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Feedback comments for LD40
SpaceMonkey's games and stats for all events →
| Timestamp | Since previous | Game | SpaceMonkey's comment | |
|---|---|---|---|---|
| Dec 5 02:55:15 | Stealing Cubes | ♥ 2 | Very cool concept and challenging too. Walking inside a sphere is interesting and the graphics are very engaging. Gj! (11 cubes) | |
| Dec 5 03:10:31 | 15m 16s | Smooth Lines | ♥ 0 | We had a good laugh! And very nice use of the theme. Gj! |
| Dec 5 03:30:22 | 19m 51s | Special Delivery | ♥ 2 | I really love the graphics, and the music is very fitting. Tbh I'm not a big fan of the gameplay but I guess it's a personal opinion. Maybe too hard ? Idk. Very good job anyway guys, and impressive. |
| Dec 5 04:01:23 | 31m 01s | Just Another Day | ♥ 3 | Good composition between the cool 3D assets and the game logic ! And fitting with the theme too. Thank you for bringing more 3D games to LD. Gj! |
| Dec 5 04:13:46 | 12m 23s | Cherry Creek | ♥ 2 | A very good game I'll keep in my bookmarks. Nice algorythm I bet! Nice music too, and very chilly overall. Very gj guys ;-) |
| Dec 5 11:21:17 | 7h 07m | Empowered State | ♥ 3 | I had to read the instructions on your submission page to understand what I had to do and what each turret is for, but then it was very intuitive so good job on the controls ! I like your environment and the miner animation. Also the game concept if very fitting with the theme ! I know how it feels posting a game that your think still has some flaws, but look at what has been done ! Congratulations and I'm looking forward for your next game. Good job guys ! |
| Dec 5 11:53:53 | 32m 36s | SHROOOMS | ♥ 1 | Well that was some good stuff there! I mashed those arrow keys like crazy in the end haha Obviously very nice pixel art, graphic effects and mechanics. I was expecting some glitches when chased by a huge group of angry shrooms but nothing really, not a jiggle. That is solid coding. I only wish there was a deeper gameplay in the end-game, but it's not like anything is missing either. Well done ! I hope I'll be able to deliver games like this one in the future :) |
| Dec 5 13:32:48 | 1h 38m | Heart Of Stone | ♥ 0 | I like the art and the environment espacially, and the RTS camera allows the player to enjoy the assets from up close. This is an idea I had for our game but had to cut in the end. I feel like the balance could be improved by playtesting and tweaking the parameters a little bit more, but maybe the difficulty is too hard to tune due to the defends AI moving differently between playthroughs ? Anyway I enjoyed playing for a few minutes ! Well done |
| Dec 5 19:33:52 | 6h 01m | BOOTY LOOTER! | ♥ 1 | What refreshing game ! Simple and efficient. The sounds made me smile and I even yarrr'd myself. Amazing that you could pull this off in 48h. Hats off |
| Dec 5 20:02:37 | 28m 45s | Shapes Are Mean | ♥ 1 | Your gameplay is innovative, and although it's quite simple, in the end it still feels "out of the box". But what I enjoyed the most is the rythm! It gives the game some life with all that bouncing UI. There is a small graphical bug where a laser is "cut" horizontally, at about 1/3 of the screen's height. Of course a few sprites could have been better than squares and triangles, but not everybody is an artist obviously :) Well done ! |
| Dec 11 09:52:00 | 133h 49m | Santa's Factory | ♥ 2 | So stressful for such a nice looking game ! Which is the intention so very well done ;-) I love the music too. Good job on making a 3D game, I know first hand that it's not the easy choice haha. Perfect connection with the theme too. For real it's exactly what I would expect out of a jam game : simple but well polished. I hope I'll be able to achieve something as nice next LD! Good job guys, now I'm jelly AND stressed :p |