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GuardHei

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TimestampSince previousGameGuardHei's comment
Aug 13 01:54:30 The Collapse ♥ 0 The music is pretty good, fitting the atmosphere of space. Theme is well-explained in both ways -- space and space. However, the input system does not really respond well. Instructions might not be clear enough. Overall, nice level design!
Aug 13 02:03:43 9m 13s Avoid the circle ♥ 0 The game is not interesting -- not for its mechanism, but the operation system. First, player can't jump while they are moving horizontally. Secondly, player can be easily stuck into platforms. The random levels will create some impossible structures to player. For example, platforms lining up to the sky. Keep on working!
Aug 13 02:06:58 3m 15s Stack Overflow ♥ 1 @erasmus-crowley Can you also create the html build or Mac build? I don't think that is a big issue with Unity (unless there is platform specific shaders or apis). I'd like to have a try but don't want to build the Unity project locally.
Aug 13 02:17:32 10m 34s Zlinx ♥ 1 I can only passed the first level... so sad. Anyway, good work. Possible improvement can be, well, the feedback of jumping.
Aug 13 13:37:13 11h 19m Plastic Patch Cleanup ♥ 2 I like the ending, a good satire. And I also agree on @tiberiusuciu the balance is certainly a place to focus on. Finally, the trigger area to dump the garbage is a bit buggy. Sometimes, the little ship gets stuck and fail to dump, wasting the time. Overall, nice work!
Aug 13 14:02:04 24m 51s U Kill U Fall ♥ 0 Could you please build the mac or html version also? Wanna a try!
Aug 13 14:25:40 23m 36s Reverse ♥ 1 Don't want to be mean, but the bgm drags me out of the game ... really (crying). And everything else is PERFECT!
Aug 13 14:42:46 17m 06s Mind Space ♥ 1 Can't believe all those models, textures, ascii arts and stories are done within 48 hours! Really astonishing work!
Aug 14 02:38:58 11h 56m Memory Exception ♥ 1 The idea is super! Even got virus here. But like most people mentioned, the second level is really hard. Meanwhile, the audio is a bit of polish. Overall, well done!
Aug 14 02:45:08 6m 10s Shrinking Panes ♥ 1 I am really bad at playing this game -- died quite quickly for the five tries. But the story is really attractive -- your choice is right!
Aug 14 02:49:38 4m 30s Oh no! This is monsters! ♥ 1 I love the retro sound effects! The idea of portal enclosing the area is somewhat weird in the first place but soon get familiar. The shooting feedback is nice with death animations. Might think about adding up some shooting recoil feedback.
Aug 14 07:16:03 4h 26m WHELM ♥ 0 @ethan-nachreiner v1.2 mac version cannot work. (my os is 10.12)
Aug 14 07:20:07 4m 04s Arrows ♥ 0 @jimmyc Could you make a HTML or Mac build please? Looks nice and I'd like to have a try (Think Unity could do this).
Aug 14 07:29:55 9m 48s Meager ♥ 1 Just two little suggestions. First, let the bullet flies slower. Now there is no way to escape from that. All you could do is to shot as quick as possible. The second thing is to separate the rotation input and the movement input, making the experience more smooth. Generally speaking, a good arcade style game!
Aug 14 07:40:40 10m 45s LD42 Running out of Space ♥ 1 @gary-beebe Same problem with @jose-rodriguez . But from my experience so far I should say that the modeling is nice. All you need might be better sound effects and an "space" bgm. Well done!
Aug 14 07:57:36 16m 56s S.O.B.A.D. ♥ 1 There should be some input response so that as player I can feel I just shot/heal/controlled sth. But I understand this will a lot for 48h. Impressive features! Quite a pity that I can't find a connection to the theme.
Aug 14 08:07:57 10m 21s Foto 5 ♥ 1 I really love this art style and this somewhat unique mechanism. The only problem may be unchanged wildlife -- well, then it would be too much for 48 hours.
Aug 14 08:18:37 10m 40s Gunning Out Of Space ♥ 0 @ytaha Good game and I don't think I need to say those praise words again -- so go steam!
Aug 14 08:32:05 13m 28s Space Time ♥ 1 The art style is great! The bounce design of bullets killed me for at least 10 times (no.....) Just a little suggestion then. I think that enabling jump in the air makes the input more smooth (still 1 jump per time) because the player is running toooooo fast, it is easy to get out of the platform.
Aug 14 08:40:43 8m 38s Eating Sim ♥ 1 It is way harder than I thought, but I should say really addictive! Very unique idea, and properly set up a place for burp. A bit disgusting but we players not ordinary people!
Aug 14 08:44:56 4m 13s Claustrophobia ♥ 1 Easy to play with, nice 8-bit graphics, well done!
Aug 14 08:51:14 6m 18s Party Simulator ♥ 0 Nice art work. But repetitive dialogs make it a bit boring. Keep on working!
Aug 14 08:59:18 8m 04s Quicksort ♥ 0 It is a bit of polish, but the idea looks nice. I am still missing the goal though. Hope there could be a tutorial (which might be impossible within 48h).
Aug 14 09:05:28 6m 10s VoidStalkers ♥ 1 Way too hard for me. Impressive art works and audios. PS: I'm confused by the url because it seems the name is untitled-shrinking-shooter (lol)
Aug 14 09:13:01 7m 33s DOS: Deletion (of) Old Stuff ♥ 1 Can't make it to the 3rd level, maybe I am too bad at playing. The theme is closely connected but a bit of polish. Great idea!
Aug 14 09:20:05 7m 04s Leiden's Quest ♥ 1 The combat is just a piece of video (just kidding). Better to increase the chance to treasure rooms, I don't really fall in troubles with package space because I died way earlier. So sad. Overall, well done!
Aug 14 09:25:05 5m 00s Big Crunch ♥ 1 One of the best I've seen! First person sight is a nice idea and remind me of a game called SkyDiver. At the time I though it was too easy, the acceleration before the hyper jump killed me.
Aug 15 02:28:51 17h 03m No Escape ♥ 1 Wow, so good to see the webgl version. The music is great. Mechanism is simple but addictive. Stylized models and fonts are another shining spot. But wondering about whether player can turn his/her sight to the enemy aimed. PS: Do you mind to upload a link to download the background music? I really enjoyed it!
Aug 15 02:52:04 23m 13s Stack City ♥ 0 Somewhat hard to judge. Nice models. Looping bgm is a bit boring. Falling buildings still bounce even though I set the level to 0. Generally speaking, some improvements to make it not so polish could lead a long way! Well done!
Aug 15 03:02:12 10m 08s Quickshot Yellow: The Quest for Green Flags ♥ 1 I really like the whistle for waiting! The sound effects are great. Design for spikes is somewhat innovative. But the theme is a bit loosely connected. Keep on working!
Aug 15 03:09:44 7m 32s The Gentle Giant ♥ 1 I was confused for the first round because of no instructions but soon got addicted. Wonderful graphics and funny audios. Couldn't expect more!
Aug 15 03:17:57 8m 13s Dark Lord Ludum Dare ♥ 1 I can see the potential is HUGE!!! Animations are great. Knights are cute and I don't really want to kill them. So sad.
Aug 15 03:27:30 9m 33s Too Many Boxes ♥ 1 Creative work and elegant models! But I am quite confused by the judgement of gameover. Despite littering, I am not sure why I suddenly lost in the room.