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creepyounguy

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TimestampSince previousGamecreepyounguy's comment
Apr 23 04:01:03 Robot Vs. You ♥ 2 Graphics and Audio are excellent and the game was definitely entertaining. The board game aspect wasn't really developed though, it was pretty much just a corridor shooter gameplay wise. Still I enjoyed it and it was very pretty.
Apr 23 04:14:21 13m 18s Overcharged ♥ 2 The Visuals are pretty good and spamming bullets and watching things blow up was entertaining. The main weaknesses of the game were the controls and the platforming/ collision inconsistency. I feel like the jump height was inconsistent and I would randomly jump when hitting certain platforms. Also effects would make the game way better especially considering all of the cool visual effects.
Apr 23 06:06:12 1h 51m Astral Fantasy ♥ 1 Really great concept and impressive how much you got done in 48 hours. I killed 3 enemies in short succession and gained 7 levels and the exp bar took a really long time to fill up so maybe you should scale it with level ups. (reminded me of first gen pokemon games where hp bars took forever).
Apr 23 06:16:35 10m 23s The Magic Shotgun Coloring Book ♥ 2 Very well done, art style is fun. I think this is worth expanding on with more enemies and powerups.
Apr 23 06:22:17 5m 42s The Fast Dating ♥ 1 This voice acting makes me hard
Apr 23 06:33:32 11m 15s Bullet Break ♥ 1 Good but somewhat random and hard to tell where you should be moving the paddle . Maybe if you had more balls with different values and colors other than the 1 big one it would be easier for the player to prioritize moving to certain places, or maybe I'm just bad at video games.
Apr 23 17:20:23 10h 46m Flappy Bird + Tetirs = FLAPTRIS ♥ 1 Very well polished and aesthetically pleasing. Only problem I encountered is that a 2 by 2 block did not slide into a 2 block wide hole, presumably because it was moving so fast.
Apr 23 17:26:38 6m 15s Spaceloop ♥ 1 The Movement, and the assets for the the ship and astronaut are good. The assets for the platforms and some of the buttons are blurry and the background is distractingly ugly, black with much fewer dots would look a lot better I think. The core gameplay is still fun and again these controls are really smooth.
Apr 23 17:32:47 6m 09s Battleship CRUSHER ♥ 1 Fits the theme well and looks pretty good. I love match 3's so I liked the gameplay, but unfortunately the matches just stopped working after killing the first two enemies (not sure if that is exactly where it stopped), so you have a bug somewhere.
Apr 23 17:42:21 9m 34s Helion ♥ 1 Doesn't fit the theme at all but is definitely impressive given the time span. The controller is good and I can see how the game would flow but doesn't really have any real gameplay yet (no way to win or lose) and it isn't really fun as there are no rewards or challenges. This is definitely a good start for a larger scale mining/simulation game.
Apr 23 17:54:33 12m 12s The Call of Cthulhu - Puzzle Edition ♥ 1 Theme and graphics are on point however the gameplay is trial and error and running out of moves is annoying. I think you should just have a move counter so I can understand how well I'm doing. I might just be bad, but I couldn't get past the part with the eye and the three documents, maybe I ran out of moves. I think if you put directional arrows on the icons it would help a lot.
Apr 23 19:02:04 1h 07m Dog Jam ♥ 1 Heckin good shib
Apr 23 19:06:42 4m 38s I, Love, Robot ♥ 0 Great Soundtrack and pretty interesting gameplay. Only minor change I would make is having the robots name always displayed above their heads
Apr 23 19:10:05 3m 23s Goose Typing Attack ♥ 1 Nice Art and Music! Doesn't necessarily fit the the theme but its a functional good looking typing game.
Apr 23 19:16:58 6m 53s Follow The Light ♥ 0 Graphics and audio are nice! It didn't really fit the theme, and the controls were very stiff. The constantly rotating camera seemed unnecessary and it wasn't always clear where the light was. However I like the aesthetic very much and I think the concept can work with a change in controls.
