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Jezzamon

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TimestampSince previousGameJezzamon's comment
Apr 28 00:44:44 Gambling Gun ♥ 1 mac build? 🙂
Apr 28 01:20:00 35m 16s TURBOSTUNTS ♥ 1 This is a pretty sick game! I had fun but couldn't get past I think the third level? ALSO checking the last comment, keep in mind that tweaks made outside of the competition are NOT allowed. If you want to make changes, do it as a separate upload and clearly mark it as a post-compo version, and keep the main links to the original jam version In the version I played, the controls for turning were pretty delayed, which made it quite hard to play. Also I played on a mac so I can confirm it works pretty well there
Apr 28 16:23:02 15h 03m Love to Live ♥ 1 @SleepyDev Heads up, if you make changes you should clear mark them as a post-compo and keep the original links pointing to the Ludum Dare version :) Regarding the game: Interesting idea, a shame it's not finished though! Also, not sure what your interpretation of the theme was?
Apr 28 16:26:09 3m 07s Seagulls ♥ 0 Heads up, you should update your ludum dare page to mark which platforms your game works on – sadly I'm mac only over here so I can't play it :(
Apr 29 04:56:21 12h 30m Deadly Coin Demo ♥ 0 Heads up, the build you posted is marked as mac and windows, but the link you posted has only a windows build
Apr 29 05:02:37 6m 16s Collective Memories: An Idle Walking Simulator ♥ 0 Great concept! I wasn't too sure what was. I'd say the big lacking thing for this was the mood/vibe. Some music would've helped there, along with some graphics if you could make those :P
Apr 29 05:18:19 15m 42s Pseudonarrative Dissonance ♥ 0 Stunning atmosphere and writing! A shame that game didn't have a greater purpose to it, some goal or a win state
Apr 29 05:44:33 26m 14s Friendship Fighter ♥ 1 Simple game, but really nice! Left a positive impression on me after I played it :) Well executed, if I were to add one thing it'd be some music I think, it'd really set the scene!
Apr 29 14:01:58 8h 17m Crops in Space ♥ 0 Wow, this game is really excellent! Nice one! I ran into a bug when asking about selling seeds, here's [the error message](https://pastebin.com/AJHLMLw9) if that helps. Fortunately I could ignore it and keep playing
Apr 29 20:53:10 6h 51m Boring RPG ♥ 1 Yeah probably the most lacking thing here is instructions on what the different stats do. You could add that to the game description if you wanted! I experimented a little by opening/closing the game but it seemed like strength was the only thing worth investing in really. I think this game needs more balance in terms of making the different options worth choosing and giving people enough choice to experiment with the different options.
Apr 29 21:26:50 33m 40s Match Strike ♥ 1 Niiiice one!! I found it pretty hard from the third level onwards, maybe if the turrets stayed disabled for longer it would've helped a bit! Also as a FYI, you're only meant to fix bugs that are entirely game-breaking for the jam version, and for other bugs treat them as post-compo, but I'm eh about that rule anyway :P
Apr 29 21:28:47 1m 57s Nanashi ♥ 1 Heads up, it's not great form uploading a ludum dare game on a platform that forces people to watch ads :) Usually if you wanted to do that, you should upload it on an ad-free place as well as whatever site you want to put it on
May 7 01:51:52 172h 23m Ammo Bear and the Wrath of Dr. Goo ♥ 0 Hey! Heads up, it's a good idea to tag your game as a windows game so people like me with macs don't try to play them :)
May 7 05:45:52 3h 54m What is Love ♥ 0 Haha! Great concept and great game. Would love to see more polish in this in terms of the character movement and visual effects!
May 7 05:53:19 7m 27s Groovy Beat Shooter ♥ 0 Great idea, I think it needed more 'game' to it. Also it's pretty hard! Normally I'd want to have the bullets be something I react to but the character moves quite slow and the bullets are super fast. Maybe something you could've done is include a rhythm heaven type thing where there are audio cues just before the enemies fire, and then give the player a better window to move out of the way.
May 7 06:02:10 8m 51s Rackety Rekt ♥ 1 Good intro! I guess this game just needed more depth, and some win condition, but otherwise pretty great
May 10 05:36:32 71h 34m Succulent Drive USA ♥ 1 Haha this is sweet! I liked the pyramid :) A shame there's no sound though, it would've made a big difference.
May 10 05:42:24 5m 52s OUTLAW 🚗 MAYOR 🚓🚓 PANIC! ♥ 1 haha, sweet graphics. It's pseudo-3d, right? Phew it makes me dizzy though 😵💫
May 13 03:31:16 69h 48m Dissident Manager 2018 ♥ 0 Interesting idea, but I think this something that gives the player more control in terms of how they're going for points, and some obvious win condition to strive for. Maybe having a level based system would work?
May 13 03:38:37 7m 21s Sim Defence ♥ 1 Nice first LD! I hope you learnt a bit from it! Seems like you were probably short on time so you didn't get to get to everything you wanted (like me haha) so maybe game suggestions aren't as useful because you probably would've done more had you had time! BUUUT in terms of the game, I'd say it wasn't super clear which graphic corresponded to what when the game was running. Also a quick polish thing you can do with a short period of time is add in a title screen and some simple in-game instructions, they add more to the game feeling like a full game :)
May 13 04:08:55 30m 18s The Dungeons of Indianapolis ♥ 0 (SPOILERS) I am the CHAMPION!!! Screen Shot 2018-05-12 at 21.07.30.png
May 13 04:33:35 24m 40s Don't Pet The Alien! ♥ 0 Interesting idea, a shame you didn't get to adding in the main mechanic for it. Obviously time is a big constraint, so maybe next time it'd be good to prioritise getting a basic game loop up over some of the graphics and sound effects? You probably could have left out having different rooms too until later. I also had some UI bugs on my device, the settings didn't seem to properly go away, they just hovered in front of the arrow keys haha Good luck for future Ludum Dares!
May 13 04:43:56 10m 21s Black-Crops: Tactical Farming ♥ 0 This is a well done game! My main thought from playing it is that I felt like the different characters powers were hard to work together. Like, at no point did I have a moment of like "Ohh!! I can do THIS clever thing!" It'd be cool if there was some thing you could do maybe seemed overpowered where you could use all the powers together in a clever way, and the player experienced that early on. Like, maybe each week they have different powers, and you need to figure out the best way to use them, and at the start it's really obvious but then later you have to try harder. The game could probably use some difficulty tweaks too. I also felt while the graphics worked, if they code across as more "hard core" it would've added to the humour/dissonance more But yeah this is a solid game, nice concept and execution! Also, props for the pun, it rules hahah.
May 13 22:50:19 18h 06m Blocks'n'Blaster ♥ 0 Heads up, you should delete this, if the main post is over on the other page
May 15 06:00:55 31h 10m PIXELTON: ONE OF US ♥ 0 Sounds like an interesting game, sounds like next time you should look at the post jam part of ludum dare :) Also I'm mac only, sadly so I can't play this :(
May 15 06:23:00 22m 05s I am Tree ♥ 1 haha this is fun, the drilling machine was a good surprise
May 15 06:40:03 17m 03s Etiam In Aeri ♥ 0 wow, this was a really fun game! It surprised me actually! It was hurt a little by the lack of sound, and the skybox probably could use some improvement seeing as it's 90% of what you see. I enjoyed coming across the a 'ship' with the same capabilities as me, it was surprising how hard it was to win that fight haha.