Foon → Ludum Dare Explorer → LD41 → Feedback comment stats → Strato
Feedback comments for LD41
Strato's games and stats for all events →
| Timestamp | Since previous | Game | Strato's comment | |
|---|---|---|---|---|
| Apr 24 04:57:16 | The Call of Cthulhu - Puzzle Edition | ♥ 0 | Resetting kind of hampered the experience a bit, but the story was nice and the puzzle mechanics were neat. The game ended before I could really see things unfold unfortunately. All it needs is an undo button and more content, I'd enjoy seeing this developed and expanded further beyond the scope of a jam game. | |
| Apr 24 06:19:23 | 1h 22m | Good Boy vs The Bad Boys | ♥ 2 | The style worked well and I like the concept, but the slow pace and high spawn rate of enemies made it harder to enjoy. Attacks seemed to randomly stop affecting enemies and red rocket didn't seem to do anything at all. Good voice acting though 👍 |
| Apr 24 06:43:43 | 24m 20s | Goal and Crossbones | ♥ 0 | Very cute and fun concept, but got repetitive very fast. Music was decent enough. The sprites were okay, but how well everything meshed together really made the game look nice. |
| Apr 24 07:08:02 | 24m 19s | the chase | ♥ 0 | Very short, and as Bookworm stated, not really a game, but it was interesting. The genre changing with every screen was neat. |
| Apr 24 07:20:46 | 12m 44s | They Came For The Chips! | ♥ 0 | The sprites are nice but the gameplay I found rather dull. I liked being able to build a path to redirect where the enemies move, but that forces you to only purchase the smaller turrets. The clicker mechanic was not fun at all. It felt tacked on; it wasn't utilized and expanded on in the enjoyable way that traditional clicker games usually are. |
| Apr 24 07:26:48 | 6m 02s | Keep Blobby Alive | ♥ 2 | Good concept, but the art is bland and there's no visual feedback to anything. It doesn't feel fun or rewarding to play. It's not immediately obvious what you're supposed to do or what causes you to lose. |
| Apr 24 07:36:05 | 9m 17s | Typewriter Dungeon | ♥ 1 | There's not really much here, you came up with an idea and implemented the core mechanic, but didn't do anything with it. The art is not pleasant to look at, far too much gray. |
| Apr 24 20:25:07 | 12h 49m | PlatSCII | ♥ 3 | Didn't like needing to switch from keyboard to mouse to be able to type, but the mechanics were neat. Could use more variation in commands. |
| Apr 24 20:33:44 | 8m 37s | Paddle Pals | ♥ 0 | Love the idea, it was clever and executed very well, only complaint is that it felt very slow. Paddle movement was slow, ball speed was slow, walking speed was slow, I think the entire game could benefit from like a 25% speed increase. The art is good and it felt very polished for a jam game. |
| Apr 24 20:41:28 | 7m 44s | Platform Hero | ♥ 0 | Not too good at rhythm games so I struggled to even get past the first level, but it was a decent game. Audio was alright, the art could be better and was mostly carried by its palette, gameplay was decent and if I enjoyed rhythm games I'm sure I would have enjoyed this one. |
| Apr 24 20:58:59 | 17m 31s | If Potato Meets Flag Then | ♥ 1 | Cool idea, some of the puzzles were neat and well thought out, as someone else mentioned Baby is You is what immediately came to mind when I played. Art was bad (mixed pixel sizes are the biggest offender here). Audio was just ok, the music was forgettable but serviceable and didn't get annoying. Icon swapping got a bit tedious when trying to jump and move, I think a "jump forward" would have been a bit better than having to swap between "jump" and "forward". |
| Apr 24 21:41:20 | 42m 21s | Pinball Gardener | ♥ 1 | Love the art and audio, but the gameplay felt lacking. The pinball itself was very bare-bones and the gardening was lacking in things to do. No matter what you choose to buy you'll always wind up with less money, making nothing seem like a worthwhile investment. I wanted to like the game because the concept was really cool but it just didn't feel worth replaying after the second loss. |
| Apr 24 21:54:47 | 13m 27s | The Cavern of Bad Ideas | ♥ 0 | Very cool game, my main complaint was that the boundary space was a bit too narrow - more than once I would click out of the window by accident. Art was nothing too special but it worked well and was pleasant enough to look at. I also felt that some powerups were placed a bit too close to spikes, made it feel like cheap damage... but maybe that's just me being bad. |
| Apr 24 22:19:39 | 24m 52s | Lord have mercy | ♥ 1 | Could definitely use some more direction rather than dropping the player and and just spawning enemies. I never felt like I was winning but the game was easy enough that I never felt like I was losing either. The sprites are bland and the ui was cluttered and confusing. |
| Apr 24 22:32:00 | 12m 21s | Stealth Trucking | ♥ 1 | Very suspenseful and atmospheric, more so than I would ever expect from a truck game. The music was excellent and really ramped up further in. The art wasn't amazing but didn't detract from the mood, nor did it really add anything to the experience. The concept is unique and the two genres complemented each other well. The lack of objective didn't bother me as I don't think it really needed one - you're on a straight road with one direction to go in, forward. |
| Apr 24 22:55:34 | 23m 34s | Perpetual Quest | ♥ 1 | My favorite game so far - innovative idea that was executed perfectly. There's enough content to keep everything interesting, the environments all felt unique, the boss fight was superb, I liked looping around to be able to grab all the things I missed. The art was great and the audio complemented the art. I truly can't think of anything negative to say about the game aside from the boss lazer sometimes going through the pillars causing me to take damage. A complete game that exceeds my expectations for a jam. |
| Apr 24 23:12:53 | 17m 19s | Ghost Writers | ♥ 1 | Fun concept but the gameplay felt very clunky and unintuitive. Solid idea, execution just wasn't as good as it could have been. Cute art. Had things felt more smooth I would really enjoy this as an online game. Overall an okay game. |
| Apr 25 00:37:17 | 1h 24m | Jet Boy | ♥ 1 | Really difficult, I feel a tutorial boss before the first would be helpful for getting used to jetpacking around, but otherwise an excellent game. The controls were smooth. The 4-color palette is utilized very well and the music was top notch. |
| Apr 25 00:44:19 | 7m 02s | Witchbeat | ♥ 0 | Very neat and super cute - I loved the art and dialogue. Music was excellent. Rhythming felt a bit fiddly, as others have stated it seemed like the input window was very small, but I'm also not much of a rhythm game player. |
| Apr 25 00:54:25 | 10m 06s | Pretty Crowded Dungeon | ♥ 0 | Cute game and neat mechanic. I think it could use a bit more variety however, each level felt like the same thing as the last. Not really much else to say about it beyond that - it's fun but very simplistic. |
| Apr 25 18:23:39 | 17h 29m | Going under it with Indie Maniac | ♥ 0 | The car controls are terrible, and the platforming controls aren't much better... the two genres aren't very well integrated. Not really much gameplay here. Very unappealing to look at. Could use some serious work before it's something I would want to play longer than 30 seconds. |