so still different :) |
| Sep 1 23:10:02 | 6m 19s | Hyper Dash | ♥ 0 | Hey - surprisingly simple idea and I like it - my kids would love to play this on mobile as they tend to go for games like this. It's funny how simple the controls are yet my brain plays tricks on me so I end up jumping instead of turning even though there are only two input controls :) Nicely done - I like it! I agree with above, this deserves a lot more ratings! |
| Sep 1 23:14:44 | 4m 42s | Outta Space | ♥ 0 | Beautiful game - I really like the pixel art and the game goes well with it! I liked the different items to beam up and it felt polished! I didn't find myself playing it for too long because I got a bit motion sick (problem for me with scrolling games unfortunately). Big thumbs of for you game though - nice! |
| Sep 1 23:21:03 | 6m 19s | Infinity Search | ♥ 0 | Nice game even though it has some rough edges :) I like sticking to the classic room feel rather than panning - it's so easy to pan these days that keeping a retro room swap felt very rewarding to play. Nice music too :) |
| Sep 1 23:23:56 | 2m 53s | Ultimate Alien Rumble | ♥ 0 | Beautiful art but for some reason my character was never shooting where aiming towards. The bullets would exit at a 90 degree angle to the weapon and I was seriously confused what was going on =) |
| Sep 1 23:27:34 | 3m 38s | Space Warehouse | ♥ 1 | Nice music and interesting idea. At first sight it felt super simple, I took stuff out and placed it, but then I was unable to place items even though it indicated with green that it should be possible so I'm not sure what I did wrong there. Cool stuff and congrats on your entry! |
| Sep 1 23:33:59 | 6m 25s | Running out of S.P.A.C.E. | ♥ 1 | Oh, I haven't played a text adventure since the late 80s - was a flash back :) Go west. And I instantly tied to smash that red button only to find out the panel needed "fixing" but "fix panel" came as a surprise to the parser. Fair enough, I'm now searching for the screw driver. I like the humor, "Reality Control Centre" haha. Thanks for making this one :) Good work! |
| Sep 1 23:39:31 | 5m 32s | Deity of Destruction | ♥ 0 | Hi - I have no idea what was going on there =) It looks quite interesting, especially since I'm into space stuff, but I was clicking the mouse and hammering the keyboard like there was no tomorrow yet nothing seems to happen? I wasn't even sure where to look on the screen! Apologies for the lack of constructive criticism here, I will try again to see if I can get cracking =) |
| Sep 1 23:44:59 | 5m 28s | Defragmentare: Bring Order to Chaos | ♥ 0 | What a clever idea! I used to defrag my HDD often back in the day and seeing a reference to good old Norton brought a smirk to my face :) I would have liked to have played this game in ANSI-graphics for true retro feel, haha! I like the idea of sorting the blocks and it had a pleasing feeling as you got things in order. Fun and great idea - high innovation score from me! |
| Sep 1 23:51:55 | 6m 56s | Relocation | ♥ 0 | I like the command centre look and it brings back memories to playing Risk with the world view. The low poly look of the map is nice and it felt quite tactile with UI controls. I was however a bit unsure about the rate at which it diminished. The music was really nice too! |
| Sep 1 23:57:26 | 5m 31s | The Hero's incredible Chronicles | ♥ 1 | Haha, that was quite amusing. I thought "great tutorial" and then... out of space :) Nice sticking to the theme. I also like how you commented about me trying everything to desperately getting up to the ledge saying that the up key doesn't work. Nice mood to the game, I liked the hand drawn art and the music. The hero felt a bit sticky to the wall, maybe reduce friction? Nice work, and thanks for the laugh :) High humor rating from me! |
| Sep 2 00:01:46 | 4m 20s | Eclipse Galaxy : A Smuggler Story | ♥ 2 | I come from the days of playing Tradewars on the BBSs and this brought back memories to those days. I like the art and the idea of the game but I couldn't allocate enough time to play to determine how well the system and trading worked and how it was balanced. Great work though! |
| Sep 2 00:07:58 | 6m 12s | CRAMMM: Totally Accurate Studying Simulator | ♥ 1 | This entry feels really polished - I love the artwork and the sound and the game-play felt solid too. Cool idea with the topics but then I kept failing trumpology - I am not following politics too closely so I kept failing :) |
| Sep 2 00:12:32 | 4m 34s | Growing Cities | ♥ 1 | Am I meant to be able to stack houses on top of one another? I like the shaking of the buildings as they are put under pressure. Neat entry and credits to implementing multiple languages :) |