Foon → Ludum Dare Explorer → LD40 → Feedback comment stats → Lawrence
Feedback comments for LD40
Lawrence's games and stats for all events →
| Timestamp | Since previous | Game | Lawrence's comment | |
|---|---|---|---|---|
| Dec 4 08:32:24 | A Walk To The Finish Line | ♥ 1 | I'm sorry to ask, but I have no experience with UnrealEngine. Can this be played without having the engine on your computer? Because I can't find a .exe file inside your archive. 🤔 | |
| Dec 4 09:25:12 | 52m 48s | Collateral Damage | ♥ 1 | I usually suck at spaceship controls, but these simplified yet tighter controls felt great. Nice upgrade system, which fits the theme very well. Great job! |
| Dec 4 09:34:50 | 9m 38s | Far Field | ♥ 1 | Interesting idea & combined with block's behavior fits with theme very well. 🙂 Collision boxes sometimes feel a bit off though. Or maybe it's that the cube looses horizontal velocity. But sometimes it gets stuck when it seems like it should be able to go further. There's a gif of what I mean: 2017-12-04_11-28-48.gif Gread job overall! EDIT: Just beat it, lot's of fun! |
| Dec 4 15:56:54 | 6h 22m | Infestus | ♥ 1 | I liked the way you control minions. It's simple, but surprisingly a lot of fun. Atmosphere is great as well. I felt like in a spaceship more than in a lab though. 😄 Slow movement when carrying full body of biomass feels a bit tedious, however. That's a game mechanic, I understand, but at the same time I feel like there's no need to get less than full body of biomass when the only drawback is that it will take you longer to get to the pit. Great job! |
| Dec 4 16:12:00 | 15m 06s | Money Is Everything | ♥ 0 | So simply fun & addictive! I feel like flower monsters could be a bit more fair, though. Like somehow signal in advance when are they going to jump and how high the jump will be. Or maybe I'm just missing something. 😄 Also, it would be good to display how much money you collected on game over, because there's no time to look when playing. 😄 Great job! |
| Dec 4 16:20:02 | 8m 02s | Ninjewels! | ♥ 1 | Nice artwork & environment. Jewels could have been a bit more distinct from the background environment, maybe a different color. Also, the way camera follows you when you jump feels a bit weird, because you fall without seeing where to land. A bit too easy as well. Good job overall. 🙂 |
| Dec 4 16:48:27 | 28m 25s | Shipping lanes | ♥ 1 | Very minimalistic, yet great and nice atmosphere. This is what killed me the first time (you put it there on purpose, didn't you 😄): stdrt_2017-12-04_18-30-11.png Good job! |
| Dec 4 16:58:16 | 9m 49s | The Golem Hunter | ♥ 0 | Pretty fun, but not much content. I got 40 beans before ending the game. 😄 About what could be improved: fells like the ground lacks texture, it would give a point of reference to assess your movement. Good job overall! 😄 |
| Dec 4 17:09:13 | 10m 57s | Ocean Cleanup | ♥ 0 | I imagined that I'm driving a car and drifting to be honest. 😄 But it's lot's of fun! Good job. |
| Dec 4 17:43:42 | 34m 29s | Happy Bot Mess | ♥ 1 | Pretty fun once you get a hang of UI. Too bad it's so short, I liked it. 🙂 |
| Dec 4 17:55:50 | 12m 08s | Bazooka Arms | ♥ 2 | Cool! This would be a blast in VR I think 😄 Great job. |
| Dec 4 18:03:22 | 7m 32s | Be Yourself | ♥ 1 | For some reason webgl is very laggy 😕 But I got 76, fun gameplay, well executed 🙂 |
| Dec 4 18:10:54 | 7m 32s | Mens Rea | ♥ 1 | So I pushed the guy to a spike, because knife to the face doesn't kill apparently. 😄 Good job. |
| Dec 4 18:24:02 | 13m 08s | Vice Life | ♥ 1 | Quite original. I died at 46 😄 Was wondering if I'll see a phaser game. Was not disappointed. 😄 Good job! |
