Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → DrEvilBrain
Feedback comments for LD42
DrEvilBrain's games and stats for all events →
| Timestamp | Since previous | Game | DrEvilBrain's comment | |
|---|---|---|---|---|
| Aug 11 02:34:56 | The SACCULOS Saga | ♥ 4 | Beautiful. Brought a single tear to my eye. | |
| Aug 14 23:34:04 | 92h 59m | TP2: Cryo Crisis | ♥ 2 | Really pretty game. The game gets pretty hectic since the colonists build so fast later on. Really hard to keep up. Also the engineer model kinda reminds me of Lord Phobos (the guitarist) from Tupperware Remix Party. |
| Aug 14 23:41:53 | 7m 49s | Spaco | ♥ 0 | Kind of reminds me of the stuff I made when I was first starting out making games. Keep it up! Game jams are a great way to get better because making games is pretty hard, especially under such tight time limits. On a side note, for the future try uploading something on itch.io. It's probably the most popular place to host games, and it's probably also the most convenient way to do so. |
| Aug 14 23:53:35 | 11m 42s | Voiders (.io) | ♥ 0 | I don't know if I'm doing something wrong, but I can't place a tile regardless of what type of tile it is or where it's being placed. This is a nice concept though. Kind of reminds me of this one 2D browser MMO that was like a weird platformer/Minecraft style building thing. Don't remember what that was called. The background music is quite nice too. |
| Aug 15 00:01:40 | 8m 05s | Prog-Jet vs Guardians | ♥ 1 | A nice variation on a classic. The camera lagging a little after your input to turn is a bit disorienting, but overall the game is quite well done. |
| Aug 15 00:14:38 | 12m 58s | Cutting Edge: Screensaver | ♥ 5 | Really awesome concept! Definitely the most interesting thing I've seen yet. Great mechanics. I'll definitely have to look through the source code and see how you built this. |
| Aug 15 00:30:47 | 16m 09s | Kzoh | ♥ 2 | The sprites are really cool. Particularly the weird skulls that morph in the background. Also maybe I'm just the weird one, but I really like the droning ambiance. |
| Aug 15 00:49:20 | 18m 33s | Running out of S.P.A.C.E. | ♥ 1 | Nice old school text adventure. Pretty funny one at that too. Perhaps a bit unintentionally funny with the very old school ability to try to do any action on any object (things like screw astronomer are nice). The part with the shoehorn was quite good. |
| Aug 15 01:02:40 | 13m 20s | The Game Collector | ♥ 2 | Man, it was going so well until gen 7. The upright Xbox 360 really got me. |
| Aug 15 01:24:09 | 21m 29s | Your PC run out of space | ♥ 0 | Pretty nice. Though I'm not entirely sure if you can actually use those icons for the compo, but nonetheless a pretty good game, albeit basic. |
| Aug 15 01:33:18 | 9m 09s | Notebook Boy in The Ghostbook | ♥ 0 | The split actual images and digital drawings idea is pretty neat. Almost reminds me of some of those parts in Spongebob where they motion tween still images. |
| Aug 15 02:34:02 | 1h 00m | Plant's Conquest | ♥ 2 | The art and music was pretty nice, though it was kinda hard to follow what exactly you were supposed to do and what the story was. |
| Aug 15 04:51:56 | 2h 17m | Parking Lot Simulator | ♥ 0 | Really basic concept, but well executed! If the lettering on the people were larger and more distinct, this would be a flawless game. |
| Aug 15 17:40:07 | 12h 48m | RUNNING OUT OF SPACE IN THE DEEP (IN)FINITE OCEAN | ♥ 1 | I didn't quite know what I was doing when I got to the open ocean part with the skulls. Maybe I just didn't get them all, but when I died the level just reset. The dash mechanic is super strong just because of how fast you go. With a nice juiced up camera system this would feel amazing! |
| Aug 15 17:47:12 | 7m 05s | High Tide [html5] | ♥ 2 | Quite a good game given that you built your own engine essentially. Maybe this game would benefit from full 360 degree aiming? It would be almost like a twin stick shooter. The way it's currently set up, the less room you have, the harder the game gets because you have very limited areas where you shoot. This way you could also experiment with other things like crabs that walk diagonally or along different zigzagging patterns. |
| Aug 15 17:57:17 | 10m 05s | Out Of Space | ♥ 3 | The music was awesome and the game had really frantic gameplay. Really well done! The little camera view of the alien chasing really reminded me of MGS2 where you can see enemy guards breaching a door to enter the room you're in. |
| Aug 15 18:05:27 | 8m 10s | Another Day | ♥ 1 | This game could really really be a big thing post-jam. Like Papers Please, it could be a huge exploration of all these moral choices on who to reject and who to bring in. It also can be a huge exploration on the realities of global climate change and how that would affect society. Lots of great potential. |
| Aug 15 18:13:25 | 7m 58s | The Last Robot | ♥ 1 | Really cool concept. Would like to see something like this fully fleshed out. It could honestly be a roguelike metroidvania almost. You would have the whole get killed by anything in one hit thing, but also have a randomly generated map where you need certain upgrades to access certain areas. |
| Aug 15 18:19:09 | 5m 44s | TrackBlasters | ♥ 1 | Man I loved Micro Machines! It's probably still my favorite racing game to this day. This felt like a really great spin on it. Would love to see some kind of versus mode off of this concept. |
| Aug 15 18:27:34 | 8m 25s | Padundle | ♥ 1 | Really interesting idea and mechanics. It's pretty tricky at first but its really fun. |
| Aug 15 20:41:38 | 2h 14m | SUPER CONVERGER | ♥ 1 | I really like that effect where walls reform with ASCII characters. Always love to see stuff like that. The music was some very nice ambient stuff with a great beat. Kinda like a more upbeat Metroid style thing. |