Apr 23 19:22:17 5m 19s Ballermann III: The Expendabuilds ♥ 1 Graphics/Audio/and Gameplay are all solid. Only small changes I would make is adding a tutorial or instruction screen of some sorts, cuz it feels like you are just thrown into the game, and a visual effect for shooting (although you probably just haven't included these due to time).
Apr 23 19:26:33 4m 16s Big House Of Snails ♥ 0 @foxplayer Your executable is not working
Apr 23 19:35:30 8m 57s KatamariVania ♥ 0 No colors even after I told you to add them 0/10 fite me irl
Apr 23 19:42:03 6m 33s 2-3-D-Endless-Ego-Shooter ♥ 1 Good concept, fits theme very well. I think the games difficulty should crank up a bit faster as it is really easy at first.
Apr 23 19:46:05 4m 02s Golden Beak Golf ♥ 1 Aesthetic is awesome! A little hard to control but I think that's the point
Apr 23 20:01:22 15m 17s Hallway Rumble ♥ 2 Aesthetics and gameplay are pretty good. The controls could maybe be a little less floaty but I got the hang of them eventually. Solid game!
Apr 23 20:14:08 12m 46s Rythm is Lava ♥ 1 Super impressive game! Wish I was this good at gamedev
Apr 23 20:50:24 36m 16s A Knight's Bounty ♥ 1 Short but visually pleasing. I agree with Djeycreations above that you really need some visible walls and a visual indicator about the attack range of enemies. Also maybe try adding knockback to enemies as once one is as fast as you and gets within range you can't outrun them or kill them without taking tons of damage. Good work!
Apr 23 21:00:25 10m 01s Mysterious Floating Gems ♥ 0 I like this fusion or genres (I also made a match 3 game). I think that the controls definitely need to be less floaty as it makes selecting tiles difficult, and matching them difficult as well as you will rush over the adjacent tile you want to switch to. You could also maybe change the rules to make it more like huniepop where you can swap with any gem in a row or column.
Apr 23 21:08:02 7m 37s Pet Food ♥ 2 10/10 did not know I needed this
Apr 23 21:16:51 8m 49s Pinplat ♥ 1 Pretty solid concept, and worked out well. It was somewhat trial and errory and I wish there were more pinball flippers and items to interact with, as once the ball is in the air you have nothing to do except wait for it to slowly roll to one of the objects. Good game tho
Apr 23 21:22:56 6m 05s Ducks Hunter (Shooter + Racing) ♥ 0 Actually the funniest game I have played all jam. Core gameplay idea is great, my only gripes are with the shooting as it feels innaccurate, maybe the reticle is just too big. Also need to be much faster Kappa
Apr 24 03:06:52 5h 43m Claustroom ♥ 2 Visually pleasing and has really good sound design. I think you should be able to move the cubes over even if there is an empty space instead of just swapping the colors, otherwise the board gets divided up into these awkward unsolvable squares. Good stuff though, I also made a [match 3 fps](https://ldjam.com/events/ludum-dare/41/shooting-stars-fps-match-3-in-space), I like my gameplay style more, but I think your assets and sound design are much better.
Apr 24 11:10:39 8h 03m Line 'em Up ♥ 1 I really enjoyed this, the central game mechanic really works well. The only change/addition I would make is making scroll wheel change colors as a I think it feels natural for a twin stick shooter. If you get some sound design and maybe a nice background track for the game I think this game could be a satisfying time killer.
Apr 24 17:14:03 6h 03m Spiky ♥ 3 Really well polished game, one of the mot complete feeling I have seen. Only thing it really needs is the ability to move the camera and scope out the level before hand as there is some trial and error there PS: I saw this game from ur blog asking for ratings, if you want people to see your game you need to rate [others](https://ldjam.com/events/ludum-dare/41/shooting-stars-fps-match-3-in-space) games, unless ur game is really really good and people are sharing it, you generally get as many ratings as you give out.