| Dec 4 19:07:07 | 43m 05s | Delver's Sunset | ♥ 1 | Nice entry. I see how this would have fitted the "One level, but constantly changing" as well. 😄 Couldn't figure out how unipedalism worked, so just did it by "feeling", which surprisingly went well.. Couldn't finish vertigo one as my head started to hurt, though... 😄 Good job! |
| Dec 4 19:11:13 | 4m 06s | Cybercage Battleground | ♥ 1 | Pretty fun! For some reason movement sometimes got stuck on one direction. Luckily that didn't make me die. Good job. |
| Dec 4 21:16:45 | 2h 05m | Rogue-Light | ♥ 1 | Cool game, immersive atmosphere, good sounding music. Had some problems with colliders where ghosts fly through walls (well they are ghosts after all 😄), or some items getting stuck in a wall like this: Lantern_2017-12-04_23-13-07.png Great job on your entry! 🙂 |
| Dec 4 21:31:36 | 14m 51s | 72CoCSD | ♥ 1 | There seems to be a problem with itch.io page: [It was fixed] |
| Dec 4 21:38:57 | 7m 21s | Immune Invasion | ♥ 2 | Interesting idea and well executed. I found it to be very hard though, not that it's a bad thing. 🙂 Good job. |
| Dec 4 22:31:50 | 52m 53s | Metal Goblet Stealer | ♥ 1 | Nice idea, and well made, but it's sooo short! Would love to play more of this. 🙂 |
| Dec 4 22:36:17 | 4m 27s | (MAAB) Mistakes Are Actually Bad | ♥ 1 | Smooth mechanic! |
| Dec 4 22:55:38 | 19m 21s | Temples of Purgatory | ♥ 1 | Great game, lot's of content for this amount of time. Good job! 🙂 One thing I felt was lacking is mob walking sound, it was hard to determine where they are. Also it felt a bit unfair when mob spawned right in your face. |
| Dec 4 23:45:11 | 49m 33s | Five Star Dining | ♥ 1 | At first I thought "Only three meals? This is going to be easy", aaand then I got a lot of stress 😄 But it felt like it stopped getting harder at some point though. I had 400 ratings and I felt like I can go for as long as I want. Overall very good game, somehow reminded me of overcooked. Good job! |
| Dec 5 00:05:20 | 20m 09s | How To War | ♥ 1 | I think I felt pollution in my eyes. 😄 Great entry & good job. |
| Dec 5 00:41:41 | 36m 21s | Foundation | ♥ 1 | I got 263, this is pure gold 😄 |
| Dec 5 01:05:14 | 23m 33s | The More the Not So Much Merriblobs | ♥ 1 | Despite a few problems with red dots spawning in seemingly impossible to solve positions this is perfect! Very neat idea and well implemented. Good job. 🙂 |
| Dec 5 18:15:22 | 17h 10m | Love Potion #7.2 | ♥ 1 | Yeyy, everyone thinks I'm disgusting. 😄 Cool game. I like the way chasing mechanic is implemented, taking sharp corners pays off. Good job! |
| Dec 5 18:28:04 | 12m 42s | Crystallone - False Stars | ♥ 1 | Nice atmosphere, beautiful visuals. Controls felt a bit weird, especially turning, but nothing game breaking. Good job! |
| Dec 5 18:44:38 | 16m 34s | Elf Fortress | ♥ 0 | Good game. We had a similar take on a theme. 🙂 I kept placing doors instead of destroying things though it being the same letter [D], not used to the controls. 😄 Good job! |
| Dec 5 18:52:07 | 7m 29s | Wired Network | ♥ 0 | Good job, feels polished and had lot's of fun! |
| Dec 6 00:35:25 | 5h 43m | TetrisTank | ♥ 1 | I'm pretty good at Tetris, but for some reason I sucked at this. 😄 Great game though, good job! |
| Dec 6 00:42:25 | 7m 00s | The Beforlorne Wander | ♥ 1 | I enjoyed the game, especially level design. Bullets moved a bit slow & there was a little lack of animations, but it's a jam, I get it. 😄 |
| Dec 6 00:53:43 | 11m 18s | Ominos | ♥ 1 | Great twist! Best score was 18. Good job. |