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Feedback comments for LD40
WildGamut's games and stats for all events →
| Timestamp | Since previous | Game | WildGamut's comment | |
|---|---|---|---|---|
| Dec 6 23:49:52 | Mortal Komba | ♥ 1 | Genuinely love the cute graphics! The controls seem a little hectic at first but you get the hang of it pretty quickly. Excellent job coming up with a fun concept and keeping your scope manageable, great work! 😄 | |
| Dec 7 00:00:43 | 10m 51s | ... | ♥ 1 | From the videos/gifs, the game looks super fun! Would love to give it a try but, unfortunately, it doesn't seem to be loading (Currently using Google Chrome Version 64.0.3278.0). Haven't left a rating yet, but feel free to tweet at @WildGamut if you've found the issue or need more information from us to fix it and we'll rate it after we try it out :) |
| Dec 7 00:05:07 | 4m 24s | Feed Them | ♥ 2 | Cute art style and very fun concept! Excellent work :) |
| Dec 7 00:12:23 | 7m 16s | Sumo Slam 2D | ♥ 1 | Love the simple style! The bouncing feels so satisfying, good job juicing it up so it feels visceral to play :) Pretty cool concept too, great work overall! |
| Dec 7 00:17:43 | 5m 20s | Sunburn | ♥ 0 | Such a simple, yet fun concept! The visual style reminds us of JoWood's "Neighbours From Hell". The controls are fluid, the movement, jumping, and bouncing feels good. Excellent work overall! :) |
| Dec 7 00:19:18 | 1m 35s | Jazzy Beats | ♥ 4 | Whoa! Beautiful visuals, excellent UI, wonderfully fun gameplay, overall very polished! Super impressive! This is an excellent entry :) |
| Dec 7 16:14:12 | 15h 54m | Busy Room | ♥ 1 | Neat concept! The slo-mo was a great addition, saved me more than a few times once the room started getting really full. You kept the scope small and manageable, which is good for a game jam, although I definitely wish there was a little more to the people. Maybe giving them random abilities or even just different sizes and speeds? Nice work! :) |
| Dec 9 18:24:56 | 50h 10m | A Walk To The Finish Line | ♥ 1 | Really impressive work considering this was made for the Compo. I can see how you attempted to implement the theme, but I don't think it's really represented enough. I can imagine this becoming a really good puzzle game or even an educational game for teaching critical thinking or programming logic. The visuals are nice, it feels pretty polished, and it works well conceptually. Excellent work overall! |
| Dec 9 18:33:05 | 8m 09s | 10 inches or less | ♥ 1 | Nice work! The game looks really polished and the puzzles feel pretty intuitive and well thought out – which is really impressive for a jam game! The only issue I encountered was not being able to restart after dying in puzzle 6 (not sure if the specific puzzle number helps, but I'm including it anyway). This could be a pretty fun mobile game :) |
| Dec 9 21:01:25 | 2h 28m | Piña | ♥ 1 | Super fun concept and visually amazing! It's such a simple game, yet I somehow got completely absorbed by it. Impressively polished work, especially for a jam game! Hoping you make something more out of this one :) |
| Dec 9 22:33:44 | 1h 32m | Matchy's Kooky Cookies | ♥ 2 | Super cute style! Reminds me of the fly swatting minigame in Mario Paint :) Very polished overall, pretty impressive work! |
| Dec 9 22:37:47 | 4m 03s | SUPER COP HERO | ♥ 1 | Haha, awesome game! Took me a while to get the hang of it, since you die in one shot, but once I did I had a lot of fun. It feels pretty polished and the graphics are awesome. Great work! |
| Dec 10 01:51:07 | 3h 13m | Deckest Dungeon | ♥ 2 | Wow! That's a really impressive amount of polish for a jam game! The visuals are stunning, the concept feels well thought-out, and the gameplay is quite fun! Excellent work, I hope to see this one turn into something more :) |
| Dec 11 19:21:01 | 41h 29m | Kim's Party | ♥ 1 | Really fun game! The art style is fantastic and it's impressive how much you've got in there considering the jam limitations. I can see how you've implemented the theme and it makes for some pretty engaging gameplay, although I feel like the theme could have been a little more present. Excellent work nonetheless :) |
| Dec 11 19:26:10 | 5m 09s | Goblins 2 Go | ♥ 1 | You've got such a creative little game there! The visuals are adorable and very polished, the gameplay is simple enough that it's easy to pick up, but complex enough that it takes a while to master. You've implemented the theme in a pretty unique way as well. Really loving this! I hope to see this system implemented as a mechanic in one of your future games :) Great work! |
| Dec 11 19:28:18 | 2m 08s | Ghosth - Annoying Ghosts | ♥ 0 | That's a pretty cool game with a very interesting and unique concept. You definitely haven't taken an obvious route with the theme implementation and that's great! Visually, it's fantastic! And gameplay-wise, it's fun and has a ton of potential. Hoping you keep working on this one and turn it into a larger game! Nice work :) |
| Dec 11 22:46:06 | 3h 17m | Maurim: Unepic thief | ♥ 3 | Great game! The implementation of the theme is a little too obvious here, but you did something great despite that! Loving the visual and the overall concept. The gameplay is really addicting and I can definitely see that become a full game in the future. Some of the collisions could be a little frustrating at times though: I'd say the best fix for that is to either reduce the size of some of the collision boxes on some objects or don't give collision boxes to some of the minor background objects. Excellent work overall! |
| Dec 11 23:29:13 | 43m 07s | Enchain | ♥ 1 | Really awesome game! The way you've implemented the theme is pretty cool and I love the visual style. I'd love to see that concept and mechanic turned into a full game :) Great work! |
| Dec 11 23:52:54 | 23m 41s | Muldulamulom | ♥ 0 | Getting some serious SEGA Genesis or MS-DOS game vibes from this. Really cool visual style and pretty fun gameplay. Unfortunately, I don't think theme is very present in the game but, overall, it's impressive considering the jam limitations! Nice work :) |
| Dec 17 19:17:55 | 139h 25m | Feature Creep | ♥ 2 | Haha, cool concept and definitely appropriate for the theme :) While some of the programming doesn't feel as solid as it could be (the jumping feels unnatural and sometimes doesn't work, the movement and collisions are not jerky, etc), it's understandable considering how much you've crammed in there in the limited amount of time this jam provided. In fact, it's kind of ironic considering what this game is about! Nice work! |